form improvements
This commit is contained in:
parent
6afbeb8423
commit
da3b2b2500
@ -1,5 +1,5 @@
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#include "../ipc/CommandMessage.h"
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#include "CommandMessage.h"
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#include "../ipc/CommandMessageCleaner.h"
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#include "CommandMessageCleaner.h"
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#include <cstring>
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#include <cstring>
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CommandMessage::CommandMessage() {
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CommandMessage::CommandMessage() {
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@ -1,9 +1,9 @@
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#ifndef FRAMEWORK_IPC_COMMANDMESSAGE_H_
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#ifndef FSFW_IPC_COMMANDMESSAGE_H_
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#define FRAMEWORK_IPC_COMMANDMESSAGE_H_
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#define FSFW_IPC_COMMANDMESSAGE_H_
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#include "../ipc/CommandMessageIF.h"
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#include "CommandMessageIF.h"
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#include "../ipc/MessageQueueMessage.h"
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#include "MessageQueueMessage.h"
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#include "../ipc/FwMessageTypes.h"
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#include "FwMessageTypes.h"
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/**
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/**
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* @brief Default command message used to pass command messages between tasks.
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* @brief Default command message used to pass command messages between tasks.
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@ -126,4 +126,4 @@ public:
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size_t getMinimumMessageSize() const override;
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size_t getMinimumMessageSize() const override;
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};
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};
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#endif /* COMMANDMESSAGE_H_ */
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#endif /* FSFW_IPC_COMMANDMESSAGE_H_ */
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@ -1,8 +1,8 @@
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#ifndef FRAMEWORK_IPC_COMMANDMESSAGEIF_H_
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#ifndef FSFW_IPC_COMMANDMESSAGEIF_H_
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#define FRAMEWORK_IPC_COMMANDMESSAGEIF_H_
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#define FSFW_IPC_COMMANDMESSAGEIF_H_
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#include "../ipc/MessageQueueMessageIF.h"
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#include "MessageQueueMessageIF.h"
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#include "../ipc/FwMessageTypes.h"
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#include "FwMessageTypes.h"
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#include "../returnvalues/HasReturnvaluesIF.h"
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#include "../returnvalues/HasReturnvaluesIF.h"
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#define MAKE_COMMAND_ID( number ) ((MESSAGE_ID << 8) + (number))
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#define MAKE_COMMAND_ID( number ) ((MESSAGE_ID << 8) + (number))
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@ -70,4 +70,4 @@ public:
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};
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};
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#endif /* FRAMEWORK_IPC_COMMANDMESSAGEIF_H_ */
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#endif /* FSFW_IPC_COMMANDMESSAGEIF_H_ */
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@ -1,5 +1,5 @@
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#ifndef FRAMEWORK_IPC_MESSAGEQUEUEIF_H_
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#ifndef FSFW_IPC_MESSAGEQUEUEIF_H_
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#define FRAMEWORK_IPC_MESSAGEQUEUEIF_H_
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#define FSFW_IPC_MESSAGEQUEUEIF_H_
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// COULDDO: We could support blocking calls
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// COULDDO: We could support blocking calls
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// semaphores are being implemented, which makes this idea even more iteresting.
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// semaphores are being implemented, which makes this idea even more iteresting.
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@ -30,21 +30,28 @@ public:
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virtual ~MessageQueueIF() {}
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virtual ~MessageQueueIF() {}
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/**
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/**
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* @brief This operation sends a message to the last communication partner.
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* @brief This operation sends a message to the last communication partner.
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* @details This operation simplifies answering an incoming message by using the stored
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* @details
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* lastParnter information as destination. If there was no message received yet
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* This operation simplifies answering an incoming message by using the
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* (i.e. lastPartner is zero), an error code is returned.
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* stored lastParnter information as destination. If there was no message
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* @param message A pointer to a previously created message, which is sent.
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* received yet (i.e. lastPartner is zero), an error code is returned.
