/****************************************************************************** The MIT License(MIT) Embedded Template Library. https://github.com/ETLCPP/etl https://www.etlcpp.com Copyright(c) 2022 John Wellbelove Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files(the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and / or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions : The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ******************************************************************************/ #include "unit_test_framework.h" #include "etl/callback_timer_interrupt.h" #include "etl/delegate.h" #include namespace { uint64_t ticks = 0ULL; //*************************************************************************** struct ScopedGuard { ScopedGuard() { ++guard_count; } ~ScopedGuard() { --guard_count; } static int guard_count; }; int ScopedGuard::guard_count = 0; //*************************************************************************** struct TimerLogEntry { etl::timer::id::type id; uint64_t time_called; }; //*************************************************************************** // Class callback via etl::delegate //*************************************************************************** class Object { public: Object() : p_controller(nullptr) { } void callback() { tick_list.push_back(ticks); } void callback2() { tick_list.push_back(ticks); p_controller->start(2); p_controller->start(1); } void set_controller(etl::callback_timer_interrupt<3, ScopedGuard>& controller) { p_controller = &controller; } std::vector tick_list; etl::callback_timer_interrupt<3, ScopedGuard>* p_controller; }; using callback_type = etl::icallback_timer_interrupt::callback_type; Object object; callback_type member_callback = callback_type::create(); callback_type member_callback2 = callback_type::create(); //*************************************************************************** // Free function callback via etl::function //*************************************************************************** std::vector free_tick_list1; void free_callback1() { free_tick_list1.push_back(ticks); } callback_type free_function_callback = callback_type::create(); //*************************************************************************** // Free function callback via function pointer //*************************************************************************** std::vector free_tick_list2; void free_callback2() { free_tick_list2.push_back(ticks); } callback_type free_function_callback2 = callback_type::create(); SUITE(test_callback_timer_interrupt) { //************************************************************************* TEST(callback_timer_interrupt_too_many_timers) { etl::callback_timer_interrupt<2, ScopedGuard> timer_controller; etl::timer::id::type id1 = timer_controller.register_timer(member_callback, 37, etl::timer::mode::Single_Shot); etl::timer::id::type id2 = timer_controller.register_timer(free_function_callback, 23, etl::timer::mode::Single_Shot); etl::timer::id::type id3 = timer_controller.register_timer(free_function_callback2, 11, etl::timer::mode::Single_Shot); CHECK(id1 != etl::timer::id::NO_TIMER); CHECK(id2 != etl::timer::id::NO_TIMER); CHECK(id3 == etl::timer::id::NO_TIMER); timer_controller.clear(); id3 = timer_controller.register_timer(free_function_callback2, 11, etl::timer::mode::Single_Shot); CHECK(id3 != etl::timer::id::NO_TIMER); CHECK_EQUAL(0U, ScopedGuard::guard_count); } //************************************************************************* TEST(callback_timer_interrupt_one_shot) { etl::callback_timer_interrupt<4, ScopedGuard> timer_controller; etl::timer::id::type id1 = timer_controller.register_timer(member_callback, 37, etl::timer::mode::Single_Shot); etl::timer::id::type id2 = timer_controller.register_timer(free_function_callback, 23, etl::timer::mode::Single_Shot); etl::timer::id::type id3 = timer_controller.register_timer(free_function_callback2, 