#include "MessageQueue.h" #include // TODO I guess we should have a way of checking if we are in an ISR and then // use the "fromISR" versions of all calls // As a first step towards this, introduces system context variable which needs // to be switched manually // Haven't found function to find system context. MessageQueue::MessageQueue(size_t messageDepth, size_t maxMessageSize) : defaultDestination(0),lastPartner(0), callContext(CallContext::task) { handle = xQueueCreate(messageDepth, maxMessageSize); if (handle == NULL) { sif::error << "MessageQueue creation failed" << std::endl; } } MessageQueue::~MessageQueue() { if (handle != NULL) { vQueueDelete(handle); } } void MessageQueue::switchSystemContext(CallContext callContext) { this->callContext = callContext; } ReturnValue_t MessageQueue::sendMessage(MessageQueueId_t sendTo, MessageQueueMessage* message, bool ignoreFault) { return sendMessageFrom(sendTo, message, this->getId(), ignoreFault); } ReturnValue_t MessageQueue::sendToDefault(MessageQueueMessage* message) { return sendToDefaultFrom(message, this->getId()); } ReturnValue_t MessageQueue::sendToDefaultFrom(MessageQueueMessage* message, MessageQueueId_t sentFrom, bool ignoreFault) { return sendMessageFrom(defaultDestination,message,sentFrom,ignoreFault); } ReturnValue_t MessageQueue::reply(MessageQueueMessage* message) { if (this->lastPartner != 0) { return sendMessageFrom(this->lastPartner, message, this->getId()); } else { return NO_REPLY_PARTNER; } } ReturnValue_t MessageQueue::sendMessageFrom(MessageQueueId_t sendTo, MessageQueueMessage* message, MessageQueueId_t sentFrom, bool ignoreFault) { return sendMessageFromMessageQueue(sendTo,message,sentFrom,ignoreFault, callContext); } ReturnValue_t MessageQueue::handleSendResult(BaseType_t result, bool ignoreFault) { if (result != pdPASS) { if (!ignoreFault) { InternalErrorReporterIF* internalErrorReporter = objectManager->get( objects::INTERNAL_ERROR_REPORTER); if (internalErrorReporter != NULL) { internalErrorReporter->queueMessageNotSent(); } } return MessageQueueIF::FULL; } return HasReturnvaluesIF::RETURN_OK; } ReturnValue_t MessageQueue::receiveMessage(MessageQueueMessage* message, MessageQueueId_t* receivedFrom) { ReturnValue_t status = this->receiveMessage(message); if(status == HasReturnvaluesIF::RETURN_OK) { *receivedFrom = this->lastPartner; } return status; } ReturnValue_t MessageQueue::receiveMessage(MessageQueueMessage* message) { BaseType_t result = xQueueReceive(handle,reinterpret_cast(message->getBuffer()), 0); if (result == pdPASS){ this->lastPartner = message->getSender(); return HasReturnvaluesIF::RETURN_OK; } else { return MessageQueueIF::EMPTY; } } MessageQueueId_t MessageQueue::getLastPartner() const { return lastPartner; } ReturnValue_t MessageQueue::flush(uint32_t* count) { //TODO FreeRTOS does not support flushing partially //Is always successful xQueueReset(handle); return HasReturnvaluesIF::RETURN_OK; } MessageQueueId_t MessageQueue::getId() const { return (MessageQueueId_t) handle; } void MessageQueue::setDefaultDestination(MessageQueueId_t defaultDestination) { this->defaultDestination = defaultDestination; } MessageQueueId_t MessageQueue::getDefaultDestination() const { return defaultDestination; } bool MessageQueue::isDefaultDestinationSet() const { return 0; } // static core function to send messages. ReturnValue_t MessageQueue::sendMessageFromMessageQueue(MessageQueueId_t sendTo, MessageQueueMessage *message, MessageQueueId_t sentFrom, bool ignoreFault, CallContext callContext) { message->setSender(sentFrom); BaseType_t result; if(callContext == CallContext::task) { result = xQueueSendToBack(reinterpret_cast(sendTo), static_cast(message->getBuffer()), 0); } else { // If the call context is from an interrupt, // request a context switch if a higher priority task // was blocked by the interrupt. BaseType_t xHigherPriorityTaskWoken = pdFALSE; result = xQueueSendFromISR(reinterpret_cast(sendTo), static_cast(message->getBuffer()), &xHigherPriorityTaskWoken); if(xHigherPriorityTaskWoken == pdTRUE) { TaskManagement::requestContextSwitch(callContext); } } return handleSendResult(result, ignoreFault); }