use override instead of virtual as recommended
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@ -50,11 +50,11 @@ class FixedTimeslotTaskIF : public PeriodicTaskIF {
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*/
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*/
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virtual ReturnValue_t checkSequence() = 0;
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virtual ReturnValue_t checkSequence() = 0;
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virtual ReturnValue_t addComponent(object_id_t object, uint8_t opCode) {
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ReturnValue_t addComponent(object_id_t object, uint8_t opCode) override {
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return HasReturnvaluesIF::RETURN_FAILED;
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return HasReturnvaluesIF::RETURN_FAILED;
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}
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}
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virtual ReturnValue_t addComponent(ExecutableObjectIF* object, uint8_t opCode) {
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ReturnValue_t addComponent(ExecutableObjectIF* object, uint8_t opCode) override {
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return HasReturnvaluesIF::RETURN_FAILED;
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return HasReturnvaluesIF::RETURN_FAILED;
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}
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}
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};
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};
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