#ifndef FSFW_DATAPOOLLOCAL_HASLOCALDATAPOOLIF_H_
#define FSFW_DATAPOOLLOCAL_HASLOCALDATAPOOLIF_H_
#include "localPoolDefinitions.h"
#include "LocalDataPoolManager.h"
#include "../datapool/PoolEntryIF.h"
#include "../serviceinterface/ServiceInterface.h"
#include "../ipc/MessageQueueSenderIF.h"
#include "../housekeeping/HousekeepingMessage.h"
#include <map>
class AccessPoolManagerIF;
class ProvidesDataPoolSubscriptionIF;
class LocalPoolDataSetBase;
class LocalPoolObjectBase;
/**
* @brief This interface is implemented by classes which posses a local data pool (not the
* managing class). It defines the relationship between the local data pool owner
* and the LocalDataPoolManager.
* @details
* Any class implementing this interface shall also have a LocalDataPoolManager member class which
* contains the actual pool data structure and exposes the public interface for it.
*
* The local data pool can be accessed using helper classes by using the
* LocalPoolVariable, LocalPoolVector or LocalDataSet classes. Every local pool variable can
* be uniquely identified by a global pool ID (gp_id_t) and every dataset tied
* to a pool manager can be uniqely identified by a global structure ID (sid_t).
* All software objects which want to use the local pool of another object shall also use this
* interface, for example to get a handle to the subscription interface. The interface
* can be retrieved using the object manager, provided the target object is a SystemObject.
* For example, the following line of code can be used to retrieve the interface
* HasLocalDataPoolIF* poolIF = ObjectManager::instance()->
* get<HasLocalDataPoolIF>(objects::SOME_OBJECT);
* if(poolIF != nullptr) {
* doSomething()
* }
*/
class HasLocalDataPoolIF {
friend class HasLocalDpIFManagerAttorney;
friend class HasLocalDpIFUserAttorney;
public:
virtual~ HasLocalDataPoolIF() {};
static constexpr uint32_t INVALID_LPID = localpool::INVALID_LPID;
virtual object_id_t getObjectId() const = 0;
/** Command queue for housekeeping messages. */
virtual MessageQueueId_t getCommandQueue() const = 0;
* Is used by pool owner to initialize the pool map once
* The manager instance shall also be passed to this function.
* It can be used to subscribe for periodic packets for for updates.
virtual ReturnValue_t initializeLocalDataPool(localpool::DataPool& localDataPoolMap,
LocalDataPoolManager& poolManager) = 0;
* Returns the minimum sampling frequency in milliseconds, which will
* usually be the period the pool owner performs its periodic operation.
* @return
virtual dur_millis_t getPeriodicOperationFrequency() const = 0;
* @brief This function will be called by the manager if an update
* notification is received.
* @details HasLocalDataPoolIF
* Can be overriden by the child class to handle changed datasets.
* @param sid SID of the updated set
* @param storeId If a snapshot was requested, data will be located inside
* the IPC store with this store ID.
* @param clearMessage If this is set to true, the pool manager will take care of
* clearing the store automatically
virtual void handleChangedDataset(sid_t sid,
store_address_t storeId = storeId::INVALID_STORE_ADDRESS,
bool* clearMessage = nullptr) {
if(clearMessage != nullptr) {
*clearMessage = true;
}
* Can be overriden by the child class to handle changed pool variables.
* @param gpid GPID of the updated variable.
* @param clearMessage Relevant for snapshots. If the boolean this points to is set to true,
* the pool manager will take care of clearing the store automatically
* after the callback.
virtual void handleChangedPoolVariable(gp_id_t gpid,
* These function can be implemented by pool owner, if they are required
* and used by the housekeeping message interface.
* */
virtual ReturnValue_t addDataSet(sid_t sid) {
return HasReturnvaluesIF::RETURN_FAILED;
};
virtual ReturnValue_t removeDataSet(sid_t sid) {
virtual ReturnValue_t changeCollectionInterval(sid_t sid, float newIntervalSeconds) {
* This function can be used by data pool consumers to retrieve a handle
* which allows subscriptions to dataset and variable updates in form of messages.
* The consumers can then read the most recent variable value by calling read with
* an own pool variable or set instance or using the deserialized snapshot data.
* Returns the HK manager casted to the required interface by default.
virtual ProvidesDataPoolSubscriptionIF* getSubscriptionInterface() {
return getHkManagerHandle();
protected:
* Every class implementing this interface should have a local data pool manager. This
* function will return a reference to the manager.
virtual LocalDataPoolManager* getHkManagerHandle() = 0;
* Accessor handle required for internal handling. Not intended for users and therefore
* declared protected. Users should instead use pool variables, sets or the subscription
* interface to access pool entries. Returns the HK manager casted to a different interface
* by default.
virtual AccessPoolManagerIF* getAccessorHandle() {
* This function is used by the pool manager to get a valid dataset
* from a SID. This function is protected to prevent users from
* using raw data set pointers which could not be thread-safe. Users
* should use the #ProvidesDataPoolSubscriptionIF.
* @param sid Corresponding structure ID
virtual LocalPoolDataSetBase* getDataSetHandle(sid_t sid) = 0;
* Similar to the function above, but used to get a local pool variable
* handle. This is only needed for update notifications, so it is not
* defined as abstract. This function is protected to prevent users from
* using raw pool variable pointers which could not be thread-safe.
* Users should use the #ProvidesDataPoolSubscriptionIF.
* @param localPoolId
virtual LocalPoolObjectBase* getPoolObjectHandle(lp_id_t localPoolId) {
#if FSFW_CPP_OSTREAM_ENABLED == 1
sif::warning << "HasLocalDataPoolIF::getPoolObjectHandle: Not overriden. "
"Returning nullptr!" << std::endl;
#else
sif::printWarning("HasLocalDataPoolIF::getPoolObjectHandle: "
"Not overriden. Returning nullptr!\n");
#endif
return nullptr;
#endif /* FSFW_DATAPOOLLOCAL_HASLOCALDATAPOOLIF_H_ */