pool manager refactoring
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/**
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* @file PoolManager
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*
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* @date 02.02.2012
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* @author Bastian Baetz
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*
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* @brief This file contains the definition of the PoolManager class.
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*/
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#ifndef POOLMANAGER_H_
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#ifndef POOLMANAGER_H_
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#define POOLMANAGER_H_
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#define POOLMANAGER_H_
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/**
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/**
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* @brief The PoolManager class provides an intermediate data storage with
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* @brief The PoolManager class provides an intermediate data storage with
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* a fixed pool size policy for inter-process communication.
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* a fixed pool size policy for inter-process communication.
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* \details Uses local pool, but is thread-safe.
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* @details Uses local pool calls but is thread safe by protecting the call
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* with a lock.
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*/
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*/
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template <uint8_t NUMBER_OF_POOLS = 5>
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template <uint8_t NUMBER_OF_POOLS = 5>
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class PoolManager : public LocalPool<NUMBER_OF_POOLS> {
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class PoolManager : public LocalPool<NUMBER_OF_POOLS> {
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protected:
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/**
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* Overwritten for thread safety.
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* Locks during execution.
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*/
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virtual ReturnValue_t reserveSpace(const uint32_t size, store_address_t* address, bool ignoreFault);
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/**
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* \brief The mutex is created in the constructor and makes access mutual exclusive.
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* \details Locking and unlocking is done during searching for free slots and deleting existing slots.
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*/
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MutexIF* mutex;
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public:
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public:
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PoolManager( object_id_t setObjectId, const uint16_t element_sizes[NUMBER_OF_POOLS], const uint16_t n_elements[NUMBER_OF_POOLS] );
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PoolManager( object_id_t setObjectId, const uint16_t element_sizes[NUMBER_OF_POOLS],
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const uint16_t n_elements[NUMBER_OF_POOLS] );
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/**
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/**
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* @brief In the PoolManager's destructor all allocated memory is freed.
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* @brief In the PoolManager's destructor all allocated memory is freed.
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*/
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*/
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virtual ~PoolManager( void );
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virtual ~PoolManager();
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ReturnValue_t deleteData(store_address_t) override;
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ReturnValue_t deleteData(uint8_t* buffer, size_t size,
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store_address_t* storeId = NULL) override;
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ReturnValue_t modifyData(store_address_t packet_id, uint8_t** packet_ptr,
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size_t* size) override;
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protected:
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ReturnValue_t reserveSpace(const uint32_t size, store_address_t* address,
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bool ignoreFault) override;
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/**
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/**
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* Overwritten for thread safety.
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* @brief The mutex is created in the constructor and makes
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* access mutual exclusive.
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* @details Locking and unlocking is done during searching for free slots
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* and deleting existing slots.
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*/
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*/
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virtual ReturnValue_t deleteData(store_address_t);
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MutexIF* mutex;
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virtual ReturnValue_t deleteData(uint8_t* buffer, uint32_t size, store_address_t* storeId = NULL);
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};
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};
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template<uint8_t NUMBER_OF_POOLS>
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#include "PoolManager.tpp"
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inline ReturnValue_t PoolManager<NUMBER_OF_POOLS>::reserveSpace(const uint32_t size, store_address_t* address, bool ignoreFault) {
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MutexHelper mutexHelper(mutex,MutexIF::NO_TIMEOUT);
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ReturnValue_t status = LocalPool<NUMBER_OF_POOLS>::reserveSpace(size,address,ignoreFault);
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return status;
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}
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template<uint8_t NUMBER_OF_POOLS>
