fsfw/events/EventMessage.h

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#ifndef EVENTMESSAGE_H_
#define EVENTMESSAGE_H_
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#include "Event.h"
#include "../ipc/MessageQueueMessage.h"
#include "../objectmanager/ObjectManagerIF.h"
/**
* Passing on events through IPC.
* Event Id, severity and message type retrieval is a bit difficult.
*/
class EventMessage: public MessageQueueMessage {
public:
static const uint8_t EVENT_MESSAGE = 0; //!< Normal event
static const uint8_t CONFIRMATION_REQUEST = 1; //!< Request to parent if event is caused by child or not.
static const uint8_t YOUR_FAULT = 2; //!< The fault was caused by child, parent believes it's ok.
static const uint8_t MY_FAULT = 3; //!< The fault was caused by the parent, child is ok.
//Add other messageIDs here if necessary.
static const uint8_t EVENT_MESSAGE_SIZE = HEADER_SIZE + sizeof(Event)
+ 3 * sizeof(uint32_t);
EventMessage();
// EventMessage(EventId_t event, EventSeverity_t severity,
// object_id_t reporter, uint32_t parameter1, uint32_t parameter2 = 0);
EventMessage(Event event, object_id_t reporter, uint32_t parameter1,
uint32_t parameter2 = 0);
virtual ~EventMessage();
Event getEvent();
void setEvent(Event event);
uint8_t getMessageId();
void setMessageId(uint8_t id);
EventSeverity_t getSeverity();
void setSeverity(EventSeverity_t severity);
EventId_t getEventId();
void setEventId(EventId_t event);
object_id_t getReporter();
void setReporter(object_id_t reporter);
uint32_t getParameter1();
void setParameter1(uint32_t parameter);
uint32_t getParameter2();
void setParameter2(uint32_t parameter);
void clearEventMessage();
bool isClearedEventMessage();
protected:
static const Event INVALID_EVENT = 0;
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virtual size_t getMinimumMessageSize() const override;
};
#endif /* EVENTMESSAGE_H_ */