fsfw/datapool/DataSetIF.h

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#ifndef FSFW_DATAPOOL_DATASETIF_H_
#define FSFW_DATAPOOL_DATASETIF_H_
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#include "../returnvalues/HasReturnvaluesIF.h"
#include "../timemanager/Clock.h"
class PoolVariableIF;
/**
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* @brief This class defines a small interface to register on a DataSet.
*
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* @details
* Currently, the only purpose of this interface is to provide a
* method for locally checked-out variables to register on a data set.
* Still, it may become useful for other purposes as well.
* @author Bastian Baetz
* @ingroup data_pool
*/
class DataSetIF {
public:
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static constexpr uint8_t INTERFACE_ID = CLASS_ID::DATA_SET_CLASS;
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static constexpr ReturnValue_t INVALID_PARAMETER_DEFINITION = MAKE_RETURN_CODE(1);
static constexpr ReturnValue_t SET_WAS_ALREADY_READ = MAKE_RETURN_CODE(2);
static constexpr ReturnValue_t COMMITING_WITHOUT_READING = MAKE_RETURN_CODE(3);
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static constexpr ReturnValue_t DATA_SET_UNINITIALISED = MAKE_RETURN_CODE(4);
static constexpr ReturnValue_t DATA_SET_FULL = MAKE_RETURN_CODE(5);
static constexpr ReturnValue_t POOL_VAR_NULL = MAKE_RETURN_CODE(6);
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/**
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* @brief This is an empty virtual destructor,
* as it is proposed for C++ interfaces.
*/
virtual ~DataSetIF() {}
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/**
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* @brief This operation provides a method to register local data pool
* variables to register in a data set by passing itself
* to this DataSet operation.
*/
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virtual ReturnValue_t registerVariable(PoolVariableIF* variable) = 0;
virtual uint16_t getFillCount() const = 0;
};
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#endif /* FSFW_DATAPOOL_DATASETIF_H_ */