11, etl::timer::mode::Single_Shot); object.tick_list.clear(); free_tick_list1.clear(); free_tick_list2.clear(); timer_controller.start(id1); timer_controller.start(id3); timer_controller.start(id2); timer_controller.enable(true); ticks = 0; const uint32_t step = 1UL; while (ticks <= 100U) { ticks += step; timer_controller.tick(step); } std::vector compare1 = { 37 }; std::vector compare2 = { 23 }; std::vector compare3 = { 11 }; CHECK(object.tick_list.size() != 0); CHECK(free_tick_list1.size() != 0); CHECK(free_tick_list2.size() != 0); CHECK_ARRAY_EQUAL(compare1.data(), object.tick_list.data(), compare1.size()); CHECK_ARRAY_EQUAL(compare2.data(), free_tick_list1.data(), compare2.size()); CHECK_ARRAY_EQUAL(compare3.data(), free_tick_list2.data(), compare3.size()); CHECK_EQUAL(0U, ScopedGuard::guard_count); } //************************************************************************* TEST(message_timer_one_shot_after_timeout) { etl::callback_timer_interrupt<1, ScopedGuard> timer_controller; etl::timer::id::type id1 = timer_controller.register_timer(member_callback, 37, etl::timer::mode::Single_Shot); object.tick_list.clear(); timer_controller.start(id1); timer_controller.enable(true); ticks = 0; const uint32_t step = 1U; while (ticks <= 100U) { ticks += step; timer_controller.tick(step); } // Timer should have timed out. CHECK(timer_controller.set_period(id1, 50)); timer_controller.start(id1); object.tick_list.clear(); ticks = 0; while (ticks <= 100U) { ticks += step; timer_controller.tick(step); } // Timer should have timed out. CHECK_EQUAL(50U, *object.tick_list.data()); CHECK(timer_controller.unregister_timer(id1)); CHECK(!timer_controller.unregister_timer(id1)); CHECK(!timer_controller.start(id1)); CHECK(!timer_controller.stop(id1)); CHECK_EQUAL(0U, ScopedGuard::guard_count); } //************************************************************************* TEST(callback_timer_interrupt_repeating) { etl::callback_timer_interrupt<3, ScopedGuard> timer_controller; etl::timer::id::type id1 = timer_controller.register_timer(member_callback, 37, etl::timer::mode::Repeating); etl::timer::id::type id2 = timer_controller.register_timer(free_function_callback, 23, etl::timer::mode::Repeating); etl::timer::id::type id3 = timer_controller.register_timer(free_function_callback2, 11, etl::timer::mode::Repeating); object.tick_list.clear(); free_tick_list1.clear(); free_tick_list2.clear(); timer_controller.start(id1); timer_controller.start(id3); timer_controller.start(id2); timer_controller.enable(true); ticks = 0; const uint32_t step = 1U; while (ticks <= 100U) { ticks += step; timer_controller.tick(step); } std::vector compare1 = { 37, 74 }; std::vector compare2 = { 23, 46, 69, 92 }; std::vector compare3 = { 11, 22, 33, 44, 55, 66, 77, 88, 99 }; CHECK(object.tick_list.size() != 0); CHECK(free_tick_list1.size() != 0); CHECK(free_tick_list2.size() != 0); CHECK_ARRAY_EQUAL(compare1.data(), object.tick_list.data(), compare1.size()); CHECK_ARRAY_EQUAL(compare2.data(), free_tick_list1.data(), compare2.size()); CHECK_ARRAY_EQUAL(compare3.data(), free_tick_list2.data(), compare3.size()); CHECK_EQUAL(0U, ScopedGuard::guard_count); } //************************************************************************* TEST(callback_timer_interrupt_repeating_bigger_step) { etl::callback_timer_interrupt<3, ScopedGuard> timer_controller; etl::timer::id::type id1 = timer_controller.register_timer(member_callback, 37, etl::timer::mode::Repeating); etl::timer::id::type id2 = timer_controller.register_timer(free_function_callback, 23, etl::timer::mode::Repeating); etl::timer::id::type id3 = timer_controller.register_timer(free_function_callback2, 11, etl::timer::mode::Repeating); object.tick_list.clear(); free_tick_list1.clear(); free_tick_list2.clear(); timer_controller.start(id1); timer_controller.start(id3); timer_controller.start(id2); CHECK(!timer_controller.is_running()); timer_controller.enable(true); CHECK(timer_controller.is_running()); ticks = 0; const uint32_t step = 5U; while (ticks <= 