controller base update
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@ -1,16 +1,16 @@
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#include "../subsystem/SubsystemBase.h"
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#include "ControllerBase.h"
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#include "ControllerBase.h"
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#include "../subsystem/SubsystemBase.h"
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#include "../subsystem/SubsystemBase.h"
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#include "../ipc/QueueFactory.h"
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#include "../ipc/QueueFactory.h"
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#include "../action/HasActionsIF.h"
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#include "../action/HasActionsIF.h"
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ControllerBase::ControllerBase(uint32_t setObjectId, uint32_t parentId,
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ControllerBase::ControllerBase(object_id_t setObjectId, object_id_t parentId,
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size_t commandQueueDepth) :
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size_t commandQueueDepth) :
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SystemObject(setObjectId), parentId(parentId), mode(MODE_OFF), submode(
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SystemObject(setObjectId), parentId(parentId), mode(MODE_OFF),
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SUBMODE_NONE), commandQueue(NULL), modeHelper(
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submode(SUBMODE_NONE), modeHelper(this),
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this), healthHelper(this, setObjectId),hkSwitcher(this),executingTask(NULL) {
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healthHelper(this, setObjectId), hkSwitcher(this) {
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commandQueue = QueueFactory::instance()->createMessageQueue(commandQueueDepth);
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commandQueue = QueueFactory::instance()->createMessageQueue(
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commandQueueDepth);
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}
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}
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ControllerBase::~ControllerBase() {
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ControllerBase::~ControllerBase() {
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@ -24,9 +24,9 @@ ReturnValue_t ControllerBase::initialize() {
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}
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}
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MessageQueueId_t parentQueue = 0;
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MessageQueueId_t parentQueue = 0;
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if (parentId != 0) {
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if (parentId != objects::NO_OBJECT) {
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SubsystemBase *parent = objectManager->get<SubsystemBase>(parentId);
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SubsystemBase *parent = objectManager->get<SubsystemBase>(parentId);
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if (parent == NULL) {
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if (parent == nullptr) {
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return RETURN_FAILED;
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return RETURN_FAILED;
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}
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}
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parentQueue = parent->getCommandQueue();
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parentQueue = parent->getCommandQueue();
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@ -56,26 +56,27 @@ MessageQueueId_t ControllerBase::getCommandQueue() const {
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}
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}
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void ControllerBase::handleQueue() {
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void ControllerBase::handleQueue() {
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CommandMessage message;
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CommandMessage command;
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ReturnValue_t result;
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ReturnValue_t result = HasReturnvaluesIF::RETURN_OK;
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for (result = commandQueue->receiveMessage(&message); result == RETURN_OK;
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for (result = commandQueue->receiveMessage(&command);
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result = commandQueue->receiveMessage(&message)) {
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result == RETURN_OK;
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result = commandQueue->receiveMessage(&command)) {
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result = modeHelper.handleModeCommand(&message);
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result = modeHelper.handleModeCommand(&command);
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if (result == RETURN_OK) {
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if (result == RETURN_OK) {
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continue;
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continue;
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}
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}
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result = healthHelper.handleHealthCommand(&message);
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result = healthHelper.handleHealthCommand(&command);
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if (result == RETURN_OK) {
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if (result == RETURN_OK) {
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continue;
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continue;
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}
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}
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result = handleCommandMessage(&message);
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result = handleCommandMessage(&command);
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if (result == RETURN_OK) {
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if (result == RETURN_OK) {
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continue;
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continue;
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}
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}
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message.setToUnknownCommand();
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command.setToUnknownCommand();
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commandQueue->reply(&message);
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commandQueue->reply(&command);
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}
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}
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}
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}
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@ -135,3 +136,7 @@ void ControllerBase::setTaskIF(PeriodicTaskIF* task_){
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void ControllerBase::changeHK(Mode_t mode, Submode_t submode, bool enable) {
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void ControllerBase::changeHK(Mode_t mode, Submode_t submode, bool enable) {
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}
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}
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ReturnValue_t ControllerBase::initializeAfterTaskCreation() {
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return HasReturnvaluesIF::RETURN_OK;
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}
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@ -1,5 +1,5 @@
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#ifndef CONTROLLERBASE_H_
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#ifndef FSFW_CONTROLLER_CONTROLLERBASE_H_
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#define CONTROLLERBASE_H_
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#define FSFW_CONTROLLER_CONTROLLERBASE_H_
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#include "../health/HasHealthIF.h"
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#include "../health/HasHealthIF.h"
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#include "../health/HealthHelper.h"
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#include "../health/HealthHelper.h"
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@ -7,73 +7,91 @@
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#include "../modes/ModeHelper.h"
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#include "../modes/ModeHelper.h"
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#include "../objectmanager/SystemObject.h"
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#include "../objectmanager/SystemObject.h"
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#include "../tasks/ExecutableObjectIF.h"
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#include "../tasks/ExecutableObjectIF.h"
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#include "../tasks/PeriodicTaskIF.h"
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#include "../datapool/HkSwitchHelper.h"
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#include "../datapool/HkSwitchHelper.h"
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/**
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* @brief Generic base class for controller classes
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* @details
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* Implements common interfaces for controllers, which generally have
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* a mode and a health state. This avoids boilerplate code.
