2020-08-18 13:09:15 +02:00
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#ifndef FRAMEWORK_MEMORY_MEMORYPROXYIF_H_
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#define FRAMEWORK_MEMORY_MEMORYPROXYIF_H_
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#include "../memory/AcceptsMemoryMessagesIF.h"
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/**
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* This was a nice idea to transparently forward incoming messages to another object.
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* But it doesn't work like that.
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*/
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class MemoryProxyIF : public AcceptsMemoryMessagesIF {
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public:
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virtual MessageQueueId_t getProxyQueue() const = 0;
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MessageQueueId_t getCommandQueue() const {
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return getProxyQueue();
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}
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virtual ~MemoryProxyIF() {}
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};
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#endif /* FRAMEWORK_MEMORY_MEMORYPROXYIF_H_ */
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