fsfw/memory/HasFileSystemIF.h

37 lines
1.2 KiB
C
Raw Normal View History

2020-03-26 19:20:16 +01:00
/*
* HasFileSystemIF.h
*
* Created on: 19.01.2020
* Author: Jakob Meier
*/
#ifndef FRAMEWORK_MEMORY_HASFILESYSTEMIF_H_
#define FRAMEWORK_MEMORY_HASFILESYSTEMIF_H_
#include <framework/returnvalues/HasReturnvaluesIF.h>
class HasFileSystemIF {
public:
virtual ~HasFileSystemIF() {}
/**
* Function to get the MessageQueueId_t of the implementing object
* @return MessageQueueId_t of the object
*/
virtual MessageQueueId_t getCommandQueue() const = 0;
/**
* Function to write to a file
* @param dirname Directory of the file
* @param filename The filename of the file
* @param data The data to write to the file
* @param size The size of the data to write
* @param packetNumber Counts the number of packets. For large files the write procedure must be split in multiple calls to writeToFile
*/
virtual ReturnValue_t writeToFile(const char* dirname, char* filename, const uint8_t* data, uint32_t size, uint16_t packetNumber) = 0;
virtual ReturnValue_t createFile(const char* dirname, const char* filename, const uint8_t* data, uint32_t size) = 0;
virtual ReturnValue_t deleteFile(const char* dirname, const char* filename) = 0;
};
#endif /* FRAMEWORK_MEMORY_HASFILESYSTEMIF_H_ */