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* @return RETURN_OK if ok
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* @param message
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* @return NO_REPLY_PARTNER Should return NO_REPLY_PARTNER if partner was found
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* A pointer to a previously created message, which is sent.
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* @return
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* -@c RETURN_OK if ok
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* -@c NO_REPLY_PARTNER Should return NO_REPLY_PARTNER if partner was found.
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*/
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*/
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virtual ReturnValue_t reply( MessageQueueMessageIF* message ) = 0;
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virtual ReturnValue_t reply(MessageQueueMessageIF* message) = 0;
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/**
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/**
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* @brief This function reads available messages from the message queue and returns the sender.
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* @brief This function reads available messages from the message queue
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* @details It works identically to the other receiveMessage call, but in addition returns the
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* and returns the sender.
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* sender's queue id.
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* @details
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* @param message A pointer to a message in which the received data is stored.
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* It works identically to the other receiveMessage call, but in addition
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* @param receivedFrom A pointer to a queue id in which the sender's id is stored.
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* returns the sender's queue id.
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* @param message
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* A pointer to a message in which the received data is stored.
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* @param receivedFrom
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* A pointer to a queue id in which the sender's id is stored.
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*/
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*/
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virtual ReturnValue_t receiveMessage(MessageQueueMessageIF* message,
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virtual ReturnValue_t receiveMessage(MessageQueueMessageIF* message,
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MessageQueueId_t *receivedFrom) = 0;
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MessageQueueId_t *receivedFrom) = 0;
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* information is stored in theblastPartner attribute. Else, the lastPartner
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* information is stored in theblastPartner attribute. Else, the lastPartner
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* information remains untouched, the message's content is cleared and the
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* information remains untouched, the message's content is cleared and the
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* function returns immediately.
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* function returns immediately.
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* @param message A pointer to a message in which the received data is stored.
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* @param message
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* A pointer to a message in which the received data is stored.
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* @return -@c RETURN_OK on success
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* @return -@c RETURN_OK on success
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* -@c MessageQueueIF::EMPTY if queue is empty
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* -@c MessageQueueIF::EMPTY if queue is empty
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*/
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*/
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@ -69,24 +77,33 @@ public:
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*/
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*/
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virtual ReturnValue_t flush(uint32_t* count) = 0;
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virtual ReturnValue_t flush(uint32_t* count) = 0;
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/**
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/**
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* @brief This method returns the message queue id of the last communication partner.
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* @brief This method returns the message queue
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* id of the last communication partner.
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*/
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*/
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virtual MessageQueueId_t getLastPartner() const = 0;
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virtual MessageQueueId_t getLastPartner() const = 0;
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/**
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/**
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* @brief This method returns the message queue id of this class's message queue.
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* @brief This method returns the message queue
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* id of this class's message queue.
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*/
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*/
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virtual MessageQueueId_t getId() const = 0;
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virtual MessageQueueId_t getId() const = 0;
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/**
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/**
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* @brief With the sendMessage call, a queue message is sent to a receiving queue.
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* @brief With the sendMessage call, a queue message
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* @details This method takes the message provided, adds the sentFrom information and passes
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* is sent to a receiving queue.
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* it on to the destination provided with an operating system call. The OS's return
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* @details
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* value is returned.
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* This method takes the message provided, adds the sentFrom information
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* @param sendTo This parameter specifies the message queue id to send the message to.
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* and passes it on to the destination provided with an operating system
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* @param message This is a pointer to a previously created message, which is sent.
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* call. The OS's returnvalue is returned.
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* @param sentFrom The sentFrom information can be set to inject the sender's queue id into the message.
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* @param sendTo
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* This variable is set to zero by default.
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* This parameter specifies the message queue id to send the message to.
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* @param ignoreFault If set to true, the internal software fault counter is not incremented if queue is full (if implemented).
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* @param message
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* This is a pointer to a previously created message, which is sent.
