type usage improved, getFillCoutn implemented
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48ff5dea08
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6e5f029a64
@ -2,12 +2,12 @@
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#include <FSFWConfig.h>
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#include <cstring>
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LocalPool::LocalPool(object_id_t setObjectId, const LocalPoolConfig poolConfig,
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LocalPool::LocalPool(object_id_t setObjectId, const LocalPoolConfig& poolConfig,
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bool registered, bool spillsToHigherPools):
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SystemObject(setObjectId, registered),
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NUMBER_OF_POOLS(poolConfig.size()),
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spillsToHigherPools(spillsToHigherPools) {
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uint16_t index = 0;
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max_pools_t index = 0;
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for (const auto& currentPoolConfig: poolConfig) {
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this->numberOfElements[index] = currentPoolConfig.first;
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this->elementSizes[index] = currentPoolConfig.second;
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@ -246,7 +246,7 @@ void LocalPool::write(store_address_t storeId, const uint8_t *data,
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sizeLists[storeId.poolIndex][storeId.packetIndex] = size;
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}
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LocalPool::size_type LocalPool::getPageSize(uint16_t poolIndex) {
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LocalPool::size_type LocalPool::getPageSize(max_pools_t poolIndex) {
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if (poolIndex < NUMBER_OF_POOLS) {
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return elementSizes[poolIndex];
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}
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@ -255,6 +255,10 @@ LocalPool::size_type LocalPool::getPageSize(uint16_t poolIndex) {
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}
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}
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void LocalPool::setToSpillToHigherPools(bool enable) {
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this->spillsToHigherPools = enable;
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}
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ReturnValue_t LocalPool::getPoolIndex(size_t packetSize, uint16_t *poolIndex,
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uint16_t startAtIndex) {
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for (uint16_t n = startAtIndex; n < NUMBER_OF_POOLS; n++) {
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@ -274,7 +278,7 @@ LocalPool::size_type LocalPool::getRawPosition(store_address_t storeId) {
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return storeId.packetIndex * elementSizes[storeId.poolIndex];
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}
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ReturnValue_t LocalPool::findEmpty(uint16_t poolIndex, uint16_t *element) {
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ReturnValue_t LocalPool::findEmpty(n_pool_elem_t poolIndex, uint16_t *element) {
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ReturnValue_t status = DATA_STORAGE_FULL;
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for (uint16_t foundElement = 0; foundElement < numberOfElements[poolIndex];
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foundElement++) {
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@ -301,4 +305,40 @@ size_t LocalPool::getTotalSize(size_t* additionalSize) {
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}
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void LocalPool::getFillCount(uint8_t *buffer, uint8_t *bytesWritten) {
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if(bytesWritten == nullptr or buffer == nullptr) {
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return;
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}
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uint16_t reservedHits = 0;
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uint8_t idx = 0;
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uint16_t sum = 0;
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for(; idx < NUMBER_OF_POOLS; idx ++) {
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for(const auto& size: sizeLists[idx]) {
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if(size != STORAGE_FREE) {
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reservedHits++;
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}
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buffer[idx] = static_cast<float>(reservedHits) /
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numberOfElements[idx] * 100;
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*bytesWritten += 1;
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sum += buffer[idx];
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}
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}
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idx++;
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buffer[idx] = sum / NUMBER_OF_POOLS;
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*bytesWritten += 1;
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}
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void LocalPool::clearPage(max_pools_t pageIndex) {
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if(pageIndex >= NUMBER_OF_POOLS) {
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return;
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}
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// Mark the storage as free
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for(auto& size: sizeLists[pageIndex]) {
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size = STORAGE_FREE;
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}
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// Set all the page content to 0.
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std::memset(store[pageIndex].data(), 0, elementSizes[pageIndex]);
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}
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@ -30,10 +30,9 @@
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*/
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class LocalPool: public SystemObject, public StorageManagerIF {
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public:
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using size_type = size_t;
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using poolElementSize = size_type;
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using numberPoolElements = uint16_t;
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using LocalPoolCfgPair = std::pair<numberPoolElements, poolElementSize>;
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using pool_elem_size_t = size_type;
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using n_pool_elem_t = uint16_t;
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using LocalPoolCfgPair = std::pair<n_pool_elem_t, pool_elem_size_t>;
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// The configuration needs to be provided with the pool sizes ascending
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// but the number of pool elements as the first value is more intuitive.
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@ -68,7 +67,7 @@ public:
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* @details
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* This must be less than the maximum number of pools (currently 0xff).
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*/
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const uint8_t NUMBER_OF_POOLS;
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const max_pools_t NUMBER_OF_POOLS;
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/**
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* @brief This is the default constructor for a pool manager instance.
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@ -90,8 +89,11 @@ public:
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* @param spillsToHigherPools A variable to determine whether
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* higher n pools are used if the store is full.
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*/
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LocalPool(object_id_t setObjectId, const LocalPoolConfig poolConfig,
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LocalPool(object_id_t setObjectId, const LocalPoolConfig& poolConfig,
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bool registered = false, bool spillsToHigherPools = false);
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void setToSpillToHigherPools(bool enable);
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/**
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* @brief In the LocalPool's destructor all allocated memory is freed.
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*/
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@ -132,15 +134,17 @@ public:
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/**
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* Get the fill count of the pool. Each character inside the provided
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* buffer will be assigned to a rounded percentage fill count for each
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* page. The last written byte (at the index number of pools + 1)
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* page. The last written byte (at the index bytesWritten - 1)
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* will contain the total fill count of the pool as a mean of the
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* percentages.
