#include "QueueMapManager.h"

#include "../../ipc/MutexFactory.h"
#include "../../ipc/MutexHelper.h"

QueueMapManager* QueueMapManager::mqManagerInstance = nullptr;

QueueMapManager::QueueMapManager() {
    mapLock = MutexFactory::instance()->createMutex();
}

QueueMapManager* QueueMapManager::instance() {
	if (mqManagerInstance == nullptr){
		mqManagerInstance = new QueueMapManager();
	}
	return QueueMapManager::mqManagerInstance;
}

ReturnValue_t QueueMapManager::addMessageQueue(
		MessageQueueIF* queueToInsert, MessageQueueId_t* id) {
	// Not thread-safe, but it is assumed all message queues are created
	// at software initialization now. If this is to be made thread-safe in
	// the future, it propably would be sufficient to lock the increment
	// operation here
	uint32_t currentId = queueCounter++;
	auto returnPair = queueMap.emplace(currentId, queueToInsert);
	if(not returnPair.second) {
		// this should never happen for the atomic variable.
		sif::error << "QueueMapManager: This ID is already inside the map!"
				<< std::endl;
		return HasReturnvaluesIF::RETURN_FAILED;
	}
	if (id != nullptr) {
		*id = currentId;
	}
	return HasReturnvaluesIF::RETURN_OK;
}

MessageQueueIF* QueueMapManager::getMessageQueue(
		MessageQueueId_t messageQueueId) const {
	MutexHelper(mapLock, MutexIF::TimeoutType::WAITING, 50);
	auto queueIter = queueMap.find(messageQueueId);
	if(queueIter != queueMap.end()) {
		return queueIter->second;
	}
	else {
	    if(messageQueueId == MessageQueueIF::NO_QUEUE) {
	        sif::error << "QueueMapManager::getQueueHandle: Configuration"
	                << " error, NO_QUEUE was passed to this function!"
	                << std::endl;
	    }
	    else {
	        sif::warning << "QueueMapManager::getQueueHandle: The ID "
	                << messageQueueId << " does not exists in the map."
	                << std::endl;
	    }
	    return nullptr;
	}
}