fixed map and local pool doc
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@ -6,8 +6,10 @@
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#include <utility>
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#include <utility>
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/**
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/**
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* @brief Implementation of a fixed map using an array list
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* @brief Map implementation for maps with a pre-defined size.
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* @details Initialize with desired fixed size
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* @details Can be initialized with desired maximum size.
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* Iterator is used to access <key,value> pair and
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* iterate through map entries.
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* @ingroup container
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* @ingroup container
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*/
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*/
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template<typename key_t, typename T>
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template<typename key_t, typename T>
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@ -54,19 +56,24 @@ public:
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return ArrayList<std::pair<key_t, T>, uint32_t>::Iterator::value->second;
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return ArrayList<std::pair<key_t, T>, uint32_t>::Iterator::value->second;
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}
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}
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// -> operator overloaded, can be used to access value
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T *operator->() {
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T *operator->() {
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return &ArrayList<std::pair<key_t, T>, uint32_t>::Iterator::value->second;
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return &ArrayList<std::pair<key_t, T>, uint32_t>::Iterator::value->second;
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}
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}
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// Can be used to access the key of the iterator
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key_t first() {
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key_t first() {
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return ArrayList<std::pair<key_t, T>, uint32_t>::Iterator::value->first;
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return ArrayList<std::pair<key_t, T>, uint32_t>::Iterator::value->first;
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}
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}
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// Alternative to access value, similar to std::map implementation
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T second() {
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T second() {
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return ArrayList<std::pair<key_t, T>, uint32_t>::Iterator::value->second;
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return ArrayList<std::pair<key_t, T>, uint32_t>::Iterator::value->second;
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}
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}
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};
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};
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Iterator begin() const {
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Iterator begin() const {
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return Iterator(&theMap[0]);
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return Iterator(&theMap[0]);
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}
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}
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@ -149,6 +149,8 @@ public:
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* The position of these values correspond to those in
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* The position of these values correspond to those in
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* element_sizes.
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* element_sizes.
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* @param registered Register the pool in object manager or not. Default is false (local pool).
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* @param registered Register the pool in object manager or not. Default is false (local pool).
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* @param spillsToHigherPools
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* A variable to determine whether higher n pools are used if the store is full.
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*/
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*/
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LocalPool(object_id_t setObjectId,
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LocalPool(object_id_t setObjectId,
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const uint16_t element_sizes[NUMBER_OF_POOLS],
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const uint16_t element_sizes[NUMBER_OF_POOLS],
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