need to fix all of these TODOs
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@ -102,7 +102,6 @@ const HasHealthIF* ControllerBase::getOptHealthIF() const { return this; }
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const HasModesIF& ControllerBase::getModeIF() const { return *this; }
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ReturnValue_t ControllerBase::connectModeTreeParent(HasModeTreeChildrenIF& parent,
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const ModeTreeChildIF& child) {
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return modetree::connectModeTreeParent(parent, child, healthHelper, modeHelper);
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ReturnValue_t ControllerBase::connectModeTreeParent(HasModeTreeChildrenIF& parent) {
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return modetree::connectModeTreeParent(parent, *this, healthHelper, modeHelper);
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}
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@ -30,8 +30,7 @@ class ControllerBase : public HasModesIF,
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ControllerBase(object_id_t setObjectId, size_t commandQueueDepth = 3);
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~ControllerBase() override;
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ReturnValue_t connectModeTreeParent(HasModeTreeChildrenIF &parent,
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const ModeTreeChildIF &child) override;
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ReturnValue_t connectModeTreeParent(HasModeTreeChildrenIF &parent) override;
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/** SystemObject override */
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ReturnValue_t initialize() override;
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@ -1,7 +1,7 @@
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#include "fsfw/devicehandlers/AssemblyBase.h"
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AssemblyBase::AssemblyBase(object_id_t objectId, object_id_t parentId, uint16_t commandQueueDepth)
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: SubsystemBase(objectId, parentId, MODE_OFF, commandQueueDepth),
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AssemblyBase::AssemblyBase(object_id_t objectId, uint16_t commandQueueDepth)
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: SubsystemBase(objectId, MODE_OFF, commandQueueDepth),
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internalState(STATE_NONE),
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recoveryState(RECOVERY_IDLE),
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recoveringDevice(childrenMap.end()),
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@ -41,7 +41,7 @@ class AssemblyBase : public SubsystemBase {
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static const ReturnValue_t NEED_TO_CHANGE_HEALTH = MAKE_RETURN_CODE(0x05);
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static const ReturnValue_t NOT_ENOUGH_CHILDREN_IN_CORRECT_STATE = MAKE_RETURN_CODE(0xa1);
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AssemblyBase(object_id_t objectId, object_id_t parentId, uint16_t commandQueueDepth = 8);
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AssemblyBase(object_id_t objectId, uint16_t commandQueueDepth = 8);
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virtual ~AssemblyBase();
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protected:
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@ -18,21 +18,22 @@ ReturnValue_t ChildHandlerBase::initialize() {
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return result;
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}
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MessageQueueId_t parentQueue = 0;
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if (parentId != objects::NO_OBJECT) {
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SubsystemBase* parent = ObjectManager::instance()->get<SubsystemBase>(parentId);
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if (parent == NULL) {
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return returnvalue::FAILED;
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}
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parentQueue = parent->getCommandQueue();
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parent->registerChild(getObjectId());
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}
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healthHelper.setParentQueue(parentQueue);
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modeHelper.setParentQueue(parentQueue);
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// TODO: Fix this
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// MessageQueueId_t parentQueue = 0;
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//
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// if (parentId != objects::NO_OBJECT) {
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// SubsystemBase* parent = ObjectManager::instance()->get<SubsystemBase>(parentId);
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// if (parent == NULL) {
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// return returnvalue::FAILED;
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// }
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// parentQueue = parent->getCommandQueue();
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//
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// parent->registerChild(getObjectId());
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// }
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//
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// healthHelper.setParentQueue(parentQueue);
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//
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// modeHelper.setParentQueue(parentQueue);
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return returnvalue::OK;
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}
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@ -9,9 +9,9 @@
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#include "fsfw/serialize/SerialLinkedListAdapter.h"
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#include "fsfw/serialize/SerializeElement.h"
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Subsystem::Subsystem(object_id_t setObjectId, object_id_t parent, uint32_t maxNumberOfSequences,
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Subsystem::Subsystem(object_id_t setObjectId, uint32_t maxNumberOfSequences,
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uint32_t maxNumberOfTables)
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: SubsystemBase(setObjectId, parent, 0),
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: SubsystemBase(setObjectId, 0),
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isInTransition(false),