100U) { ticks += step; timer_controller.tick(step); } std::vector compare1 = { 40, 75 }; std::vector compare2 = { 25, 50, 70, 95 }; std::vector compare3 = { 15, 25, 35, 45, 55, 70, 80, 90, 100 }; CHECK(object.tick_list.size() != 0); CHECK(free_tick_list1.size() != 0); CHECK(free_tick_list2.size() != 0); CHECK_ARRAY_EQUAL(compare1.data(), object.tick_list.data(), compare1.size()); CHECK_ARRAY_EQUAL(compare2.data(), free_tick_list1.data(), compare2.size()); CHECK_ARRAY_EQUAL(compare3.data(), free_tick_list2.data(), compare3.size()); CHECK_EQUAL(0U, ScopedGuard::guard_count); } //************************************************************************* TEST(callback_timer_interrupt_repeating_stop_start) { etl::callback_timer_interrupt<3, ScopedGuard> timer_controller; etl::timer::id::type id1 = timer_controller.register_timer(member_callback, 37, etl::timer::mode::Repeating); etl::timer::id::type id2 = timer_controller.register_timer(free_function_callback, 23, etl::timer::mode::Repeating); etl::timer::id::type id3 = timer_controller.register_timer(free_function_callback2, 11, etl::timer::mode::Repeating); object.tick_list.clear(); free_tick_list1.clear(); free_tick_list2.clear(); timer_controller.start(id3); timer_controller.start(id2); timer_controller.enable(true); ticks = 0; const uint32_t step = 1U; while (ticks <= 100U) { if (ticks == 40) { timer_controller.start(id1); timer_controller.stop(id2); } if (ticks == 80) { timer_controller.stop(id1); timer_controller.start(id2); } ticks += step; timer_controller.tick(step); } std::vector compare1 = { 77 }; std::vector compare2 = { 23 }; std::vector compare3 = { 11, 22, 33, 44, 55, 66, 77, 88, 99 }; CHECK(object.tick_list.size() != 0); CHECK(free_tick_list1.size() != 0); CHECK(free_tick_list2.size() != 0); CHECK_ARRAY_EQUAL(compare1.data(), object.tick_list.data(), compare1.size()); CHECK_ARRAY_EQUAL(compare2.data(), free_tick_list1.data(), compare2.size()); CHECK_ARRAY_EQUAL(compare3.data(), free_tick_list2.data(), compare3.size()); CHECK_EQUAL(0U, ScopedGuard::guard_count); } //************************************************************************* TEST(callback_timer_interrupt_timer_starts_timer_small_step) { etl::callback_timer_interrupt<3, ScopedGuard> timer_controller; etl::timer::id::type id1 = timer_controller.register_timer(member_callback2, 100, etl::timer::mode::Single_Shot); etl::timer::id::type id2 = timer_controller.register_timer(member_callback, 10, etl::timer::mode::Single_Shot); etl::timer::id::type id3 = timer_controller.register_timer(member_callback, 22, etl::timer::mode::Single_Shot); (void)id2; (void)id3; object.set_controller(timer_controller); object.tick_list.clear(); timer_controller.start(id1); timer_controller.enable(true); ticks = 0; const uint32_t step = 1U; while (ticks <= 200U) { ticks += step; timer_controller.tick(step); } std::vector compare1 = { 100, 110, 122 }; CHECK(object.tick_list.size() != 0); CHECK_ARRAY_EQUAL(compare1.data(), object.tick_list.data(), compare1.size()); CHECK_EQUAL(0U, ScopedGuard::guard_count); } //************************************************************************* TEST(callback_timer_interrupt_timer_starts_timer_big_step) { etl::callback_timer_interrupt<3, ScopedGuard> timer_controller; etl::timer::id::type id1 = timer_controller.register_timer(member_callback2, 100, etl::timer::mode::Single_Shot); etl::timer::id::type id2 = timer_controller.register_timer(member_callback, 10, etl::timer::mode::Single_Shot); etl::timer::id::type id3 = timer_controller.register_timer(member_callback, 22, etl::timer::mode::Single_Shot); (void)id2; (void)id3; object.set_controller(timer_controller); object.tick_list.clear(); timer_controller.start(id1); timer_controller.enable(true); ticks = 0; const uint32_t step = 3; while (ticks <= 200U) { ticks += step; timer_controller.tick(step); } std::vector compare1 = { 102, 111, 123 }; CHECK(object.tick_list.size() != 