#!/bin/sh clear echo -e configuration_name="Configuration Name Not Set" FailColour='\033[38;2;255;128;128m' PassColour='\033[38;2;128;255;128m' TitleColour='\033[38;2;107;210;255m' NoColour='\033[0m' ParseGitBranch() { git rev-parse --abbrev-ref HEAD } SetCxxStandard() { cxx_standard=$1 } SetConfigurationName() { configuration_name=$1 } PrintHeader() { echo "$TitleColour" echo "============================================================================" | tee -a log.txt echo " Configuration : $configuration_name" | tee -a log.txt echo " Compiler : $compiler " | tee -a log.txt echo " Language : C++$cxx_standard " | tee -a log.txt echo " ETL version : $etl_version " | tee -a log.txt echo " Git branch : $(ParseGitBranch) " | tee -a log.txt echo " Processes : ${CMAKE_BUILD_PARALLEL_LEVEL}" | tee -a log.txt echo "============================================================================" | tee -a log.txt echo "$NoColour" } PassedCompilation() { echo "$PassColour" echo "-----------------------------------------------" | tee -a log.txt echo " Compilation Success - $configuration_name" | tee -a log.txt echo "-----------------------------------------------" | tee -a log.txt echo "$NoColour" } FailedCompilation() { echo "$FailColour" echo "****************************************************************************" | tee -a log.txt echo "**** Failed Compilation $configuration_name" | tee -a log.txt echo "****************************************************************************" | tee -a log.txt echo "$NoColour" } ChecksCompleted() { echo "$PassColour" echo "-----------------------------------------------" | tee -a log.txt echo " All Checks Completed OK " | tee -a log.txt echo "-----------------------------------------------" | tee -a log.txt echo "$NoColour" } cd syntax_check || exit 1 echo "" > log.txt #****************************************************************************** # Set the number of concurrent processes to use. #****************************************************************************** if [ $# -eq 0 ]; then export CMAKE_BUILD_PARALLEL_LEVEL=4 else export CMAKE_BUILD_PARALLEL_LEVEL=$1 fi #****************************************************************************** # Get the ETL version #****************************************************************************** etl_version_raw=$(cat ../../version.txt) etl_version=$(echo $etl_version_raw | sed -e 's/\r//g') # Remove trailing \r #****************************************************************************** # Get the compiler versions #****************************************************************************** gcc_compiler=$(g++ --version | grep g++) clang_compiler=$(clang++ --version | grep clang) ############################################################################### cd c++03 || exit 1 SetCxxStandard "03 (98)" SetConfigurationName "STL" compiler=$gcc_compiler PrintHeader rm -rdf bgcc rm -rdf bclang cmake -E make_directory bgcc bclang CC=gcc CXX=g++ cmake -E chdir bgcc cmake -DNO_STL=OFF -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF .. cmake --build bgcc if [ $? -eq 0 ]; then PassedCompilation else FailedCompilation exit $? fi SetConfigurationName "No STL" compiler=$gcc_compiler PrintHeader rm -rdf bgcc rm -rdf bclang cmake -E make_directory bgcc bclang CC=gcc CXX=g++ cmake -E chdir bgcc cmake -DNO_STL=ON -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF .. cmake --build bgcc if [ $? -eq 0 ]; then PassedCompilation else FailedCompilation