cleaning up message queue mock and subscription API
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@ -10,7 +10,6 @@
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#include <fsfw/tmtcservices/CommandingServiceBase.h>
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#include <fsfw/tmtcservices/PusServiceBase.h>
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#include "datapoollocal/LocalPoolOwnerBase.h"
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#include "mocks/HkReceiverMock.h"
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#include "tests/TestsConfig.h"
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@ -34,8 +33,6 @@ void Factory::produceFrameworkObjects(void* args) {
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new EventManager(objects::EVENT_MANAGER);
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new HealthTable(objects::HEALTH_TABLE);
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new InternalErrorReporter(objects::INTERNAL_ERROR_REPORTER);
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new LocalPoolOwnerBase(objects::TEST_LOCAL_POOL_OWNER_BASE);
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new HkReceiverMock(objects::HK_RECEIVER_MOCK);
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{
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@ -54,6 +51,9 @@ void Factory::produceFrameworkObjects(void* args) {
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}
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}
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// TODO: Our tests, and the code base in general should really not depend on some arbitrary function
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// like this. Instead, this should be more like a general struct containing all important
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// object IDs which are then explicitely passed in the object constructor
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void Factory::setStaticFrameworkObjectIds() {
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PusServiceBase::packetSource = objects::NO_OBJECT;
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PusServiceBase::packetDestination = objects::NO_OBJECT;
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@ -66,7 +66,8 @@ void Factory::setStaticFrameworkObjectIds() {
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DeviceHandlerBase::powerSwitcherId = objects::NO_OBJECT;
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DeviceHandlerBase::rawDataReceiverId = objects::NO_OBJECT;
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LocalDataPoolManager::defaultHkDestination = objects::HK_RECEIVER_MOCK;
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// TODO: Incredibly ugly, get rid of it
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LocalDataPoolManager::defaultHkDestination = objects::NO_OBJECT;
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DeviceHandlerFailureIsolation::powerConfirmationId = objects::NO_OBJECT;
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}
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