EIVE upstream #29
@ -4,7 +4,6 @@
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#include "../returnvalues/returnvalue.h"
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#include "../returnvalues/returnvalue.h"
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#include "../serialize/SerializeAdapter.h"
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#include "../serialize/SerializeAdapter.h"
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#include "../serialize/SerializeIF.h"
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#include "../serialize/SerializeIF.h"
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#include "definitions.h"
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#include "definitions.h"
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/**
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/**
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@ -21,7 +20,6 @@ class ArrayList {
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friend class SerialArrayListAdapter;
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friend class SerialArrayListAdapter;
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public:
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public:
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/**
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/**
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* This is the allocating constructor.
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* This is the allocating constructor.
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* It allocates an array of the specified size.
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* It allocates an array of the specified size.
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@ -4,8 +4,8 @@
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#include <type_traits>
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#include <type_traits>
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#include <utility>
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#include <utility>
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#include "definitions.h"
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#include "ArrayList.h"
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#include "ArrayList.h"
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#include "definitions.h"
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/**
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/**
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* @brief Map implementation for maps with a pre-defined size.
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* @brief Map implementation for maps with a pre-defined size.
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@ -3,7 +3,7 @@
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#include <fsfw/ipc/QueueFactory.h>
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#include <fsfw/ipc/QueueFactory.h>
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#include <fsfw/power/PowerSwitchIF.h>
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#include <fsfw/power/PowerSwitchIF.h>
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PowerSwitcherComponent::PowerSwitcherComponent(object_id_t objectId, PowerSwitchIF *pwrSwitcher,
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PowerSwitcherComponent::PowerSwitcherComponent(object_id_t objectId, PowerSwitchIF* pwrSwitcher,
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power::Switch_t pwrSwitch)
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power::Switch_t pwrSwitch)
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: SystemObject(objectId),
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: SystemObject(objectId),
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switcher(pwrSwitcher, pwrSwitch),
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switcher(pwrSwitcher, pwrSwitch),
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@ -54,7 +54,7 @@ ReturnValue_t PowerSwitcherComponent::initialize() {
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MessageQueueId_t PowerSwitcherComponent::getCommandQueue() const { return queue->getId(); }
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MessageQueueId_t PowerSwitcherComponent::getCommandQueue() const { return queue->getId(); }
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void PowerSwitcherComponent::getMode(Mode_t *mode, Submode_t *submode) {
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void PowerSwitcherComponent::getMode(Mode_t* mode, Submode_t* submode) {
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*mode = this->mode;
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*mode = this->mode;
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*submode = this->submode;
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*submode = this->submode;
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}
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}
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@ -65,7 +65,7 @@ ReturnValue_t PowerSwitcherComponent::setHealth(HealthState health) {
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}
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}
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ReturnValue_t PowerSwitcherComponent::checkModeCommand(Mode_t mode, Submode_t submode,
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ReturnValue_t PowerSwitcherComponent::checkModeCommand(Mode_t mode, Submode_t submode,
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uint32_t *msToReachTheMode) {
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uint32_t* msToReachTheMode) {
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*msToReachTheMode = 5000;
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*msToReachTheMode = 5000;
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if (mode != MODE_ON and mode != MODE_OFF) {
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if (mode != MODE_ON and mode != MODE_OFF) {
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return TRANS_NOT_ALLOWED;
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return TRANS_NOT_ALLOWED;
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@ -105,3 +105,15 @@ void PowerSwitcherComponent::setMode(Mode_t newMode, Submode_t newSubmode) {
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}
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}
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HasHealthIF::HealthState PowerSwitcherComponent::getHealth() { return healthHelper.getHealth(); }
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HasHealthIF::HealthState PowerSwitcherComponent::getHealth() { return healthHelper.getHealth(); }
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const HasHealthIF* PowerSwitcherComponent::getOptHealthIF() const { return this; }
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const HasModesIF& PowerSwitcherComponent::getModeIF() const { return *this; }
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ReturnValue_t PowerSwitcherComponent::connectModeTreeParent(HasModeTreeChildrenIF& parent) {
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return parent.registerChild(*this);
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}
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object_id_t PowerSwitcherComponent::getObjectId() const { return SystemObject::getObjectId(); }
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ModeTreeChildIF& PowerSwitcherComponent::getModeTreeChildIF() { return *this; }
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@ -8,6 +8,8 @@
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#include <fsfw/objectmanager/SystemObject.h>
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#include <fsfw/objectmanager/SystemObject.h>
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#include <fsfw/power/PowerSwitcher.h>
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#include <fsfw/power/PowerSwitcher.h>
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#include <fsfw/power/definitions.h>
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#include <fsfw/power/definitions.h>
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#include <fsfw/subsystem/ModeTreeChildIF.h>
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#include <fsfw/subsystem/ModeTreeConnectionIF.h>
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#include <fsfw/tasks/ExecutableObjectIF.h>
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#include <fsfw/tasks/ExecutableObjectIF.h>
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class PowerSwitchIF;
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class PowerSwitchIF;
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@ -24,12 +26,17 @@ class PowerSwitchIF;
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*/
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*/
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class PowerSwitcherComponent : public SystemObject,
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class PowerSwitcherComponent : public SystemObject,
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public ExecutableObjectIF,
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public ExecutableObjectIF,
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public ModeTreeChildIF,
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public ModeTreeConnectionIF,
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public HasModesIF,
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public HasModesIF,
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public HasHealthIF {
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public HasHealthIF {
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public:
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public:
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PowerSwitcherComponent(object_id_t objectId, PowerSwitchIF *pwrSwitcher,
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PowerSwitcherComponent(object_id_t objectId, PowerSwitchIF *pwrSwitcher,
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power::Switch_t pwrSwitch);
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power::Switch_t pwrSwitch);
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ReturnValue_t connectModeTreeParent(HasModeTreeChildrenIF &parent) override;
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ModeTreeChildIF &getModeTreeChildIF() override;
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private:
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private:
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MessageQueueIF *queue = nullptr;
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MessageQueueIF *queue = nullptr;
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PowerSwitcher switcher;
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PowerSwitcher switcher;
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@ -56,6 +63,10 @@ class PowerSwitcherComponent : public SystemObject,
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ReturnValue_t setHealth(HealthState health) override;
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ReturnValue_t setHealth(HealthState health) override;
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HasHealthIF::HealthState getHealth() override;
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HasHealthIF::HealthState getHealth() override;
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object_id_t getObjectId() const override;
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const HasHealthIF *getOptHealthIF() const override;
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const HasModesIF &getModeIF() const override;
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};
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};
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#endif /* _FSFW_POWER_POWERSWITCHERCOMPONENT_H_ */
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#endif /* _FSFW_POWER_POWERSWITCHERCOMPONENT_H_ */
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Loading…
Reference in New Issue
Block a user