exit $? fi ##SetConfigurationName "No STL - User defined traits" #compiler=$gcc_compiler # PrintHeader #rm -rdf bgcc #rm -rdf bclang #cmake -E make_directory bgcc bclang #CC=gcc CXX=g++ cmake -E chdir bgcc cmake -DNO_STL=ON -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=ON -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF .. #cmake --build bgcc #if [ $? -eq 0 ]; then # PassedCompilation #else # FailedCompilation # exit $? #fi SetConfigurationName "STL - Built-in traits" compiler=$gcc_compiler PrintHeader rm -rdf bgcc rm -rdf bclang cmake -E make_directory bgcc bclang CC=gcc CXX=g++ cmake -E chdir bgcc cmake -DNO_STL=OFF -DETL_USE_TYPE_TRAITS_BUILTINS=ON -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF .. cmake --build bgcc if [ $? -eq 0 ]; then PassedCompilation else FailedCompilation exit $? fi SetConfigurationName "No STL - Built-in traits" compiler=$gcc_compiler PrintHeader rm -rdf bgcc rm -rdf bclang cmake -E make_directory bgcc bclang CC=gcc CXX=g++ cmake -E chdir bgcc cmake -DNO_STL=ON -DETL_USE_TYPE_TRAITS_BUILTINS=ON -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF .. cmake --build bgcc if [ $? -eq 0 ]; then PassedCompilation else FailedCompilation exit $? fi SetConfigurationName "STL" compiler=$clang_compiler PrintHeader rm -rdf bgcc rm -rdf bclang cmake -E make_directory bgcc bclang CC=clang CXX=clang++ cmake -E chdir bclang cmake -DNO_STL=OFF -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF .. cmake --build bclang if [ $? -eq 0 ]; then PassedCompilation else FailedCompilation exit $? fi SetConfigurationName "No STL" compiler=$clang_compiler PrintHeader rm -rdf bgcc rm -rdf bclang cmake -E make_directory bgcc bclang CC=clang CXX=clang++ cmake -E chdir bclang cmake -DNO_STL=ON -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF .. cmake --build bclang if [ $? -eq 0 ]; then PassedCompilation else FailedCompilation exit $? fi #SetConfigurationName "No STL - User defined traits" #compiler=$clang_compiler #PrintHeader #rm -rdf bgcc #rm -rdf bclang #cmake -E make_directory bgcc bclang #CC=clang CXX=clang++ cmake -E chdir bclang cmake -DNO_STL=ON -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=ON -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF .. #cmake --build bclang #if [ $? -eq 0 ]; then # PassedCompilation #else # FailedCompilation # exit $? #fi SetConfigurationName "STL - Built-in traits" compiler=$clang_compiler PrintHeader rm -rdf bgcc rm -rdf bclang cmake -E make_directory bgcc bclang CC=clang CXX=clang++ cmake -E chdir bgcc cmake -DNO_STL=OFF -DETL_USE_TYPE_TRAITS_BUILTINS=ON -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF .. cmake --build bgcc if [ $? -eq 0 ]; then PassedCompilation else FailedCompilation exit $? fi SetConfigurationName "No STL - Built-in traits" compiler=$clang_compiler PrintHeader rm -rdf bgcc rm -rdf bclang cmake -E make_directory bgcc bclang CC=clang CXX=clang++ cmake -E chdir bgcc cmake -DNO_STL=ON -DETL_USE_TYPE_TRAITS_BUILTINS=ON -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF .. cmake --build bgcc if [ $? -eq 0 ]; then PassedCompilation else FailedCompilation exit $? fi ############################################################################### cd ../c++11 || exit 1 SetCxxStandard "11" SetConfigurationName "STL" compiler=$gcc_compiler PrintHeader rm -rdf bgcc rm -rdf bclang cmake -E make_directory bgcc bclang CC=gcc CXX=g++ cmake -E chdir bgcc cmake -DNO_STL=OFF -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF .. cmake --build bgcc if [ $? -eq 0 ]; then PassedCompilation else FailedCompilation exit $? fi SetConfigurationName "STL - Force C++03" compiler=$gcc_compiler PrintHeader rm -rdf bgcc rm -rdf bclang cmake -E make_directory bgcc bclang CC=gcc CXX=g++ cmake -E chdir bgcc cmake -DNO_STL=OFF -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=ON .. cmake --build bgcc if [ $? -eq 0 ]; then PassedCompilation else FailedCompilation exit $? fi SetConfigurationName "No STL" compiler=$gcc_compiler PrintHeader rm -rdf bgcc rm -rdf bclang cmake -E make_directory bgcc bclang CC=gcc CXX=g++ cmake -E chdir bgcc cmake -DNO_STL=ON -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF .. cmake --build bgcc if [ $? -eq 0 ]; then PassedCompilation else FailedCompilation exit $? fi SetConfigurationName "No STL - Force C++03" compiler=$gcc_compiler PrintHeader rm -rdf bgcc rm -rdf bclang cmake -E make_directory bgcc bclang CC=gcc CXX=g++ cmake -E chdir bgcc cmake -DNO_STL=ON -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=ON .. cmake --build bgcc if [ $? -eq 0 ]; then PassedCompilation else FailedCompilation exit $? fi #SetConfigurationName "No STL - User defined traits" #compiler=$gcc_compiler #PrintHeader #rm -rdf bgcc #rm -rdf bclang #cmake -E make_directory bgcc bclang #CC=gcc CXX=g++ cmake -E chdir bgcc cmake -DNO_STL=ON -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=ON -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF .. #cmake --build bgcc #if [ $? -eq 0 ]; then # PassedCompilation #else # FailedCompilation # exit $? #fi SetConfigurationName "STL - Built-in traits" compiler=$gcc_compiler PrintHeader rm -rdf bgcc rm -rdf bclang cmake -E make_directory bgcc bclang CC=gcc CXX=g++ cmake -E chdir bgcc cmake -DNO_STL=OFF -DETL_USE_TYPE_TRAITS_BUILTINS=ON -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF .. cmake --build bgcc if [ $? -eq 0 ]; then PassedCompilation else FailedCompilation exit $? fi SetConfigurationName "No STL - Built-in traits" compiler=$gcc_compiler PrintHeader rm -rdf bgcc rm -rdf bclang cmake -E make_directory bgcc bclang CC=gcc CXX=g++ cmake -E chdir bgcc cmake -DNO_STL=ON -DETL_USE_TYPE_TRAITS_BUILTINS=ON -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF .. cmake --build bgcc if [ $? -eq 0 ]; then PassedCompilation else FailedCompilation exit $? fi SetConfigurationName "STL" compiler=$clang_compiler PrintHeader rm -rdf bgcc rm -rdf bclang cmake -E make_directory bgcc bclang CC=clang CXX=clang++ cmake -E chdir bclang cmake -DNO_STL=OFF -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF .. cmake --build bclang if [ $? -eq 0 ]; then PassedCompilation else FailedCompilation exit $? fi SetConfigurationName "STL - Force C++03" compiler=$clang_compiler PrintHeader rm -rdf bgcc rm -rdf bclang cmake -E make_directory bgcc bclang CC=clang CXX=clang++ cmake -E chdir bclang cmake -DNO_STL=OFF -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=ON .. cmake --build bclang if [ $? -eq 0 ]; then PassedCompilation else FailedCompilation exit $? fi SetConfigurationName "No STL" compiler=$clang_compiler PrintHeader rm -rdf bgcc rm -rdf bclang cmake -E make_directory bgcc bclang CC=clang CXX=clang++ cmake -E chdir bclang cmake -DNO_STL=ON -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF .. cmake --build bclang if [ $? -eq 0 ]; then PassedCompilation else FailedCompilation exit $? fi SetConfigurationName "No STL - Force C++03" compiler=$clang_compiler PrintHeader rm -rdf bgcc rm -rdf bclang cmake -E make_directory