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childrenChangedHealth(false),
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currentTargetTable(),
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@ -66,8 +66,7 @@ class Subsystem : public SubsystemBase, public HasModeSequenceIF {
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* @param maxNumberOfSequences
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* @param maxNumberOfTables
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*/
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Subsystem(object_id_t setObjectId, object_id_t parent, uint32_t maxNumberOfSequences,
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uint32_t maxNumberOfTables);
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Subsystem(object_id_t setObjectId, uint32_t maxNumberOfSequences, uint32_t maxNumberOfTables);
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virtual ~Subsystem();
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ReturnValue_t addSequence(SequenceEntry sequence);
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@ -4,14 +4,14 @@
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#include "fsfw/ipc/QueueFactory.h"
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#include "fsfw/objectmanager/ObjectManager.h"
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#include "fsfw/serviceinterface.h"
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#include "fsfw/subsystem/helper.h"
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SubsystemBase::SubsystemBase(object_id_t setObjectId, object_id_t parent, Mode_t initialMode,
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SubsystemBase::SubsystemBase(object_id_t setObjectId, Mode_t initialMode,
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uint16_t commandQueueDepth)
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: SystemObject(setObjectId),
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mode(initialMode),
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healthHelper(this, setObjectId),
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modeHelper(this),
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parentId(parent) {
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modeHelper(this) {
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auto mqArgs = MqArgs(setObjectId, static_cast<void*>(this));
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commandQueue = QueueFactory::instance()->createMessageQueue(
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commandQueueDepth, CommandMessage::MAX_MESSAGE_SIZE, &mqArgs);
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@ -19,36 +19,6 @@ SubsystemBase::SubsystemBase(object_id_t setObjectId, object_id_t parent, Mode_t
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SubsystemBase::~SubsystemBase() { QueueFactory::instance()->deleteMessageQueue(commandQueue); }
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ReturnValue_t SubsystemBase::registerChild(object_id_t objectId) {
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ChildInfo info;
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HasModesIF* child = ObjectManager::instance()->get<HasModesIF>(objectId);
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// This is a rather ugly hack to have the changedHealth info for all
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// children available.
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HasHealthIF* healthChild = ObjectManager::instance()->get<HasHealthIF>(objectId);
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if (child == nullptr) {
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if (healthChild == nullptr) {
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return CHILD_DOESNT_HAVE_MODES;
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} else {
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info.commandQueue = healthChild->getCommandQueue();
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info.mode = MODE_OFF;
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}
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} else {
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// intentional to force an initial command during system startup
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info.commandQueue = child->getCommandQueue();
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info.mode = HasModesIF::MODE_UNDEFINED;
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}
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info.submode = SUBMODE_NONE;
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info.healthChanged = false;
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auto resultPair = childrenMap.emplace(objectId, info);
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if (not resultPair.second) {
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return COULD_NOT_INSERT_CHILD;
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}
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return returnvalue::OK;
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}
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ReturnValue_t SubsystemBase::checkStateAgainstTable(HybridIterator<ModeListEntry> tableIter,
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Submode_t targetSubmode) {
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std::map<object_id_t, ChildInfo>::iterator childIter;
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@ -88,7 +58,8 @@ void SubsystemBase::executeTable(HybridIterator<ModeListEntry> tableIter, Submod
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if ((iter = childrenMap.find(object)) == childrenMap.end()) {
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// illegal table entry, should only happen due to misconfigured mode table
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#if FSFW_CPP_OSTREAM_ENABLED == 1
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sif::debug << std::hex << getObjectId() << ": invalid mode table entry" << std::endl;
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sif::debug << std::hex << SystemObject::getObjectId() << ": invalid mode table entry"
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<< std::endl;
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#endif
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continue;
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}
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@ -158,38 +129,7 @@ ReturnValue_t SubsystemBase::updateChildChangedHealth(MessageQueueId_t queue, bo
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MessageQueueId_t SubsystemBase::getCommandQueue() const { return commandQueue->getId(); }
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ReturnValue_t SubsystemBase::initialize() {
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MessageQueueId_t parentQueue = MessageQueueIF::NO_QUEUE;