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* @param sentFrom
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* The sentFrom information can be set to inject the sender's queue id
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* into the message. This variable is set to zero by default.
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* @param ignoreFault
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* If set to true, the internal software fault counter is not incremented
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* if queue is full (if implemented).
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* @return -@c RETURN_OK on success
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* @return -@c RETURN_OK on success
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* -@c MessageQueueIF::FULL if queue is full
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* -@c MessageQueueIF::FULL if queue is full
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*/
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*/
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/**
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/**
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* @brief This operation sends a message to the given destination.
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* @brief This operation sends a message to the given destination.
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* @details It directly uses the sendMessage call of the MessageQueueSender parent, but passes its
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* @details
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* queue id as "sentFrom" parameter.
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* It directly uses the sendMessage call of the MessageQueueSender parent,
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* @param sendTo This parameter specifies the message queue id of the destination message queue.
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* but passes its queue id as "sentFrom" parameter.
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* @param message A pointer to a previously created message, which is sent.
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* @param sendTo
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* @param ignoreFault If set to true, the internal software fault counter is not incremented if queue is full.
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* This parameter specifies the message queue id of the destination
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* message queue.
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* @param message
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* A pointer to a previously created message, which is sent.
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* @param ignoreFault
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* If set to true, the internal software fault counter is not incremented
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* if queue is full.
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*/
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*/
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virtual ReturnValue_t sendMessage( MessageQueueId_t sendTo,
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virtual ReturnValue_t sendMessage( MessageQueueId_t sendTo,
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MessageQueueMessageIF* message, bool ignoreFault = false ) = 0;
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MessageQueueMessageIF* message, bool ignoreFault = false ) = 0;
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/**
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/**
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* @brief The sendToDefaultFrom method sends a queue message to the default destination.
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* @brief The sendToDefaultFrom method sends a queue message
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* @details In all other aspects, it works identical to the sendMessage method.
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* to the default destination.
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* @param message This is a pointer to a previously created message, which is sent.
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* @details
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* @param sentFrom The sentFrom information can be set to inject the sender's queue id into the message.
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* In all other aspects, it works identical to the sendMessage method.
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* This variable is set to zero by default.
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* @param message
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* This is a pointer to a previously created message, which is sent.
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* @param sentFrom
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* The sentFrom information can be set to inject the sender's queue id
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* into the message. This variable is set to zero by default.
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* @return -@c RETURN_OK on success
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* @return -@c RETURN_OK on success
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* -@c MessageQueueIF::FULL if queue is full
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* -@c MessageQueueIF::FULL if queue is full
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*/
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*/
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MessageQueueId_t sentFrom, bool ignoreFault = false ) = 0;
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MessageQueueId_t sentFrom, bool ignoreFault = false ) = 0;
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/**
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/**
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* @brief This operation sends a message to the default destination.
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* @brief This operation sends a message to the default destination.
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* @details As in the sendMessage method, this function uses the sendToDefault call of the
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* @details
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* Implementation class and adds its queue id as "sentFrom" information.
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* As in the sendMessage method, this function uses the sendToDefault
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* call of the Implementation class and adds its queue id as
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* "sentFrom" information.
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* @param message A pointer to a previously created message, which is sent.
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* @param message A pointer to a previously created message, which is sent.
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* @return -@c RETURN_OK on success
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* @return -@c RETURN_OK on success
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* -@c MessageQueueIF::FULL if queue is full
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* -@c MessageQueueIF::FULL if queue is full
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*/
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*/
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virtual ReturnValue_t sendToDefault( MessageQueueMessageIF* message ) = 0;
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virtual ReturnValue_t sendToDefault( MessageQueueMessageIF* message ) = 0;
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/**
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/**
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* \brief This method is a simple setter for the default destination.
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* @brief This method is a simple setter for the default destination.