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* percentages of single pages.
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* @param buffer
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* @param maxSize
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*/
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void getFillCount(uint8_t* buffer, uint8_t* bytesWritten) override;
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void clearStore() override;
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void clearPage(max_pools_t pageIndex) override;
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ReturnValue_t initialize() override;
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protected:
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/**
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@ -206,7 +210,7 @@ private:
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* @param pool_index The pool in which to look.
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* @return Returns the size of an element or 0.
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*/
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size_type getPageSize(uint16_t poolIndex);
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size_type getPageSize(max_pools_t poolIndex);
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/**
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* @brief This helper method looks up a fitting pool for a given size.
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@ -237,7 +241,7 @@ private:
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* @return - #RETURN_OK on success,
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* - #DATA_STORAGE_FULL if the store is full
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*/
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ReturnValue_t findEmpty(uint16_t poolIndex, uint16_t* element);
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ReturnValue_t findEmpty(n_pool_elem_t poolIndex, uint16_t* element);
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InternalErrorReporterIF *internalErrorReporter = nullptr;
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};
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@ -2,7 +2,7 @@
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#include <FSFWConfig.h>
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PoolManager::PoolManager(object_id_t setObjectId,
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const LocalPoolConfig localPoolConfig):
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const LocalPoolConfig& localPoolConfig):
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LocalPool(setObjectId, localPoolConfig, true) {
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mutex = MutexFactory::instance()->createMutex();
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}
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@ -49,3 +49,12 @@ void PoolManager::setMutexTimeout(
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uint32_t mutexTimeoutMs) {
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this->mutexTimeoutMs = mutexTimeoutMs;
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}
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ReturnValue_t PoolManager::lockMutex(MutexIF::TimeoutType timeoutType,
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uint32_t timeoutMs) {
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return mutex->lockMutex(timeoutType, timeoutMs);
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}
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ReturnValue_t PoolManager::unlockMutex() {
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return mutex->unlockMutex();
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}
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/**
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* @brief The PoolManager class provides an intermediate data storage with
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* a fixed pool size policy for inter-process communication.
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* @details Uses local pool calls but is thread safe by protecting the call
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* with a lock.
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* @details
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* Uses local pool calls but is thread safe by protecting most calls
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* with a lock. The developer can lock the pool with the provided API
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* if the lock needs to persists beyond the function call.
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*
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* Other than that, the class provides the same interface as the LocalPool
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* class. The class is always registered as a system object as it is assumed
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* it will always be used concurrently (if this is not the case, it is
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* recommended to use the LocalPool class instead).
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* @author Bastian Baetz
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*/
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class PoolManager: public LocalPool {
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public:
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PoolManager(object_id_t setObjectId, const LocalPoolConfig poolConfig);
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PoolManager(object_id_t setObjectId, const LocalPoolConfig& poolConfig);
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/**
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* @brief In the PoolManager's destructor all allocated memory
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@ -23,6 +30,12 @@ public:
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*/
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virtual ~PoolManager();
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/**
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* Set the default mutex timeout for internal calls.
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* @param mutexTimeoutMs
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*/
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void setMutexTimeout(uint32_t mutexTimeoutMs);
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/**
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* @brief LocalPool overrides for thread-safety. Decorator function
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* which wraps LocalPool calls with a mutex protection.
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@ -31,7 +44,18 @@ public:
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ReturnValue_t deleteData(uint8_t* buffer, size_t size,
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store_address_t* storeId = nullptr) override;
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void setMutexTimeout(uint32_t mutexTimeoutMs);
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/**
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* The developer is allowed to lock the mutex in case the lock needs
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* to persist beyond the function calls which are not protected by the
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* class.
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* @param timeoutType
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* @param timeoutMs
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* @return
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*/
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ReturnValue_t lockMutex(MutexIF::TimeoutType timeoutType,
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uint32_t timeoutMs);
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ReturnValue_t unlockMutex();
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protected:
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//! Default mutex timeout value to prevent permanent blocking.
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uint32_t mutexTimeoutMs = 20;
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*/
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class StorageManagerIF : public HasReturnvaluesIF {
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public:
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using size_type = size_t;
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using max_pools_t = uint8_t;
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static const uint8_t INTERFACE_ID = CLASS_ID::STORAGE_MANAGER_IF; //!< The unique ID for return codes for this interface.
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static const ReturnValue_t DATA_TOO_LARGE = MAKE_RETURN_CODE(1); //!< This return code indicates that the data to be stored is too large for the store.
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static const ReturnValue_t DATA_STORAGE_FULL = MAKE_RETURN_CODE(2); //!< This return code indicates that a data storage is full.
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@ -40,7 +43,9 @@ public:
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static const Event GET_DATA_FAILED = MAKE_EVENT(0, SEVERITY::LOW);
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static const Event STORE_DATA_FAILED = MAKE_EVENT(1, SEVERITY::LOW);
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static const uint32_t INVALID_ADDRESS = 0xFFFFFFFF; //!< Indicates an invalid (i.e unused) storage address.
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//!< Indicates an invalid (i.e unused) storage address.
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static const uint32_t INVALID_ADDRESS = 0xFFFFFFFF;
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/**
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* @brief This is the empty virtual destructor as required for C++ interfaces.
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*/
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@ -165,6 +170,12 @@ public:
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*/
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virtual void clearStore() = 0;
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/**
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* Clears a page in the store. Use with care!
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* @param pageIndex
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*/
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virtual void clearPage(uint8_t pageIndex) = 0;
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/**
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* Get the fill count of the pool. The exact form will be implementation
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* dependant.
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