bgcc bclang CC=clang CXX=clang++ cmake -E chdir bclang cmake -DNO_STL=ON -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=ON .. cmake --build bclang if [ $? -eq 0 ]; then PassedCompilation else FailedCompilation exit $? fi #SetConfigurationName "No STL - User defined traits" #compiler=$clang_compiler #PrintHeader #rm -rdf bgcc #rm -rdf bclang #cmake -E make_directory bgcc bclang ##CC=clang CXX=clang++ cmake -E chdir bclang cmake -DNO_STL=ON -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=ON -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF .. #cmake --build bclang #if [ $? -eq 0 ]; then # PassedCompilation #else # FailedCompilation # exit $? #fi SetConfigurationName "STL - Built-in traits" compiler=$clang_compiler PrintHeader rm -rdf bgcc rm -rdf bclang cmake -E make_directory bgcc bclang CC=clang CXX=clang++ cmake -E chdir bgcc cmake -DNO_STL=OFF -DETL_USE_TYPE_TRAITS_BUILTINS=ON -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF .. cmake --build bgcc if [ $? -eq 0 ]; then PassedCompilation else FailedCompilation exit $? fi SetConfigurationName "No STL - Built-in traits" compiler=$clang_compiler PrintHeader rm -rdf bgcc rm -rdf bclang cmake -E make_directory bgcc bclang CC=clang CXX=clang++ cmake -E chdir bgcc cmake -DNO_STL=ON -DETL_USE_TYPE_TRAITS_BUILTINS=ON -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF .. cmake --build bgcc if [ $? -eq 0 ]; then PassedCompilation else FailedCompilation exit $? fi ############################################################################### cd ../c++14 || exit 1 SetCxxStandard "14" SetConfigurationName "STL" compiler=$gcc_compiler PrintHeader rm -rdf bgcc rm -rdf bclang cmake -E make_directory bgcc bclang CC=gcc CXX=g++ cmake -E chdir bgcc cmake -DNO_STL=OFF -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF .. cmake --build bgcc if [ $? -eq 0 ]; then PassedCompilation else FailedCompilation exit $? fi SetConfigurationName "STL - Force C++03" compiler=$gcc_compiler PrintHeader rm -rdf bgcc rm -rdf bclang cmake -E make_directory bgcc bclang CC=gcc CXX=g++ cmake -E chdir bgcc cmake -DNO_STL=OFF -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=ON .. cmake --build bgcc if [ $? -eq 0 ]; then PassedCompilation else FailedCompilation exit $? fi SetConfigurationName "No STL" compiler=$gcc_compiler PrintHeader rm -rdf bgcc rm -rdf bclang cmake -E make_directory bgcc bclang CC=gcc CXX=g++ cmake -E chdir bgcc cmake -DNO_STL=ON -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF .. cmake --build bgcc if [ $? -eq 0 ]; then PassedCompilation else FailedCompilation exit $? fi SetConfigurationName "No STL - Force C++03" compiler=$gcc_compiler PrintHeader rm -rdf bgcc rm -rdf bclang cmake -E make_directory bgcc bclang CC=gcc CXX=g++ cmake -E chdir bgcc cmake -DNO_STL=ON -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=ON .. cmake --build bgcc if [ $? -eq 0 ]; then PassedCompilation else FailedCompilation exit $? fi #SetConfigurationName "No STL - User defined traits" #compiler=$gcc_compiler #PrintHeader #rm -rdf bgcc #rm -rdf bclang #cmake -E make_directory bgcc bclang #CC=gcc CXX=g++ cmake -E chdir bgcc cmake -DNO_STL=ON -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=ON -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF .. #cmake --build bgcc #if [ $? -eq 0 ]; then # PassedCompilation #else # FailedCompilation # exit $? #fi SetConfigurationName "STL - Built-in traits" compiler=$gcc_compiler PrintHeader rm -rdf bgcc rm -rdf bclang cmake -E