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ReturnValue_t result = SystemObject::initialize();
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if (result != returnvalue::OK) {
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return result;
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}
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if (parentId != objects::NO_OBJECT) {
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SubsystemBase* parent = ObjectManager::instance()->get<SubsystemBase>(parentId);
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if (parent == nullptr) {
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return returnvalue::FAILED;
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}
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parentQueue = parent->getCommandQueue();
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parent->registerChild(getObjectId());
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}
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result = healthHelper.initialize(parentQueue);
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if (result != returnvalue::OK) {
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return result;
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}
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result = modeHelper.initialize(parentQueue);
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if (result != returnvalue::OK) {
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return result;
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}
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return returnvalue::OK;
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}
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ReturnValue_t SubsystemBase::initialize() { return SystemObject::initialize(); }
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ReturnValue_t SubsystemBase::performOperation(uint8_t opCode) {
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childrenChangedMode = false;
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@ -247,7 +187,7 @@ ReturnValue_t SubsystemBase::checkTable(HybridIterator<ModeListEntry> tableIter)
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using namespace std;
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sif::warning << "SubsystemBase::checkTable: Could not find Object " << setfill('0') << hex
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<< "0x" << setw(8) << tableIter.value->getObject() << " in object " << setw(8)
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<< "0x" << getObjectId() << dec << std::endl;
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<< "0x" << SystemObject::getObjectId() << dec << std::endl;
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#endif
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return TABLE_CONTAINS_INVALID_OBJECT_ID;
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}
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@ -333,6 +273,12 @@ ReturnValue_t SubsystemBase::setHealth(HealthState health) {
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HasHealthIF::HealthState SubsystemBase::getHealth() { return healthHelper.getHealth(); }
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ReturnValue_t SubsystemBase::connectModeTreeParent(HasModeTreeChildrenIF& parent) {
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return modetree::connectModeTreeParent(parent, *this, healthHelper, modeHelper);
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}
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object_id_t SubsystemBase::getObjectId() const { return SystemObject::getObjectId(); }
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void SubsystemBase::modeChanged() {}
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ReturnValue_t SubsystemBase::registerChild(const ModeTreeChildIF& child) {
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@ -351,3 +297,7 @@ ReturnValue_t SubsystemBase::registerChild(const ModeTreeChildIF& child) {
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}
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return returnvalue::OK;
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}
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const HasHealthIF* SubsystemBase::getOptHealthIF() const { return this; }
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const HasModesIF& SubsystemBase::getModeIF() const { return *this; }
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@ -1,6 +1,8 @@
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#ifndef FSFW_SUBSYSTEM_SUBSYSTEMBASE_H_
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#define FSFW_SUBSYSTEM_SUBSYSTEMBASE_H_
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#include <fsfw/subsystem/modes/ModeTreeConnectionIF.h>
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#include <map>
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#include "fsfw/container/HybridIterator.h"
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@ -29,6 +31,8 @@ class SubsystemBase : public SystemObject,
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public HasModesIF,
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public HasHealthIF,
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public HasModeTreeChildrenIF,
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public ModeTreeConnectionIF,
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public ModeTreeChildIF,
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public ExecutableObjectIF {
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public:
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static const uint8_t INTERFACE_ID = CLASS_ID::SUBSYSTEM_BASE;
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@ -38,24 +42,25 @@ class SubsystemBase : public SystemObject,
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static const ReturnValue_t COULD_NOT_INSERT_CHILD = MAKE_RETURN_CODE(0x04);
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static const ReturnValue_t TABLE_CONTAINS_INVALID_OBJECT_ID = MAKE_RETURN_CODE(0x05);
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SubsystemBase(object_id_t setObjectId, object_id_t parent, Mode_t initialMode = 0,
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uint16_t commandQueueDepth = 8);
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SubsystemBase(object_id_t setObjectId, Mode_t initialMode = 0, uint16_t commandQueueDepth = 8);
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virtual ~SubsystemBase();
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virtual MessageQueueId_t getCommandQueue() const override;
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ReturnValue_t connectModeTreeParent(HasModeTreeChildrenIF &parent) override;
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/**
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* Function to register the child objects.
