fsfw/tests/src/fsfw_tests/integration/assemblies/TestAssembly.h

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#ifndef MISSION_ASSEMBLIES_TESTASSEMBLY_H_
#define MISSION_ASSEMBLIES_TESTASSEMBLY_H_
#include <fsfw/devicehandlers/AssemblyBase.h>
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#include "../devices/TestDeviceHandler.h"
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class TestAssembly : public AssemblyBase {
public:
TestAssembly(object_id_t objectId, object_id_t parentId, object_id_t testDevice0,
object_id_t testDevice1);
virtual ~TestAssembly();
ReturnValue_t initialize() override;
enum submodes : Submode_t { SINGLE = 0, DUAL = 1 };
protected:
/**
* Command children to reach [mode,submode] combination
* Can be done by setting #commandsOutstanding correctly,
* or using executeTable()
* @param mode
* @param submode
* @return
* - @c RETURN_OK if ok
* - @c NEED_SECOND_STEP if children need to be commanded again
*/
ReturnValue_t commandChildren(Mode_t mode, Submode_t submode) override;
/**
* Check whether desired assembly mode was achieved by checking the modes
* or/and health states of child device handlers.
* The assembly template class will also call this function if a health
* or mode change of a child device handler was detected.
* @param wantedMode
* @param wantedSubmode
* @return
*/
ReturnValue_t isModeCombinationValid(Mode_t mode, Submode_t submode) override;
ReturnValue_t checkChildrenStateOn(Mode_t wantedMode, Submode_t wantedSubmode) override;
private:
FixedArrayList<ModeListEntry, 2> commandTable;
object_id_t deviceHandler0Id = 0;
object_id_t deviceHandler1Id = 0;
TestDevice* handler0 = nullptr;
TestDevice* handler1 = nullptr;
bool isDeviceAvailable(object_id_t object);
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};
#endif /* MISSION_ASSEMBLIES_TESTASSEMBLY_H_ */