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/**
* @ file CommandMessage . h
* @ brief This file defines the CommandMessage class .
* @ date 20.06 .2013
* @ author baetz
*/
# ifndef COMMANDMESSAGE_H_
# define COMMANDMESSAGE_H_
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# include <framework/ipc/FwMessageTypes.h>
# include <config/ipc/MissionMessageTypes.h>
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# include <framework/ipc/MessageQueueMessage.h>
# define MAKE_COMMAND_ID( number ) ((MESSAGE_ID << 8) + (number))
typedef ReturnValue_t Command_t ;
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/**
* @ brief Used to pass command messages between tasks
*/
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class CommandMessage : public MessageQueueMessage {
public :
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static const uint8_t INTERFACE_ID = CLASS_ID : : COMMAND_MESSAGE ;
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static const ReturnValue_t UNKNOW_COMMAND = MAKE_RETURN_CODE ( 0x01 ) ;
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static const uint8_t MESSAGE_ID = MESSAGE_TYPE : : COMMAND ;
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static const Command_t CMD_NONE = MAKE_COMMAND_ID ( 0 ) ; //!< Used internally, will be ignored
static const Command_t REPLY_COMMAND_OK = MAKE_COMMAND_ID ( 3 ) ;
static const Command_t REPLY_REJECTED = MAKE_COMMAND_ID ( 0xD1 ) ; //!< Reply indicating that the current command was rejected, par1 should contain the error code
/**
* This is the size of a message as it is seen by the MessageQueue
*/
static const size_t COMMAND_MESSAGE_SIZE = HEADER_SIZE
+ sizeof ( Command_t ) + 2 * sizeof ( uint32_t ) ;
/**
* Default Constructor , does not initialize anything .
*
* This constructor should be used when receiving a Message , as the content is filled by the MessageQueue .
*/
CommandMessage ( ) ;
/**
* This constructor creates a new message with all message content initialized
*
* @ param command The DeviceHandlerCommand_t that will be sent
* @ param parameter1 The first parameter
* @ param parameter2 The second parameter
*/
CommandMessage ( Command_t command ,
uint32_t parameter1 , uint32_t parameter2 ) ;
/**
* Default Destructor
*/
virtual ~ CommandMessage ( ) {
}
/**
* Read the DeviceHandlerCommand_t that is stored in the message , usually used after receiving
*
* @ return the Command stored in the Message
*/
Command_t getCommand ( ) const ;
/**
* Set the DeviceHandlerCOmmand_t of the message
*
* @ param the Command to be sent
*/
void setCommand ( Command_t command ) ;
/**
* Get the first parameter of the message
*
* @ return the first Parameter of the message
*/
uint32_t getParameter ( ) const ;
/**
* Set the first parameter of the message
*
* @ param the first parameter of the message
*/
void setParameter ( uint32_t parameter1 ) ;
/**
* Get the second parameter of the message
*
* @ return the second Parameter of the message
*/
uint32_t getParameter2 ( ) const ;
/**
* Set the second parameter of the message
*
* @ param the second parameter of the message
*/
void setParameter2 ( uint32_t parameter2 ) ;
/**
* Set the command to CMD_NONE and try to find
* the correct class to handle a more detailed
* clear .
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* Also , calls a mission - specific clearMissionMessage
* function to separate between framework and mission
* messages . Not optimal , may be replaced by totally
* different auto - delete solution ( e . g . smart pointers ) .
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*
*/
void clearCommandMessage ( ) ;
/**
* check if a message was cleared
*
* @ return if the command is CMD_NONE
*/
bool isClearedCommandMessage ( ) ;
/**
* Sets the command to REPLY_REJECTED with parameter UNKNOWN_COMMAND .
* Is needed quite often , so we better code it once only .
*/
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void setToUnknownCommand ( ) ;
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void setReplyRejected ( ReturnValue_t reason , Command_t initialCommand = CMD_NONE ) ;
size_t getMinimumMessageSize ( ) const ;
} ;
# endif /* COMMANDMESSAGE_H_ */