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* Performs a checks if the child does implement HasHealthIF and/or HasModesIF
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*
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* Also adds them to the internal childrenMap.
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* Also adds them to the internal childrenMap.
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*
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* @param objectId
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* @return returnvalue::OK if successful
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* CHILD_DOESNT_HAVE_MODES if Child is no HasHealthIF and no HasModesIF
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* COULD_NOT_INSERT_CHILD If the Child could not be added to the ChildrenMap
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* CHILD_DOESNT_HAVE_MODES if Child is no HasHealthIF and no HasModesIF
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* COULD_NOT_INSERT_CHILD If the Child could not be added to the ChildrenMap
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*/
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ReturnValue_t registerChild(object_id_t objectId);
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ReturnValue_t registerChild(const ModeTreeChildIF &child) override;
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virtual ReturnValue_t initialize() override;
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@ -90,8 +95,6 @@ class SubsystemBase : public SystemObject,
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ModeHelper modeHelper;
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const object_id_t parentId;
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typedef std::map<object_id_t, ChildInfo> ChildrenMap;
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ChildrenMap childrenMap;
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@ -131,8 +134,6 @@ class SubsystemBase : public SystemObject,
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virtual void performChildOperation() = 0;
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ReturnValue_t registerChild(const ModeTreeChildIF &child) override;
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virtual ReturnValue_t checkModeCommand(Mode_t mode, Submode_t submode,
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uint32_t *msToReachTheMode) override = 0;
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@ -140,6 +141,10 @@ class SubsystemBase : public SystemObject,
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virtual void getMode(Mode_t *mode, Submode_t *submode) override;
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object_id_t getObjectId() const override;
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const HasHealthIF *getOptHealthIF() const override;
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const HasModesIF &getModeIF() const override;
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virtual void setToExternalControl() override;
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virtual void announceMode(bool recursive) override;
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class ModeTreeConnectionIF {
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public:
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virtual ~ModeTreeConnectionIF() = default;
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virtual ReturnValue_t connectModeTreeParent(HasModeTreeChildrenIF &parent,
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const ModeTreeChildIF &child) = 0;
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virtual ReturnValue_t connectModeTreeParent(HasModeTreeChildrenIF &parent) = 0;
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};
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#endif /* FSFW_SRC_FSFW_SUBSYSTEM_MODES_MODETREECONNECTIONIF_H_ */
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@ -142,14 +142,15 @@ ReturnValue_t TestAssembly::initialize() {
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handler0->setParentQueue(this->getCommandQueue());
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handler1->setParentQueue(this->getCommandQueue());
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result = registerChild(deviceHandler0Id);
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if (result != returnvalue::OK) {
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return result;
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}
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result = registerChild(deviceHandler1Id);
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if (result != returnvalue::OK) {
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return result;
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}
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// TODO: Fix this
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// result = registerChild(deviceHandler0Id);
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// if (result != returnvalue::OK) {
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// return result;
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// }
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// result = registerChild(deviceHandler1Id);
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// if (result != returnvalue::OK) {
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// return result;
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// }
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return result;
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}
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