renamed MESSAGE_TYPE to messagetypes
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@ -6,7 +6,7 @@
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class MonitoringMessage: public CommandMessage {
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public:
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static const uint8_t MESSAGE_ID = MESSAGE_TYPE::MONITORING;
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static const uint8_t MESSAGE_ID = messagetypes::MONITORING;
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//Object id could be useful, but we better manage that on service level (register potential reporters).
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static const Command_t LIMIT_VIOLATION_REPORT = MAKE_COMMAND_ID(10);
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virtual ~MonitoringMessage();
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