EIVE upstream #29

Merged
muellerr merged 693 commits from use-eive-upstream into develop 2023-06-30 15:44:39 +02:00
4 changed files with 16 additions and 9 deletions
Showing only changes of commit dae5e988fd - Show all commits

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@ -376,7 +376,7 @@ void DeviceHandlerBase::doStateMachine() {
} }
ReturnValue_t switchState = getStateOfSwitches(); ReturnValue_t switchState = getStateOfSwitches();
if ((switchState == PowerSwitchIF::SWITCH_OFF) || (switchState == NO_SWITCH)) { if ((switchState == PowerSwitchIF::SWITCH_OFF) || (switchState == NO_SWITCH)) {
setMode(_MODE_SWITCH_IS_OFF); setMode(MODE_OFF, SUBMODE_NONE);
} }
} break; } break;
case MODE_OFF: case MODE_OFF:
@ -389,9 +389,6 @@ void DeviceHandlerBase::doStateMachine() {
case MODE_NORMAL: case MODE_NORMAL:
case MODE_ERROR_ON: case MODE_ERROR_ON:
break; break;
case _MODE_SWITCH_IS_OFF:
setMode(MODE_OFF, SUBMODE_NONE);
break;
default: default:
triggerEvent(OBJECT_IN_INVALID_MODE, mode, submode); triggerEvent(OBJECT_IN_INVALID_MODE, mode, submode);
setMode(_MODE_POWER_DOWN, 0); setMode(_MODE_POWER_DOWN, 0);

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@ -150,11 +150,6 @@ class DeviceHandlerBase : public DeviceHandlerIF,
//! has been commanded on and the handler waits for it to be on. //! has been commanded on and the handler waits for it to be on.
//! When the switch is on, the mode changes to @c _MODE_TO_ON. //! When the switch is on, the mode changes to @c _MODE_TO_ON.
static const Mode_t _MODE_WAIT_ON = TRANSITION_MODE_BASE_ACTION_MASK | 4; static const Mode_t _MODE_WAIT_ON = TRANSITION_MODE_BASE_ACTION_MASK | 4;
//! This is a transitional state which can not be commanded. The switch has
//! been commanded off and is off now. This state is only to do an RMAP
//! cycle once more where the doSendRead() function will set the mode to
//! MODE_OFF. The reason to do this is to get rid of stuck packets in the IO Board.
static const Mode_t _MODE_SWITCH_IS_OFF = TRANSITION_MODE_BASE_ACTION_MASK | 5;
void setHkDestination(object_id_t hkDestination); void setHkDestination(object_id_t hkDestination);

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@ -117,6 +117,20 @@ ReturnValue_t SubsystemBase::updateChildMode(MessageQueueId_t queue, Mode_t mode
return CHILD_NOT_FOUND; return CHILD_NOT_FOUND;
} }
ReturnValue_t SubsystemBase::updateChildModeByObjId(object_id_t objectId, Mode_t mode,
Submode_t submode) {
std::map<object_id_t, ChildInfo>::iterator iter;
for (iter = childrenMap.begin(); iter != childrenMap.end(); iter++) {
if (iter->first == objectId) {
iter->second.mode = mode;
iter->second.submode = submode;
return returnvalue::OK;
}
}
return CHILD_NOT_FOUND;
}
ReturnValue_t SubsystemBase::updateChildChangedHealth(MessageQueueId_t queue, bool changedHealth) { ReturnValue_t SubsystemBase::updateChildChangedHealth(MessageQueueId_t queue, bool changedHealth) {
for (auto iter = childrenMap.begin(); iter != childrenMap.end(); iter++) { for (auto iter = childrenMap.begin(); iter != childrenMap.end(); iter++) {
if (iter->second.commandQueue == queue) { if (iter->second.commandQueue == queue) {

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@ -115,6 +115,7 @@ class SubsystemBase : public SystemObject,
Submode_t targetSubmode = SUBMODE_NONE); Submode_t targetSubmode = SUBMODE_NONE);
ReturnValue_t updateChildMode(MessageQueueId_t queue, Mode_t mode, Submode_t submode); ReturnValue_t updateChildMode(MessageQueueId_t queue, Mode_t mode, Submode_t submode);
ReturnValue_t updateChildModeByObjId(object_id_t objectId, Mode_t mode, Submode_t submode);
ReturnValue_t updateChildChangedHealth(MessageQueueId_t queue, bool changedHealth = true); ReturnValue_t updateChildChangedHealth(MessageQueueId_t queue, bool changedHealth = true);