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inline PoolManager<NUMBER_OF_POOLS>::PoolManager(object_id_t setObjectId,
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const uint16_t element_sizes[NUMBER_OF_POOLS],
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const uint16_t n_elements[NUMBER_OF_POOLS]) :
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LocalPool<NUMBER_OF_POOLS>(setObjectId, element_sizes, n_elements, true) {
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mutex = MutexFactory::instance()->createMutex();
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}
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template<uint8_t NUMBER_OF_POOLS>
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inline PoolManager<NUMBER_OF_POOLS>::~PoolManager(void) {
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MutexFactory::instance()->deleteMutex(mutex);
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}
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template<uint8_t NUMBER_OF_POOLS>
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inline ReturnValue_t PoolManager<NUMBER_OF_POOLS>::deleteData(
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store_address_t packet_id) {
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// debug << "PoolManager( " << translateObject(getObjectId()) << " )::deleteData from store " << packet_id.pool_index << ". id is " << packet_id.packet_index << std::endl;
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MutexHelper mutexHelper(mutex,MutexIF::NO_TIMEOUT);
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ReturnValue_t status = LocalPool<NUMBER_OF_POOLS>::deleteData(packet_id);
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return status;
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}
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template<uint8_t NUMBER_OF_POOLS>
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inline ReturnValue_t PoolManager<NUMBER_OF_POOLS>::deleteData(uint8_t* buffer, uint32_t size,
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store_address_t* storeId) {
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MutexHelper mutexHelper(mutex,MutexIF::NO_TIMEOUT);
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ReturnValue_t status = LocalPool<NUMBER_OF_POOLS>::deleteData(buffer, size, storeId);
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return status;
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}
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#endif /* POOLMANAGER_H_ */
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#endif /* POOLMANAGER_H_ */
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50
storagemanager/PoolManager.tpp
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50
storagemanager/PoolManager.tpp
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template<uint8_t NUMBER_OF_POOLS>
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inline PoolManager<NUMBER_OF_POOLS>::PoolManager(object_id_t setObjectId,
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const uint16_t element_sizes[NUMBER_OF_POOLS],
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const uint16_t n_elements[NUMBER_OF_POOLS]) :
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LocalPool<NUMBER_OF_POOLS>(setObjectId, element_sizes, n_elements, true) {
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mutex = MutexFactory::instance()->createMutex();
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}
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template<uint8_t NUMBER_OF_POOLS>
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inline PoolManager<NUMBER_OF_POOLS>::~PoolManager(void) {
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MutexFactory::instance()->deleteMutex(mutex);
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}
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template<uint8_t NUMBER_OF_POOLS>
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inline ReturnValue_t PoolManager<NUMBER_OF_POOLS>::reserveSpace(
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const uint32_t size, store_address_t* address, bool ignoreFault) {
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MutexHelper mutexHelper(mutex,MutexIF::NO_TIMEOUT);
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ReturnValue_t status = LocalPool<NUMBER_OF_POOLS>::reserveSpace(size,
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address,ignoreFault);
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return status;
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}
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template<uint8_t NUMBER_OF_POOLS>
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inline ReturnValue_t PoolManager<NUMBER_OF_POOLS>::deleteData(
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store_address_t packet_id) {
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// debug << "PoolManager( " << translateObject(getObjectId()) <<
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// " )::deleteData from store " << packet_id.pool_index <<
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// ". id is "<< packet_id.packet_index << std::endl;
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MutexHelper mutexHelper(mutex,MutexIF::NO_TIMEOUT);
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ReturnValue_t status = LocalPool<NUMBER_OF_POOLS>::deleteData(packet_id);
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return status;
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}
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template<uint8_t NUMBER_OF_POOLS>
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inline ReturnValue_t PoolManager<NUMBER_OF_POOLS>::deleteData(uint8_t* buffer,
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size_t size, store_address_t* storeId) {
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MutexHelper mutexHelper(mutex,MutexIF::NO_TIMEOUT);
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ReturnValue_t status = LocalPool<NUMBER_OF_POOLS>::deleteData(buffer,
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size, storeId);
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return status;
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}
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template<uint8_t NUMBER_OF_POOLS>
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inline ReturnValue_t PoolManager<NUMBER_OF_POOLS>::modifyData(
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store_address_t packet_id, uint8_t** packet_ptr, size_t* size) {
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MutexHelper mutexHelper(mutex,MutexIF::NO_TIMEOUT);
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ReturnValue_t status = LocalPool<NUMBER_OF_POOLS>::modifyData(packet_id,
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packet_ptr, size);
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return status;
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}
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