fsfw/serialize/SerializeIF.h

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#ifndef FSFW_SERIALIZE_SERIALIZEIF_H_
#define FSFW_SERIALIZE_SERIALIZEIF_H_
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#include "../returnvalues/HasReturnvaluesIF.h"
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#include <cstddef>
/**
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* @defgroup serialize Serialization
* Contains serialization services.
*/
/**
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* @brief Translation of objects into data streams and from data streams.
* @details
* Also provides options to convert from/to data with different endianness.
* variables.
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* @ingroup serialize
*/
class SerializeIF {
public:
enum class Endianness : uint8_t {
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BIG,
LITTLE,
MACHINE,
NETWORK = BIG // Added for convenience like htons on sockets
};
static const uint8_t INTERFACE_ID = CLASS_ID::SERIALIZE_IF;
static const ReturnValue_t BUFFER_TOO_SHORT = MAKE_RETURN_CODE(1); // !< The given buffer in serialize is too short
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static const ReturnValue_t STREAM_TOO_SHORT = MAKE_RETURN_CODE(2); // !< The input stream in deserialize is too short
static const ReturnValue_t TOO_MANY_ELEMENTS = MAKE_RETURN_CODE(3);// !< There are too many elements to be deserialized
virtual ~SerializeIF() {
}
/**
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* @brief
* Function to serialize the object into a buffer with maxSize. Size represents the written amount.
* If a part of the buffer has been used already, size must be set to the used amount of bytes.
*
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* @details
* Implementations of this function must increase the size variable and move the buffer pointer.
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* MaxSize must be checked by implementations of this function
* and BUFFER_TOO_SHORT has to be returned if size would be larger than maxSize.
*
* Custom implementations might use additional return values.
*
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* @param[in/out] buffer Buffer to serialize into, will be set to the current write location
* @param[in/out] size Size that has been used in the buffer already, will be increased by the function
* @param[in] maxSize The size of the buffer that is allowed to be used for serialize.
* @param[in] streamEndianness Endianness of the serialized data according to SerializeIF::Endianness
* @return
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* - @c BUFFER_TOO_SHORT The given buffer in is too short
* - @c RETURN_FAILED Generic error
* - @c RETURN_OK Successful serialization
*/
virtual ReturnValue_t serialize(uint8_t **buffer, size_t *size,
size_t maxSize, Endianness streamEndianness) const = 0;
/**
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* Gets the size of a object if it would be serialized in a buffer
* @return Size of serialized object
*/
virtual size_t getSerializedSize() const = 0;
/**
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* @brief
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* Deserializes a object from a given buffer of given size.
*
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* @details
* Buffer must be moved to the current read location by the implementation
* of this function. Size must be decreased by the implementation.
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* Implementations are not allowed to alter the buffer as indicated by const pointer.
*
* Custom implementations might use additional return values.
*
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* @param[in/out] buffer Buffer to deSerialize from. Will be moved by the function.
* @param[in/out] size Remaining size of the buffer to read from. Will be decreased by function.
* @param[in] streamEndianness Endianness as in according to SerializeIF::Endianness
* @return
* - @c STREAM_TOO_SHORT The input stream is too short to deSerialize the object
* - @c TOO_MANY_ELEMENTS The buffer has more inputs than expected
* - @c RETURN_FAILED Generic Error
* - @c RETURN_OK Successful deserialization
*/
virtual ReturnValue_t deSerialize(const uint8_t **buffer, size_t *size,
Endianness streamEndianness) = 0;
};
#endif /* FSFW_SERIALIZE_SERIALIZEIF_H_ */