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*/
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*/
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virtual void setDefaultDestination(MessageQueueId_t defaultDestination) = 0;
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virtual void setDefaultDestination(MessageQueueId_t defaultDestination) = 0;
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/**
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/**
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* \brief This method is a simple getter for the default destination.
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* @brief This method is a simple getter for the default destination.
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*/
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*/
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virtual MessageQueueId_t getDefaultDestination() const = 0;
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virtual MessageQueueId_t getDefaultDestination() const = 0;
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#endif /* FRAMEWORK_IPC_MESSAGEQUEUEIF_H_ */
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#endif /* FSFW_IPC_MESSAGEQUEUEIF_H_ */
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#include "../ipc/MessageQueueMessage.h"
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#include "MessageQueueMessage.h"
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#include "../serviceinterface/ServiceInterfaceStream.h"
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#include "../serviceinterface/ServiceInterfaceStream.h"
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#include "../globalfunctions/arrayprinter.h"
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#include "../globalfunctions/arrayprinter.h"
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#include <cstring>
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#include <cstring>
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#ifndef FRAMEWORK_IPC_MESSAGEQUEUEMESSAGE_H_
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#ifndef FSFW_IPC_MESSAGEQUEUEMESSAGE_H_
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#define FRAMEWORK_IPC_MESSAGEQUEUEMESSAGE_H_
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#define FSFW_IPC_MESSAGEQUEUEMESSAGE_H_
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#include "../ipc/MessageQueueMessageIF.h"
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#include "../ipc/MessageQueueMessageIF.h"
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#include "../ipc/MessageQueueSenderIF.h"
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#include "../ipc/MessageQueueSenderIF.h"
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void print(bool printWholeMessage);
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void print(bool printWholeMessage);
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};
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};
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#endif /* MESSAGEQUEUEMESSAGE_H_ */
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#endif /* FSFW_IPC_MESSAGEQUEUEMESSAGE_H_ */
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/**
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/**
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* @brief With this method, the whole content and the message
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* @brief With this method, the whole content and the message
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* size is set to zero. Implementations should also take care
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* size is set to zero.
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* to clear data which is stored indirectly (e.g. storage data).
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* @details
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* Implementations should also take care to clear data which is stored
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* indirectly (e.g. storage data).
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*/
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*/
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virtual void clear() = 0;
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virtual void clear() = 0;
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#ifndef FRAMEWORK_IPC_MUTEXHELPER_H_
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#ifndef FRAMEWORK_IPC_MUTEXHELPER_H_
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#define FRAMEWORK_IPC_MUTEXHELPER_H_
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#define FRAMEWORK_IPC_MUTEXHELPER_H_
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#include "../ipc/MutexFactory.h"
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#include "MutexFactory.h"
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#include "../serviceinterface/ServiceInterfaceStream.h"
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#include "../serviceinterface/ServiceInterfaceStream.h"
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class MutexHelper {
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class MutexHelper {
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<< timeoutMs << " milliseconds!" << std::endl;
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<< timeoutMs << " milliseconds!" << std::endl;
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}
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}
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else if(status != HasReturnvaluesIF::RETURN_OK){
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else if(status != HasReturnvaluesIF::RETURN_OK){
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sif::error << "MutexHelper: Lock of Mutex failed with code " <<
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sif::error << "MutexHelper: Lock of Mutex failed with code "
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status << std::endl;
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<< status << std::endl;
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}
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}
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}
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}
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#ifndef FRAMEWORK_IPC_QUEUEFACTORY_H_
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#ifndef FRAMEWORK_IPC_QUEUEFACTORY_H_
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#define FRAMEWORK_IPC_QUEUEFACTORY_H_
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#define FRAMEWORK_IPC_QUEUEFACTORY_H_
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#include "../ipc/MessageQueueIF.h"
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#include "MessageQueueIF.h"
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#include <cstdint>
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#include <cstdint>
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/**
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/**
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* Creates message queues.
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* Creates message queues.
