replace c include
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@ -6,7 +6,7 @@
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#include <cstddef>
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#include <cstdint>
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#include "../returnvalues/HasReturnvaluesIF.h"
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#include "fsfw/returnvalues/HasReturnvaluesIF.h"
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#include "Clock.h"
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#include "clockDefinitions.h"
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@ -11,7 +11,7 @@
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#ifdef WIN32
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#include <winsock2.h>
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#else
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#include <sys/time.h>
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#include <ctime>
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#endif
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class Clock {
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@ -33,7 +33,7 @@ class Clock {
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*
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* @deprecated, we should not worry about ticks, but only time
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*/
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static uint32_t getTicksPerSecond(void);
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static uint32_t getTicksPerSecond();
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/**
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* This system call sets the system time.
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* To set the time, it uses a TimeOfDay_t struct.
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@ -148,7 +148,7 @@ class Clock {
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* @return
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* - @c RETURN_OK on success.
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*/
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static ReturnValue_t setLeapSeconds(const uint16_t leapSeconds_);
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static ReturnValue_t setLeapSeconds(uint16_t leapSeconds_);
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/**
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* Get the Leap Seconds since 1972
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@ -1,7 +1,7 @@
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#ifndef FSFW_TIMEMANAGER_RECEIVESTIMEINFOIF_H_
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#define FSFW_TIMEMANAGER_RECEIVESTIMEINFOIF_H_
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#include "../ipc/MessageQueueSenderIF.h"
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#include "fsfw/ipc/MessageQueueSenderIF.h"
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/**
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* This is a Interface for classes that receive timing information
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@ -13,11 +13,11 @@ class ReceivesTimeInfoIF {
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* Returns the id of the queue which receives the timing information.
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* @return Queue id of the timing queue.
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*/
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virtual MessageQueueId_t getTimeReceptionQueue() const = 0;
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[[nodiscard]] virtual MessageQueueId_t getTimeReceptionQueue() const = 0;
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/**
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* Empty virtual destructor.
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*/
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virtual ~ReceivesTimeInfoIF() {}
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virtual ~ReceivesTimeInfoIF() = default;
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};
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#endif /* FSFW_TIMEMANAGER_RECEIVESTIMEINFOIF_H_ */
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@ -3,7 +3,7 @@
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#include <cstring>
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#include "../ipc/MessageQueueMessage.h"
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#include "fsfw/ipc/MessageQueueMessage.h"
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#include "Clock.h"
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class TimeMessage : public MessageQueueMessage {
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