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*/
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class ControllerBase: public HasModesIF,
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class ControllerBase: public HasModesIF,
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public HasHealthIF,
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public HasHealthIF,
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public ExecutableObjectIF,
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public ExecutableObjectIF,
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public SystemObject,
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public SystemObject,
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public HasReturnvaluesIF {
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public HasReturnvaluesIF {
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public:
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public:
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static const Mode_t MODE_NORMAL = 2;
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static const Mode_t MODE_NORMAL = 2;
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ControllerBase(uint32_t setObjectId, uint32_t parentId,
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ControllerBase(object_id_t setObjectId, object_id_t parentId,
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size_t commandQueueDepth = 3);
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size_t commandQueueDepth = 3);
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virtual ~ControllerBase();
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virtual ~ControllerBase();
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ReturnValue_t initialize();
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/** SystemObject override */
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virtual ReturnValue_t initialize() override;
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virtual MessageQueueId_t getCommandQueue() const;
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virtual MessageQueueId_t getCommandQueue() const override;
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virtual ReturnValue_t performOperation(uint8_t opCode);
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/** HasHealthIF overrides */
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virtual ReturnValue_t setHealth(HealthState health) override;
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virtual ReturnValue_t setHealth(HealthState health);
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virtual HasHealthIF::HealthState getHealth() override;
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virtual HasHealthIF::HealthState getHealth();
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/**
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* Implementation of ExecutableObjectIF function
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*
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* Used to setup the reference of the task, that executes this component
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* @param task_ Pointer to the taskIF of this task
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*/
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virtual void setTaskIF(PeriodicTaskIF* task_);
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/** ExecutableObjectIF overrides */
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virtual ReturnValue_t performOperation(uint8_t opCode) override;
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virtual void setTaskIF(PeriodicTaskIF* task) override;
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virtual ReturnValue_t initializeAfterTaskCreation() override;
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protected:
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protected:
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const uint32_t parentId;
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/**
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* Implemented by child class. Handle command messages which are not
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* mode or health messages.
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* @param message
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* @return
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*/
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virtual ReturnValue_t handleCommandMessage(CommandMessage *message) = 0;
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/**
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* Periodic helper, implemented by child class.
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*/
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virtual void performControlOperation() = 0;
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virtual ReturnValue_t checkModeCommand(Mode_t mode, Submode_t submode,
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uint32_t *msToReachTheMode) = 0;
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const object_id_t parentId;
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Mode_t mode;
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Mode_t mode;
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Submode_t submode;
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Submode_t submode;
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MessageQueueIF* commandQueue;
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MessageQueueIF* commandQueue = nullptr;
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ModeHelper modeHelper;
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ModeHelper modeHelper;
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HealthHelper healthHelper;
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HealthHelper healthHelper;
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// Is this still needed?
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HkSwitchHelper hkSwitcher;
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HkSwitchHelper hkSwitcher;
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/**
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/**
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* Pointer to the task which executes this component, is invalid before setTaskIF was called.
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* Pointer to the task which executes this component,
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* is invalid before setTaskIF was called.
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*/
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*/
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PeriodicTaskIF* executingTask;
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PeriodicTaskIF* executingTask = nullptr;
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void handleQueue();
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/** Handle mode and health messages */
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virtual void handleQueue();
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virtual ReturnValue_t handleCommandMessage(CommandMessage *message) = 0;
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/** Mode helpers */
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virtual void performControlOperation() = 0;
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virtual ReturnValue_t checkModeCommand(Mode_t mode, Submode_t submode,
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uint32_t *msToReachTheMode) = 0;
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virtual void modeChanged(Mode_t mode, Submode_t submode);
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virtual void modeChanged(Mode_t mode, Submode_t submode);
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virtual void startTransition(Mode_t mode, Submode_t submode);
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virtual void startTransition(Mode_t mode, Submode_t submode);
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virtual void getMode(Mode_t *mode, Submode_t *submode);
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virtual void getMode(Mode_t *mode, Submode_t *submode);
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virtual void setToExternalControl();
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virtual void setToExternalControl();
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virtual void announceMode(bool recursive);
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virtual void announceMode(bool recursive);
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/** HK helpers */
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virtual void changeHK(Mode_t mode, Submode_t submode, bool enable);
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virtual void changeHK(Mode_t mode, Submode_t submode, bool enable);
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};
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};
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#endif /* CONTROLLERBASE_H_ */
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#endif /* FSFW_CONTROLLER_CONTROLLERBASE_H_ */
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