make_directory bgcc bclang CC=gcc CXX=g++ cmake -E chdir bgcc cmake -DNO_STL=OFF -DETL_USE_TYPE_TRAITS_BUILTINS=ON -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF .. cmake --build bgcc if [ $? -eq 0 ]; then PassedCompilation else FailedCompilation exit $? fi SetConfigurationName "No STL - Built-in traits" compiler=$gcc_compiler PrintHeader rm -rdf bgcc rm -rdf bclang cmake -E make_directory bgcc bclang CC=gcc CXX=g++ cmake -E chdir bgcc cmake -DNO_STL=ON -DETL_USE_TYPE_TRAITS_BUILTINS=ON -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF .. cmake --build bgcc if [ $? -eq 0 ]; then PassedCompilation else FailedCompilation exit $? fi SetConfigurationName "STL" compiler=$clang_compiler PrintHeader rm -rdf bgcc rm -rdf bclang cmake -E make_directory bgcc bclang CC=clang CXX=clang++ cmake -E chdir bclang cmake -DNO_STL=OFF -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF .. cmake --build bclang if [ $? -eq 0 ]; then PassedCompilation else FailedCompilation exit $? fi SetConfigurationName "STL - Force C++03" compiler=$clang_compiler PrintHeader rm -rdf bgcc rm -rdf bclang cmake -E make_directory bgcc bclang CC=clang CXX=clang++ cmake -E chdir bclang cmake -DNO_STL=OFF -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=ON .. cmake --build bclang if [ $? -eq 0 ]; then PassedCompilation else FailedCompilation exit $? fi SetConfigurationName "No STL" compiler=$clang_compiler PrintHeader rm -rdf bgcc rm -rdf bclang cmake -E make_directory bgcc bclang CC=clang CXX=clang++ cmake -E chdir bclang cmake -DNO_STL=ON -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF .. cmake --build bclang if [ $? -eq 0 ]; then PassedCompilation else FailedCompilation exit $? fi SetConfigurationName "No STL - Force C++03" compiler=$clang_compiler PrintHeader rm -rdf bgcc rm -rdf bclang cmake -E make_directory bgcc bclang CC=clang CXX=clang++ cmake -E chdir bclang cmake -DNO_STL=ON -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=ON .. cmake --build bclang if [ $? -eq 0 ]; then PassedCompilation else FailedCompilation exit $? fi #SetConfigurationName "No STL - User defined traits" #compiler=$clang_compiler #PrintHeader #rm -rdf bgcc #rm -rdf bclang #cmake -E make_directory bgcc bclang ##CC=clang CXX=clang++ cmake -E chdir bclang cmake -DNO_STL=ON -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=ON -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF .. #cmake --build bclang #if [ $? -eq 0 ]; then # PassedCompilation #else # FailedCompilation # exit $? #fi SetConfigurationName "STL - Built-in traits" compiler=$clang_compiler PrintHeader rm -rdf bgcc rm -rdf bclang cmake -E make_directory bgcc bclang CC=clang CXX=clang++ cmake -E chdir bgcc cmake -DNO_STL=OFF -DETL_USE_TYPE_TRAITS_BUILTINS=ON -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF .. cmake --build bgcc if [ $? -eq 0 ]; then PassedCompilation else FailedCompilation exit $? fi SetConfigurationName "No STL - Built-in traits" compiler=$clang_compiler PrintHeader rm -rdf bgcc rm -rdf bclang cmake -E make_directory bgcc bclang CC=clang CXX=clang++ cmake -E chdir bgcc cmake -DNO_STL=ON -DETL_USE_TYPE_TRAITS_BUILTINS=ON -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF .. cmake --build bgcc if [ $? -eq 0 ]; then PassedCompilation else FailedCompilation exit $? fi ############################################################################### cd ../c++17 || exit 1 SetCxxStandard "17" SetConfigurationName "STL" compiler=$gcc_compiler PrintHeader rm -rdf bgcc rm -rdf