0); CHECK_ARRAY_EQUAL(compare1.data(), object.tick_list.data(), compare1.size()); CHECK_EQUAL(0U, ScopedGuard::guard_count); } //************************************************************************* TEST(callback_timer_interrupt_repeating_register_unregister) { etl::callback_timer_interrupt<3, ScopedGuard> timer_controller; etl::timer::id::type id1; etl::timer::id::type id2 = timer_controller.register_timer(free_function_callback, 23, etl::timer::mode::Repeating); etl::timer::id::type id3 = timer_controller.register_timer(free_function_callback2, 11, etl::timer::mode::Repeating); object.tick_list.clear(); free_tick_list1.clear(); free_tick_list2.clear(); timer_controller.start(id3); timer_controller.start(id2); timer_controller.enable(true); ticks = 0; const uint32_t step = 1U; while (ticks <= 100U) { if (ticks == 40) { timer_controller.unregister_timer(id2); id1 = timer_controller.register_timer(member_callback, 37, etl::timer::mode::Repeating); timer_controller.start(id1); } ticks += step; timer_controller.tick(step); } std::vector compare1 = { 77 }; std::vector compare2 = { 23 }; std::vector compare3 = { 11, 22, 33, 44, 55, 66, 77, 88, 99 }; CHECK(object.tick_list.size() != 0); CHECK(free_tick_list1.size() != 0); CHECK(free_tick_list2.size() != 0); CHECK_ARRAY_EQUAL(compare1.data(), object.tick_list.data(), compare1.size()); CHECK_ARRAY_EQUAL(compare2.data(), free_tick_list1.data(), compare2.size()); CHECK_ARRAY_EQUAL(compare3.data(), free_tick_list2.data(), compare3.size()); CHECK_EQUAL(0U, ScopedGuard::guard_count); } //************************************************************************* TEST(callback_timer_interrupt_repeating_clear) { etl::callback_timer_interrupt<3, ScopedGuard> timer_controller; etl::timer::id::type id1 = timer_controller.register_timer(member_callback, 37, etl::timer::mode::Repeating); etl::timer::id::type id2 = timer_controller.register_timer(free_function_callback, 23, etl::timer::mode::Repeating); etl::timer::id::type id3 = timer_controller.register_timer(free_function_callback2, 11, etl::timer::mode::Repeating); object.tick_list.clear(); free_tick_list1.clear(); free_tick_list2.clear(); timer_controller.start(id1); timer_controller.start(id3); timer_controller.start(id2); timer_controller.enable(true); ticks = 0; const uint32_t step = 1U; while (ticks <= 100U) { ticks += step; if (ticks == 40) { timer_controller.clear(); } timer_controller.tick(step); } std::vector compare1 = { 37 }; std::vector compare2 = { 23 }; std::vector compare3 = { 11, 22, 33 }; CHECK(object.tick_list.size() != 0); CHECK(free_tick_list1.size() != 0); CHECK(free_tick_list2.size() != 0); CHECK_ARRAY_EQUAL(compare1.data(), object.tick_list.data(), compare1.size()); CHECK_ARRAY_EQUAL(compare2.data(), free_tick_list1.data(), compare2.size()); CHECK_ARRAY_EQUAL(compare3.data(), free_tick_list2.data(), compare3.size()); CHECK_EQUAL(0U, ScopedGuard::guard_count); } //************************************************************************* TEST(callback_timer_interrupt_delayed_immediate) { etl::callback_timer_interrupt<3, ScopedGuard> timer_controller; etl::timer::id::type id1 = timer_controller.register_timer(member_callback, 37, etl::timer::mode::Repeating); etl::timer::id::type id2 = timer_controller.register_timer(free_function_callback, 23, etl::timer::mode::Repeating); etl::timer::id::type id3 = timer_controller.register_timer(free_function_callback2, 11, etl::timer::mode::Repeating); object.tick_list.clear(); free_tick_list1.clear(); free_tick_list2.clear(); timer_controller.enable(true); ticks = 5; timer_controller.tick(uint32_t(ticks)); timer_controller.start(id1, etl::timer::start::Immediate); timer_controller.start(id2, etl::timer::start::Immediate); timer_controller.start(id3, etl::timer::start::Delayed); const uint32_t step = 1U; while (ticks <= 100U) { ticks += step; timer_controller.tick(step); } std::vector compare1 = { 6, 42, 79 }; std::vector compare2 = { 6, 28, 51, 74, 97 }; std::vector compare3 = { 16, 27, 38, 49, 60, 71, 82, 93 }; CHECK(object.tick_list.size() != 