#include "fsfw/timemanager/Stopwatch.h" #include "fsfw/serviceinterface.h" #if FSFW_CPP_OSTREAM_ENABLED == 1 #include #endif Stopwatch::Stopwatch(bool displayOnDestruction, StopwatchDisplayMode displayMode) : displayOnDestruction(displayOnDestruction), displayMode(displayMode) { // Measures start time on initialization. Clock::getUptime(&startTime); } void Stopwatch::start() { Clock::getUptime(&startTime); } dur_millis_t Stopwatch::stop(bool display) { stopInternal(); if (display) { this->display(); } return elapsedTime.tv_sec * 1000 + elapsedTime.tv_usec / 1000; } double Stopwatch::stopSeconds() { stopInternal(); return timevalOperations::toDouble(elapsedTime); } void Stopwatch::display() { if (displayMode == StopwatchDisplayMode::MILLIS) { auto timeMillis = static_cast(elapsedTime.tv_sec * 1000 + elapsedTime.tv_usec / 1000); FSFW_LOGIT("Stopwatch::display: {} ms elapsed\n", timeMillis); } else if (displayMode == StopwatchDisplayMode::SECONDS) { FSFW_LOGIT("Stopwatch::display: {} seconds elapsed\n", static_cast(timevalOperations::toDouble(elapsedTime))); } } Stopwatch::~Stopwatch() { if (displayOnDestruction) { stopInternal(); display(); } } void Stopwatch::setDisplayMode(StopwatchDisplayMode displayMode) { this->displayMode = displayMode; } StopwatchDisplayMode Stopwatch::getDisplayMode() const { return displayMode; } void Stopwatch::stopInternal() { timeval endTime; Clock::getUptime(&endTime); elapsedTime = endTime - startTime; }