bclang cmake -E make_directory bgcc bclang CC=gcc CXX=g++ cmake -E chdir bgcc cmake -DNO_STL=OFF -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF .. cmake --build bgcc if [ $? -eq 0 ]; then PassedCompilation else FailedCompilation exit $? fi SetConfigurationName "STL - Force C++03" compiler=$gcc_compiler PrintHeader rm -rdf bgcc rm -rdf bclang cmake -E make_directory bgcc bclang CC=gcc CXX=g++ cmake -E chdir bgcc cmake -DNO_STL=OFF -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=ON .. cmake --build bgcc if [ $? -eq 0 ]; then PassedCompilation else FailedCompilation exit $? fi SetConfigurationName "No STL" compiler=$gcc_compiler PrintHeader rm -rdf bgcc rm -rdf bclang cmake -E make_directory bgcc bclang CC=gcc CXX=g++ cmake -E chdir bgcc cmake -DNO_STL=ON -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF .. cmake --build bgcc if [ $? -eq 0 ]; then PassedCompilation else FailedCompilation exit $? fi SetConfigurationName "No STL - Force C++03" compiler=$gcc_compiler PrintHeader rm -rdf bgcc rm -rdf bclang cmake -E make_directory bgcc bclang CC=gcc CXX=g++ cmake -E chdir bgcc cmake -DNO_STL=ON -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=ON .. cmake --build bgcc if [ $? -eq 0 ]; then PassedCompilation else FailedCompilation exit $? fi #SetConfigurationName "No STL - User defined traits" #compiler=$gcc_compiler #PrintHeader #rm -rdf bgcc #rm -rdf bclang #cmake -E make_directory bgcc bclang #CC=gcc CXX=g++ cmake -E chdir bgcc cmake -DNO_STL=ON -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=ON -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF .. #cmake --build bgcc #if [ $? -eq 0 ]; then # PassedCompilation #else # FailedCompilation # exit $? #fi SetConfigurationName "STL - Built-in traits" compiler=$gcc_compiler PrintHeader rm -rdf bgcc rm -rdf bclang cmake -E make_directory bgcc bclang CC=gcc CXX=g++ cmake -E chdir bgcc cmake -DNO_STL=OFF -DETL_USE_TYPE_TRAITS_BUILTINS=ON -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF .. cmake --build bgcc if [ $? -eq 0 ]; then PassedCompilation else FailedCompilation exit $? fi SetConfigurationName "No STL - Built-in traits" compiler=$gcc_compiler PrintHeader rm -rdf bgcc rm -rdf bclang cmake -E make_directory bgcc bclang CC=gcc CXX=g++ cmake -E chdir bgcc cmake -DNO_STL=ON -DETL_USE_TYPE_TRAITS_BUILTINS=ON -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF .. cmake --build bgcc if [ $? -eq 0 ]; then PassedCompilation else FailedCompilation exit $? fi SetConfigurationName "STL" compiler=$clang_compiler PrintHeader rm -rdf bgcc rm -rdf bclang cmake -E make_directory bgcc bclang CC=clang CXX=clang++ cmake -E chdir bclang cmake -DNO_STL=OFF -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF .. cmake --build bclang if [ $? -eq 0 ]; then PassedCompilation else FailedCompilation exit $? fi SetConfigurationName "STL - Force C++03" compiler=$clang_compiler PrintHeader rm -rdf bgcc rm -rdf bclang cmake -E make_directory bgcc bclang CC=clang CXX=clang++ cmake -E chdir bclang cmake -DNO_STL=OFF -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=ON .. cmake --build bclang if [ $? -eq 0 ]; then PassedCompilation else FailedCompilation exit $? fi SetConfigurationName "No STL" compiler=$clang_compiler PrintHeader rm -rdf bgcc rm -rdf bclang cmake -E make_directory bgcc bclang CC=clang CXX=clang++ cmake -E chdir bclang cmake -DNO_STL=ON -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF .. cmake --build bclang if [ $? -eq 0 ]; then PassedCompilation