Merge pull request 'unittest update' (#323) from KSat/fsfw:mueller/unittest-update into development

Reviewed-on: fsfw/fsfw#323
This commit is contained in:
Steffen Gaisser 2020-12-22 15:11:27 +01:00
commit 4a154140f3
7 changed files with 96 additions and 101 deletions

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@ -0,0 +1,56 @@
#include "CatchFactory.h"
#include <fsfw/events/EventManager.h>
#include <fsfw/health/HealthTable.h>
#include <fsfw/internalError/InternalErrorReporter.h>
#include <fsfw/objectmanager/frameworkObjects.h>
#include <fsfw/storagemanager/PoolManager.h>
/**
* @brief Produces system objects.
* @details
* Build tasks by using SystemObject Interface (Interface).
* Header files of all tasks must be included
* Please note that an object has to implement the system object interface
* if the interface validity is checked or retrieved later by using the
* get<TargetInterface>(object_id) function from the ObjectManagerIF.
*
* Framework objects are created first.
*
* @ingroup init
*/
void Factory::produce(void) {
setStaticFrameworkObjectIds();
new EventManager(objects::EVENT_MANAGER);
new HealthTable(objects::HEALTH_TABLE);
new InternalErrorReporter(objects::INTERNAL_ERROR_REPORTER);
{
PoolManager::LocalPoolConfig poolCfg = {
{100, 16}, {50, 32}, {25, 64} , {15, 128}, {5, 1024}
};
new PoolManager(objects::TC_STORE, poolCfg);
}
{
PoolManager::LocalPoolConfig poolCfg = {
{100, 16}, {50, 32}, {25, 64} , {15, 128}, {5, 1024}
};
new PoolManager(objects::TM_STORE, poolCfg);
}
{
PoolManager::LocalPoolConfig poolCfg = {
{100, 16}, {50, 32}, {25, 64} , {15, 128}, {5, 1024}
};
new PoolManager(objects::IPC_STORE, poolCfg);
}
}
void Factory::setStaticFrameworkObjectIds() {
}

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@ -1,5 +1,5 @@
#ifndef FACTORY_H_
#define FACTORY_H_
#ifndef FSFW_CATCHFACTORY_H_
#define FSFW_CATCHFACTORY_H_
#include <fsfw/objectmanager/SystemObjectIF.h>
@ -13,4 +13,4 @@ namespace Factory {
}
#endif /* FACTORY_H_ */
#endif /* FSFW_CATCHFACTORY_H_ */

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@ -1,6 +1,5 @@
#include <fsfw/unittest/core/CatchFactory.h>
#include "CatchDefinitions.h"
#include "CatchFactory.h"
#include <testcfg/cdatapool/dataPoolInit.h>
#ifdef GCOV
@ -10,15 +9,11 @@
#include "../../objectmanager/ObjectManager.h"
#include "../../objectmanager/ObjectManagerIF.h"
#include "../../storagemanager/StorageManagerIF.h"
#include "../../datapool/DataPool.h"
#include "../../serviceinterface/ServiceInterfaceStream.h"
/* Global instantiations normally done in main.cpp */
/* Initialize Data Pool */
//namespace glob {
DataPool dataPool(datapool::dataPoolInit);
//}
namespace sif {

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@ -1,60 +0,0 @@
#include "CatchFactory.h"
#include <fsfw/events/EventManager.h>
#include <fsfw/health/HealthTable.h>
#include <fsfw/internalError/InternalErrorReporter.h>
#include <fsfw/objectmanager/frameworkObjects.h>
#include <fsfw/storagemanager/PoolManager.h>
/**
* @brief Produces system objects.
* @details
* Build tasks by using SystemObject Interface (Interface).
* Header files of all tasks must be included
* Please note that an object has to implement the system object interface
* if the interface validity is checked or retrieved later by using the
* get<TargetInterface>(object_id) function from the ObjectManagerIF.
*
* Framework objects are created first.
*
* @ingroup init
*/
void Factory::produce(void) {
setStaticFrameworkObjectIds();
new EventManager(objects::EVENT_MANAGER);
new HealthTable(objects::HEALTH_TABLE);
//new InternalErrorReporter(objects::INTERNAL_ERROR_REPORTER);
{
static constexpr uint8_t NUMBER_OF_POOLS = 5;
const uint16_t element_sizes[NUMBER_OF_POOLS] = {16, 32, 64, 128, 1024};
const uint16_t n_elements[NUMBER_OF_POOLS] = {100, 50, 25, 15, 5};
new PoolManager<NUMBER_OF_POOLS>(objects::TC_STORE, element_sizes,
n_elements);
}
{
static constexpr uint8_t NUMBER_OF_POOLS = 5;
const uint16_t element_sizes[NUMBER_OF_POOLS] = {16, 32, 64, 128, 1024};
const uint16_t n_elements[NUMBER_OF_POOLS] = {100, 50, 25, 15, 5};
new PoolManager<NUMBER_OF_POOLS>(objects::TM_STORE, element_sizes,
n_elements);
}
{
static constexpr uint8_t NUMBER_OF_POOLS = 6;
const uint16_t element_sizes[NUMBER_OF_POOLS] = {32, 64, 512,
1024, 2048, 4096};
const uint16_t n_elements[NUMBER_OF_POOLS] = {200, 100, 50, 25, 15, 5};
new PoolManager<NUMBER_OF_POOLS>(objects::IPC_STORE, element_sizes,
n_elements);
}
}
void Factory::setStaticFrameworkObjectIds() {
}

