fsfw/health/HealthTableIF.h

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#ifndef FRAMEWORK_HEALTH_HEALTHTABLEIF_H_
#define FRAMEWORK_HEALTH_HEALTHTABLEIF_H_
#include <framework/health/ManagesHealthIF.h>
#include <framework/objectmanager/ObjectManagerIF.h>
#include <framework/returnvalues/HasReturnvaluesIF.h>
#include <map>
class HealthTableIF: public ManagesHealthIF {
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// TODO: This is in the mission folder and not in the framework folder.
// delete it?
friend class HealthCommandingService;
public:
virtual ~HealthTableIF() {
}
virtual ReturnValue_t registerObject(object_id_t object,
HasHealthIF::HealthState initilialState = HasHealthIF::HEALTHY) = 0;
virtual uint32_t getPrintSize() = 0;
virtual void printAll(uint8_t *pointer, uint32_t maxSize) = 0;
protected:
virtual ReturnValue_t iterate(std::pair<object_id_t,HasHealthIF::HealthState> *value, bool reset = false) = 0;
};
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#endif /* FRAMEWORK_HEALTH_HEALTHTABLEIF_H_ */