else FailedCompilation exit $? fi SetConfigurationName "No STL - Force C++03" compiler=$clang_compiler PrintHeader rm -rdf bgcc rm -rdf bclang cmake -E make_directory bgcc bclang CC=clang CXX=clang++ cmake -E chdir bclang cmake -DNO_STL=ON -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=ON .. cmake --build bclang if [ $? -eq 0 ]; then PassedCompilation else FailedCompilation exit $? fi #SetConfigurationName "No STL - User defined traits" #compiler=$clang_compiler #PrintHeader #rm -rdf bgcc #rm -rdf bclang #cmake -E make_directory bgcc bclang #CC=clang CXX=clang++ cmake -E chdir bclang cmake -DNO_STL=ON -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=ON -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF .. #cmake --build bclang #if [ $? -eq 0 ]; then # PassedCompilation #else # FailedCompilation # exit $? #fi SetConfigurationName "STL - Built-in traits" compiler=$clang_compiler PrintHeader rm -rdf bgcc rm -rdf bclang cmake -E make_directory bgcc bclang CC=clang CXX=clang++ cmake -E chdir bgcc cmake -DNO_STL=OFF -DETL_USE_TYPE_TRAITS_BUILTINS=ON -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF .. cmake --build bgcc if [ $? -eq 0 ]; then PassedCompilation else FailedCompilation exit $? fi SetConfigurationName "No STL - Built-in traits" compiler=$clang_compiler PrintHeader rm -rdf bgcc rm -rdf bclang cmake -E make_directory bgcc bclang CC=clang CXX=clang++ cmake -E chdir bgcc cmake -DNO_STL=ON -DETL_USE_TYPE_TRAITS_BUILTINS=ON -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF .. cmake --build bgcc if [ $? -eq 0 ]; then PassedCompilation else FailedCompilation exit $? fi ############################################################################### cd ../c++20 || exit 1 SetCxxStandard "20" SetConfigurationName "STL" compiler=$gcc_compiler PrintHeader rm -rdf bgcc rm -rdf bclang cmake -E make_directory bgcc bclang CC=gcc CXX=g++ cmake -E chdir bgcc cmake -DNO_STL=OFF -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF .. cmake --build bgcc if [ $? -eq 0 ]; then PassedCompilation else FailedCompilation exit $? fi SetConfigurationName "STL - Force C++03" compiler=$gcc_compiler PrintHeader rm -rdf bgcc rm -rdf bclang cmake -E make_directory bgcc bclang CC=gcc CXX=g++ cmake -E chdir bgcc cmake -DNO_STL=OFF -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=ON .. cmake --build bgcc if [ $? -eq 0 ]; then PassedCompilation else FailedCompilation exit $? fi SetConfigurationName "No STL" compiler=$gcc_compiler PrintHeader rm -rdf bgcc rm -rdf bclang cmake -E make_directory bgcc bclang CC=gcc CXX=g++ cmake -E chdir bgcc cmake -DNO_STL=ON -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF .. cmake --build bgcc if [ $? -eq 0 ]; then PassedCompilation else FailedCompilation exit $? fi SetConfigurationName "No STL - Force C++03" compiler=$gcc_compiler PrintHeader rm -rdf bgcc rm -rdf bclang cmake -E make_directory bgcc bclang CC=gcc CXX=g++ cmake -E chdir bgcc cmake -DNO_STL=ON -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=ON .. cmake --build bgcc if [ $? -eq 0 ]; then PassedCompilation else FailedCompilation exit $? fi #SetConfigurationName "No STL - User defined traits" #compiler=$gcc_compiler #PrintHeader #rm -rdf bgcc #rm -rdf bclang #cmake -E make_directory bgcc bclang #CC=gcc CXX=g++ cmake -E chdir bgcc cmake -DNO_STL=ON -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=ON -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF .. #cmake --build bgcc #if [ $? -eq 0 ]; then # PassedCompilation #else # FailedCompilation # exit $? #fi SetConfigurationName "STL - Built-in traits" compiler=$gcc_compiler PrintHeader rm -rdf bgcc rm -rdf bclang cmake -E make_directory bgcc bclang CC=gcc CXX=g++ cmake -E chdir bgcc cmake -DNO_STL=OFF -DETL_USE_TYPE_TRAITS_BUILTINS=ON -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF .. cmake --build bgcc if [ $? -eq 0 ]; then PassedCompilation else FailedCompilation exit $? fi SetConfigurationName "No STL - Built-in traits" compiler=$gcc_compiler PrintHeader rm -rdf bgcc rm -rdf bclang cmake -E make_directory bgcc bclang CC=gcc CXX=g++ cmake -E chdir bgcc cmake -DNO_STL=ON -DETL_USE_TYPE_TRAITS_BUILTINS=ON -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF .. cmake --build bgcc if [ $? -eq 0 ]; then PassedCompilation else FailedCompilation exit $? fi SetConfigurationName "STL" compiler=$clang_compiler PrintHeader rm -rdf bgcc rm -rdf bclang cmake -E make_directory bgcc bclang CC=clang CXX=clang++ cmake -E chdir bclang cmake -DNO_STL=OFF -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF .. cmake --build bclang if [ $? -eq 0 ]; then PassedCompilation else FailedCompilation exit $? fi SetConfigurationName "STL - Force C++03" compiler=$clang_compiler PrintHeader rm -rdf bgcc rm -rdf bclang cmake -E make_directory bgcc bclang CC=clang CXX=clang++ cmake -E chdir bclang cmake -DNO_STL=OFF -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=ON .. cmake --build bclang if [ $? -eq 0 ]; then PassedCompilation else FailedCompilation exit $? fi SetConfigurationName "No STL" compiler=$clang_compiler PrintHeader rm -rdf bgcc rm -rdf bclang cmake -E make_directory bgcc bclang CC=clang CXX=clang++ cmake -E chdir bclang cmake -DNO_STL=ON -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF .. cmake --build bclang if [ $? -eq 0 ]; then PassedCompilation else FailedCompilation exit $? fi SetConfigurationName "No STL - Force C++03" compiler=$clang_compiler PrintHeader rm -rdf bgcc rm -rdf bclang cmake -E make_directory bgcc bclang CC=clang CXX=clang++ cmake -E chdir bclang cmake -DNO_STL=ON -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=ON .. cmake --build bclang if [ $? -eq 0 ]; then PassedCompilation else FailedCompilation exit $? fi #SetConfigurationName "No STL - User defined traits" #compiler=$clang_compiler #PrintHeader #rm -rdf bgcc #rm -rdf bclang #cmake -E make_directory bgcc bclang #CC=clang CXX=clang++ cmake -E chdir bclang cmake -DNO_STL=ON -DETL_USE_TYPE_TRAITS_BUILTINS=OFF -DETL_USER_DEFINED_TYPE_TRAITS=ON -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF .. #cmake --build bclang #if [ $? -eq 0 ]; then # PassedCompilation #else # FailedCompilation # exit $? #fi SetConfigurationName "STL - Built-in traits" compiler=$clang_compiler PrintHeader rm -rdf bgcc rm -rdf bclang cmake -E make_directory bgcc bclang CC=clang CXX=clang++ cmake -E chdir bgcc cmake -DNO_STL=OFF -DETL_USE_TYPE_TRAITS_BUILTINS=ON -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF .. cmake --build bgcc if [ $? -eq 0 ]; then PassedCompilation else FailedCompilation exit $? fi SetConfigurationName "No STL - Built-in traits" compiler=$clang_compiler PrintHeader rm -rdf bgcc rm -rdf bclang cmake -E make_directory bgcc bclang CC=clang CXX=clang++ cmake -E chdir bgcc cmake -DNO_STL=ON -DETL_USE_TYPE_TRAITS_BUILTINS=ON -DETL_USER_DEFINED_TYPE_TRAITS=OFF -DETL_FORCE_TEST_CPP03_IMPLEMENTATION=OFF .. cmake --build bgcc if [ $? -eq 0 ]; then PassedCompilation else FailedCompilation exit $? fi ChecksCompleted