added check to avoid seg fault
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29abef40a4
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@ -10,12 +10,10 @@ ReturnValue_t DleEncoder::encode(const uint8_t* sourceStream,
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size_t* encodedLen, bool addStxEtx) {
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size_t minAllowedLen = 0;
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if(escapeStxEtx) {
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minAllowedLen = 2;
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minAllowedLen = 1;
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}
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else {
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minAllowedLen = 1;
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minAllowedLen = 2;
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}
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if(maxDestLen < minAllowedLen) {
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return STREAM_TOO_SHORT;
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@ -41,7 +39,7 @@ ReturnValue_t DleEncoder::encode(const uint8_t* sourceStream,
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ReturnValue_t DleEncoder::encodeStreamEscaped(const uint8_t *sourceStream, size_t sourceLen,
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uint8_t *destStream, size_t maxDestLen, size_t *encodedLen,
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bool addStxEtx) {
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size_t encodedIndex = 2;
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size_t encodedIndex = 1;
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size_t sourceIndex = 0;
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uint8_t nextByte = 0;
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while (encodedIndex < maxDestLen and sourceIndex < sourceLen) {
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@ -99,7 +97,7 @@ ReturnValue_t DleEncoder::encodeStreamEscaped(const uint8_t *sourceStream, size_
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ReturnValue_t DleEncoder::encodeStreamNonEscaped(const uint8_t *sourceStream, size_t sourceLen,
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uint8_t *destStream, size_t maxDestLen, size_t *encodedLen,
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bool addStxEtx) {
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size_t encodedIndex = 1;
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size_t encodedIndex = 2;
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size_t sourceIndex = 0;
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uint8_t nextByte = 0;
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while (encodedIndex < maxDestLen and sourceIndex < sourceLen) {
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@ -166,10 +164,14 @@ ReturnValue_t DleEncoder::decodeStreamEscaped(const uint8_t *sourceStream, size_
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size_t encodedIndex = 1;
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size_t decodedIndex = 0;
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uint8_t nextByte;
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while ((encodedIndex < sourceStreamLen) && (decodedIndex < maxDestStreamlen)
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&& (sourceStream[encodedIndex] != ETX_CHAR)
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&& (sourceStream[encodedIndex] != STX_CHAR)) {
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while ((encodedIndex < sourceStreamLen)
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and (decodedIndex < maxDestStreamlen)
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and (sourceStream[encodedIndex] != ETX_CHAR)
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and (sourceStream[encodedIndex] != STX_CHAR)) {
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if (sourceStream[encodedIndex] == DLE_CHAR) {
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if(encodedIndex + 1 >= sourceStreamLen) {
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return DECODING_ERROR;
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}
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nextByte = sourceStream[encodedIndex + 1];
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// The next byte is a DLE character that was escaped by another
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// DLE character, so we can write it to the destination stream.
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@ -1,7 +1,7 @@
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#ifndef FSFW_CATCHFACTORY_H_
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#define FSFW_CATCHFACTORY_H_
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#include "TestConfig.h"
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#include "TestsConfig.h"
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#include "fsfw/objectmanager/SystemObjectIF.h"
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#include "fsfw/objectmanager/ObjectManager.h"
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