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#include "../../osal/FreeRTOS/MessageQueue.h"
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#include "MessageQueue.h"
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#include "../../serviceinterface/ServiceInterfaceStream.h"
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#include "../../serviceinterface/ServiceInterfaceStream.h"
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MessageQueue::MessageQueue(size_t messageDepth, size_t maxMessageSize):
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MessageQueue::MessageQueue(size_t messageDepth, size_t maxMessageSize):
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maxMessageSize(maxMessageSize) {
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maxMessageSize(maxMessageSize) {
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handle = xQueueCreate(messageDepth, maxMessageSize);
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handle = xQueueCreate(messageDepth, maxMessageSize);
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if (handle == NULL) {
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if (handle == nullptr) {
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sif::error << "MessageQueue: Creation failed" << std::endl;
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sif::error << "MessageQueue::MessageQueue Creation failed" << std::endl;
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}
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}
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}
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}
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MessageQueue::~MessageQueue() {
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MessageQueue::~MessageQueue() {
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if (handle != NULL) {
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if (handle != nullptr) {
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vQueueDelete(handle);
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vQueueDelete(handle);
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}
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}
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}
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}
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BaseType_t result = pdFALSE;
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BaseType_t result = pdFALSE;
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QueueHandle_t destination = nullptr;
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QueueHandle_t destination = nullptr;
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if(sendTo == MessageQueueIF::NO_QUEUE) {
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if(sendTo == MessageQueueIF::NO_QUEUE or sendTo == 0x00) {
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return MessageQueueIF::DESTINVATION_INVALID;
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return MessageQueueIF::DESTINVATION_INVALID;
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}
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}
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else {
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else {
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#ifndef MESSAGEQUEUE_H_
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#ifndef FSFW_OSAL_FREERTOS_MESSAGEQUEUE_H_
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#define MESSAGEQUEUE_H_
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#define FSFW_OSAL_FREERTOS_MESSAGEQUEUE_H_
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#include "../../internalError/InternalErrorReporterIF.h"
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#include "../../internalError/InternalErrorReporterIF.h"
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#include "../../ipc/MessageQueueIF.h"
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#include "../../ipc/MessageQueueIF.h"
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/**
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/**
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* @brief The constructor initializes and configures the message queue.
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* @brief The constructor initializes and configures the message queue.
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* @details
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* @details
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* By making use of the according operating system call, a message queue is created
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* By making use of the according operating system call, a message queue
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* and initialized. The message depth - the maximum number of messages to be
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* is created and initialized. The message depth - the maximum number of
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* buffered - may be set with the help of a parameter, whereas the message size is
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* messages to be buffered - may be set with the help of a parameter,
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* automatically set to the maximum message queue message size. The operating system
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* whereas the message size is automatically set to the maximum message
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* sets the message queue id, or i case of failure, it is set to zero.
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* queue message size. The operating system sets the message queue id, or
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|
* in case of failure, it is set to zero.
|
||||||
* @param message_depth
|
* @param message_depth
|
||||||
* The number of messages to be buffered before passing an error to the
|
* The number of messages to be buffered before passing an error to the
|
||||||
* sender. Default is three.
|
* sender. Default is three.
|
||||||
@ -76,103 +77,39 @@ public:
|
|||||||
*/
|
*/
|
||||||
void switchSystemContext(CallContext callContext);
|
void switchSystemContext(CallContext callContext);
|
||||||
|
|
||||||
/**
|
/** MessageQueueIF implementation */
|
||||||
* @brief This operation sends a message to the given destination.
|
|
||||||
* @details It directly uses the sendMessage call of the MessageQueueSender parent, but passes its
|
|
||||||
* queue id as "sentFrom" parameter.
|
|
||||||
* @param sendTo This parameter specifies the message queue id of the destination message queue.
|
|
||||||
* @param message A pointer to a previously created message, which is sent.
|
|
||||||
* @param ignoreFault If set to true, the internal software fault counter is not incremented if queue is full.
