fsfw/power/PowerSwitchIF.h

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#ifndef FSFW_POWER_POWERSWITCHIF_H_
#define FSFW_POWER_POWERSWITCHIF_H_
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#include "../events/Event.h"
#include "../returnvalues/HasReturnvaluesIF.h"
/**
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*
* @brief This interface defines a connection to a device that is capable of
* turning on and off switches of devices identified by a switch ID.
* @details
* The virtual functions of this interface do not allow to make any assignments
* because they can be called asynchronosuly (const ending).
* @ingroup interfaces
*/
class PowerSwitchIF : public HasReturnvaluesIF {
public:
/**
* Empty dtor.
*/
virtual ~PowerSwitchIF() {
}
/**
* The Returnvalues id of this class, required by HasReturnvaluesIF
*/
static const uint8_t INTERFACE_ID = CLASS_ID::POWER_SWITCH_IF;
static const ReturnValue_t SWITCH_ON = MAKE_RETURN_CODE(1);
static const ReturnValue_t SWITCH_OFF = MAKE_RETURN_CODE(0);
static const ReturnValue_t SWITCH_TIMEOUT = MAKE_RETURN_CODE(2);
static const ReturnValue_t FUSE_ON = MAKE_RETURN_CODE(3);
static const ReturnValue_t FUSE_OFF = MAKE_RETURN_CODE(4);
static const uint8_t SUBSYSTEM_ID = SUBSYSTEM_ID::PCDU_2;
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static const Event SWITCH_WENT_OFF = MAKE_EVENT(0, severity::LOW); //!< Someone detected that a switch went off which shouldn't. Severity: Low, Parameter1: switchId1, Parameter2: switchId2
/**
* send a direct command to the Power Unit to enable/disable the specified switch.
*
* @param switchNr
* @param onOff on == @c SWITCH_ON; off != @c SWITCH_ON
*/
virtual void sendSwitchCommand(uint8_t switchNr, ReturnValue_t onOff) const = 0;
/**
* Sends a command to the Power Unit to enable a certain fuse.
*/
virtual void sendFuseOnCommand(uint8_t fuseNr) const = 0;
/**
* get the state of the Switches.
* @param switchNr
* @return
* - @c SWITCH_ON if the specified switch is on.
* - @c SWITCH_OFF if the specified switch is off.
* - @c RETURN_FAILED if an error occured
*/
virtual ReturnValue_t getSwitchState( uint8_t switchNr ) const = 0;
/**
* get state of a fuse.
* @param fuseNr
* @return
* - @c FUSE_ON if the specified fuse is on.
* - @c FUSE_OFF if the specified fuse is off.
* - @c RETURN_FAILED if an error occured
*/
virtual ReturnValue_t getFuseState( uint8_t fuseNr ) const = 0;
/**
* The maximum delay that it will take to change a switch
*
* This may take into account the time to send a command, wait for it to be executed and see the switch changed.
*/
virtual uint32_t getSwitchDelayMs(void) const = 0;
};
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#endif /* FSFW_POWER_POWERSWITCHIF_H_ */