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@ -1,38 +1,30 @@
#ifndef CONFIG_FSFWCONFIG_H_
#define CONFIG_FSFWCONFIG_H_
#include <FSFWVersion.h>
#include <cstddef>
#include <cstdint>
//! Used to determine whether C++ ostreams are used
//! Those can lead to code bloat.
#define FSFW_CPP_OSTREAM_ENABLED 1
//! Reduced printout to further decrese code size
//! Reduced printout to further decrease code size
//! Be careful, this also turns off most diagnostic prinouts!
#define FSFW_REDUCED_PRINTOUT 0
#define FSFW_ENHANCED_PRINTOUT 0
//! Can be used to enable debugging printouts for developing the FSFW
#define FSFW_DEBUGGING 0
//! Defines the FIFO depth of each commanding service base which
//! also determines how many commands a CSB service can handle in one cycle
//! simulataneously. This will increase the required RAM for
//! each CSB service !
#define FSFW_CSB_FIFO_DEPTH 6
//! Can be used to enable additional debugging printouts for developing the FSFW
#define FSFW_PRINT_VERBOSITY_LEVEL 0
//! If FSFW_OBJ_EVENT_TRANSLATION is set to one,
//! additional output which requires the translation files translateObjects
//! and translateEvents (and their compiled source files)
#define FSFW_OBJ_EVENT_TRANSLATION 0
//! If -DDEBUG is supplied in the build defines, there will be
//! additional output which requires the translation files translateObjects
//! and translateEvents (and their compiles source files)
#if FSFW_OBJ_EVENT_TRANSLATION == 1
//! Specify whether info events are printed too.
#define FSFW_DEBUG_INFO 1
#include <translateObjects.h>
#include <translateEvents.h>
#include "objects/translateObjects.h"
#include "events/translateEvents.h"
#else
#endif
@ -40,5 +32,24 @@
//! will not be provided. This define should be set to 1 if this is the case.
#define FSFW_NO_C99_IO 1
//! Specify whether a special mode store is used for Subsystem components.
#define FSFW_USE_MODESTORE 0
namespace fsfwconfig {
//! Default timestamp size. The default timestamp will be an eight byte CDC
//! short timestamp.
static constexpr uint8_t FSFW_MISSION_TIMESTAMP_SIZE = 8;
//! Configure the allocated pool sizes for the event manager.
static constexpr size_t FSFW_EVENTMGMR_MATCHTREE_NODES = 240;
static constexpr size_t FSFW_EVENTMGMT_EVENTIDMATCHERS = 120;
static constexpr size_t FSFW_EVENTMGMR_RANGEMATCHERS = 120;
//! Defines the FIFO depth of each commanding service base which
//! also determines how many commands a CSB service can handle in one cycle
//! simulataneously. This will increase the required RAM for
//! each CSB service !
static constexpr uint8_t FSFW_CSB_FIFO_DEPTH = 3;
}
#endif /* CONFIG_FSFWCONFIG_H_ */

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@ -15,7 +15,7 @@ SHELL = /bin/sh
# (can be overriden by adding CHIP=chip and BOARD=board to the command-line)
# Unit Test can only be run on host machine for now (Linux)
FRAMEWORK_PATH = fsfw
FILE_ROOT = $(FRAMEWORK_PATH)/unittest
TEST_FILE_ROOT = $(FRAMEWORK_PATH)/unittest
BOARD = unittest
LINUX = 1
OS_FSFW = linux
@ -58,9 +58,10 @@ endif
UNIT_TEST = 1
# General folder paths
CONFIG_PATH = $(FILE_ROOT)/config
UNIT_TEST_PATH = $(FILE_ROOT)/tests
CORE_PATH = $(FILE_ROOT)/core
CONFIG_PATH = testcfg
# Core copy has to be copied as well.
CORE_PATH = core
UNIT_TEST_PATH = $(TEST_FILE_ROOT)/tests
# Output file basename
BASENAME = fsfw
@ -154,8 +155,8 @@ include $(S)/$(notdir $S).mk
endef
$(foreach S,$(SUBDIRS),$(eval $(INCLUDE_FILE)))
INCLUDES += $(FILE_ROOT)
INCLUDES += $(FILE_ROOT)/catch2/
INCLUDES += $(TEST_FILE_ROOT)
INCLUDES += $(TEST_FILE_ROOT)/catch2/
#-------------------------------------------------------------------------------
# Source Files

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@ -6,11 +6,3 @@ CXXSRC += $(wildcard $(CURRENTPATH)/events/*.cpp)
CXXSRC += $(wildcard $(CURRENTPATH)/*.cpp)
INCLUDES += $(CURRENTPATH)
INCLUDES += $(CURRENTPATH)/objects
INCLUDES += $(CURRENTPATH)/ipc
INCLUDES += $(CURRENTPATH)/pollingsequence
INCLUDES += $(CURRENTPATH)/returnvalues
INCLUDES += $(CURRENTPATH)/tmtc
INCLUDES += $(CURRENTPATH)/events
INCLUDES += $(CURRENTPATH)/devices
INCLUDES += $(CURRENTPATH)/cdatapool