|
|
||||||
*/
|
|
||||||
ReturnValue_t sendMessage(MessageQueueId_t sendTo,
|
ReturnValue_t sendMessage(MessageQueueId_t sendTo,
|
||||||
MessageQueueMessageIF* message, bool ignoreFault = false) override;
|
MessageQueueMessageIF* message, bool ignoreFault = false) override;
|
||||||
/**
|
|
||||||
* @brief This operation sends a message to the default destination.
|
|
||||||
* @details As in the sendMessage method, this function uses the sendToDefault call of the
|
|
||||||
* MessageQueueSender parent class and adds its queue id as "sentFrom" information.
|
|
||||||
* @param message A pointer to a previously created message, which is sent.
|
|
||||||
*/
|
|
||||||
ReturnValue_t sendToDefault(MessageQueueMessageIF* message) override;
|
|
||||||
/**
|
|
||||||
* @brief This operation sends a message to the last communication partner.
|
|
||||||
* @details This operation simplifies answering an incoming message by using the stored
|
|
||||||
* lastParnter information as destination. If there was no message received yet
|
|
||||||
* (i.e. lastPartner is zero), an error code is returned.
|
|
||||||
* @param message A pointer to a previously created message, which is sent.
|
|
||||||
*/
|
|
||||||
ReturnValue_t reply(MessageQueueMessageIF* message) override;
|
|
||||||
|
|
||||||
/**
|
ReturnValue_t sendToDefault(MessageQueueMessageIF* message) override;
|
||||||
* @brief With the sendMessage call, a queue message is sent to a receiving queue.
|
|
||||||
* @details This method takes the message provided, adds the sentFrom information and passes
|
ReturnValue_t reply(MessageQueueMessageIF* message) override;
|
||||||
* it on to the destination provided with an operating system call. The OS's return
|
|
||||||
* value is returned.
|
|
||||||
* @param sendTo This parameter specifies the message queue id to send the message to.
|
|
||||||
* @param message This is a pointer to a previously created message, which is sent.
|
|
||||||
* @param sentFrom The sentFrom information can be set to inject the sender's queue id into the message.
|
|
||||||
* This variable is set to zero by default.
|
|
||||||
* @param ignoreFault If set to true, the internal software fault counter is not incremented if queue is full.
|
|
||||||
*/
|
|
||||||
virtual ReturnValue_t sendMessageFrom(MessageQueueId_t sendTo,
|
virtual ReturnValue_t sendMessageFrom(MessageQueueId_t sendTo,
|
||||||
MessageQueueMessageIF* message,
|
MessageQueueMessageIF* message,
|
||||||
MessageQueueId_t sentFrom = NO_QUEUE,
|
MessageQueueId_t sentFrom = NO_QUEUE,
|
||||||
bool ignoreFault = false) override;
|
bool ignoreFault = false) override;
|
||||||
|
|
||||||
/**
|
|
||||||
* @brief The sendToDefault method sends a queue message to the default destination.
|
|
||||||
* @details In all other aspects, it works identical to the sendMessage method.
|
|
||||||
* @param message This is a pointer to a previously created message, which is sent.
|
|
||||||
* @param sentFrom The sentFrom information can be set to inject the sender's queue id into the message.
|
|
||||||
* This variable is set to zero by default.
|
|
||||||
*/
|
|
||||||
virtual ReturnValue_t sendToDefaultFrom( MessageQueueMessageIF* message,
|
virtual ReturnValue_t sendToDefaultFrom( MessageQueueMessageIF* message,
|
||||||
MessageQueueId_t sentFrom = NO_QUEUE,
|
MessageQueueId_t sentFrom = NO_QUEUE,
|
||||||
bool ignoreFault = false) override;
|
bool ignoreFault = false) override;
|
||||||
|
|
||||||
/**
|
|
||||||
* @brief This function reads available messages from the message queue and returns the sender.
|
|
||||||
* @details It works identically to the other receiveMessage call, but in addition returns the
|
|
||||||
* sender's queue id.
|
|
||||||
* @param message A pointer to a message in which the received data is stored.
|
|
||||||
* @param receivedFrom A pointer to a queue id in which the sender's id is stored.
|
|
||||||
*/
|
|
||||||
ReturnValue_t receiveMessage(MessageQueueMessageIF* message,
|
ReturnValue_t receiveMessage(MessageQueueMessageIF* message,
|
||||||
MessageQueueId_t *receivedFrom) override;
|
MessageQueueId_t *receivedFrom) override;
|
||||||
|
|
||||||
/**
|
|
||||||
* @brief This function reads available messages from the message queue.
|
|
||||||
* @details If data is available it is stored in the passed message pointer. The message's
|
|
||||||
* original content is overwritten and the sendFrom information is stored in the
|
|
||||||
* lastPartner attribute. Else, the lastPartner information remains untouched, the
|
|
||||||
* message's content is cleared and the function returns immediately.
|
|
||||||
* @param message A pointer to a message in which the received data is stored.
|
|
||||||
*/
|
|
||||||
ReturnValue_t receiveMessage(MessageQueueMessageIF* message) override;
|
ReturnValue_t receiveMessage(MessageQueueMessageIF* message) override;
|
||||||
/**
|
|
||||||
* Deletes all pending messages in the queue.
|
|
||||||
* @param count The number of flushed messages.
|
|
||||||
* @return RETURN_OK on success.
|
|
||||||
*/
|
|
||||||
ReturnValue_t flush(uint32_t* count);
|
|
||||||
/**
|
|
||||||
* @brief This method returns the message queue id of the last communication partner.
|
|
||||||
*/
|
|
||||||
MessageQueueId_t getLastPartner() const;
|
|
||||||
/**
|
|
||||||
* @brief This method returns the message queue id of this class's message queue.
|
|
||||||
*/
|
|
||||||
MessageQueueId_t getId() const;
|
|
||||||
|
|
||||||
/**
|
ReturnValue_t flush(uint32_t* count) override;
|
||||||
* @brief This method is a simple setter for the default destination.
|
|
||||||
*/
|
MessageQueueId_t getLastPartner() const override;
|
||||||
void setDefaultDestination(MessageQueueId_t defaultDestination);
|
|
||||||
/**
|
MessageQueueId_t getId() const override;
|
||||||
* @brief This method is a simple getter for the default destination.
|
|
||||||
*/
|
void setDefaultDestination(MessageQueueId_t defaultDestination) override;
|
||||||
MessageQueueId_t getDefaultDestination() const;
|
|
||||||
|
MessageQueueId_t getDefaultDestination() const override;
|
||||||
|
|
||||||
|
bool isDefaultDestinationSet() const override;
|
||||||
|
|
||||||
bool isDefaultDestinationSet() const;
|
|
||||||
protected:
|
protected:
|
||||||
/**
|
/**
|
||||||
* @brief Implementation to be called from any send Call within
|
* @brief Implementation to be called from any send Call within
|
||||||
@ -205,8 +142,8 @@ private:
|
|||||||
MessageQueueId_t defaultDestination = 0;
|
MessageQueueId_t defaultDestination = 0;
|
||||||
MessageQueueId_t lastPartner = 0;
|
MessageQueueId_t lastPartner = 0;
|
||||||
const size_t maxMessageSize;
|
const size_t maxMessageSize;
|
||||||
//!< Stores the current system context
|
//! Stores the current system context
|
||||||
CallContext callContext = CallContext::TASK;
|
CallContext callContext = CallContext::TASK;
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif /* MESSAGEQUEUE_H_ */
|
#endif /* FSFW_OSAL_FREERTOS_MESSAGEQUEUE_H_ */
|
||||||
|
Loading…
Reference in New Issue
Block a user