0); CHECK(free_tick_list1.size() != 0); CHECK(free_tick_list2.size() != 0); CHECK_ARRAY_EQUAL(compare1.data(), object.tick_list.data(), compare1.size()); CHECK_ARRAY_EQUAL(compare2.data(), free_tick_list1.data(), compare2.size()); CHECK_ARRAY_EQUAL(compare3.data(), free_tick_list2.data(), compare3.size()); CHECK_EQUAL(0U, ScopedGuard::guard_count); } //************************************************************************* TEST(callback_timer_interrupt_one_shot_big_step_short_delay_insert) { etl::callback_timer_interrupt<3, ScopedGuard> timer_controller; etl::timer::id::type id1 = timer_controller.register_timer(free_function_callback, 15, etl::timer::mode::Single_Shot); etl::timer::id::type id2 = timer_controller.register_timer(free_function_callback2, 5, etl::timer::mode::Repeating); free_tick_list1.clear(); free_tick_list2.clear(); timer_controller.start(id1); timer_controller.start(id2); timer_controller.enable(true); ticks = 0; const uint32_t step = 11U; ticks += step; timer_controller.tick(step); ticks += step; timer_controller.tick(step); std::vector compare1 = { 22 }; std::vector compare2 = { 11, 11, 22, 22 }; CHECK(free_tick_list1.size() != 0); CHECK(free_tick_list2.size() != 0); CHECK_ARRAY_EQUAL(compare1.data(), free_tick_list1.data(), compare1.size()); CHECK_ARRAY_EQUAL(compare2.data(), free_tick_list2.data(), compare2.size()); CHECK_EQUAL(0U, ScopedGuard::guard_count); } //************************************************************************* TEST(callback_timer_interrupt_one_shot_empty_list_huge_tick_before_insert) { etl::callback_timer_interrupt<3, ScopedGuard> timer_controller; etl::timer::id::type id1 = timer_controller.register_timer(free_function_callback, 5, etl::timer::mode::Single_Shot); free_tick_list1.clear(); timer_controller.start(id1); timer_controller.enable(true); ticks = 0; const uint32_t step = 5U; for (uint32_t i = 0U; i < step; ++i) { ++ticks; timer_controller.tick(1); } // Huge tick count. timer_controller.tick(UINT32_MAX - step + 1); timer_controller.start(id1); for (uint32_t i = 0U; i < step; ++i) { ++ticks; timer_controller.tick(1); } std::vector compare1 = { 5, 10 }; CHECK(free_tick_list1.size() != 0); CHECK_ARRAY_EQUAL(compare1.data(), free_tick_list1.data(), compare1.size()); CHECK_EQUAL(0U, ScopedGuard::guard_count); } //************************************************************************* TEST(message_timer_time_to_next) { etl::callback_timer_interrupt<3, ScopedGuard> timer_controller; etl::timer::id::type id1 = timer_controller.register_timer(member_callback, 37, etl::timer::mode::Repeating); etl::timer::id::type id2 = timer_controller.register_timer(free_function_callback, 23, etl::timer::mode::Repeating); etl::timer::id::type id3 = timer_controller.register_timer(free_function_callback2, 11, etl::timer::mode::Repeating); timer_controller.start(id1); timer_controller.start(id3); timer_controller.start(id2); timer_controller.enable(true); CHECK_EQUAL(11, timer_controller.time_to_next()); timer_controller.tick(7); CHECK_EQUAL(4, timer_controller.time_to_next()); timer_controller.tick(7); CHECK_EQUAL(8, timer_controller.time_to_next()); timer_controller.tick(7); CHECK_EQUAL(1, timer_controller.time_to_next()); timer_controller.tick(7); CHECK_EQUAL(5, timer_controller.time_to_next()); timer_controller.tick(7); CHECK_EQUAL(2, timer_controller.time_to_next()); timer_controller.tick(7); CHECK_EQUAL(2, timer_controller.time_to_next()); timer_controller.tick(7); CHECK_EQUAL(6, timer_controller.time_to_next()); timer_controller.tick(7); CHECK_EQUAL(10, timer_controller.time_to_next()); timer_controller.tick(7); CHECK_EQUAL(3, timer_controller.time_to_next()); timer_controller.tick(7); CHECK_EQUAL(4, timer_controller.time_to_next()); } //************************************************************************* TEST(message_timer_time_to_next_with_has_active_timer) { etl::callback_timer_interrupt<3, ScopedGuard> timer_controller; etl::timer::id::type id1 = timer_controller.register_timer(member_callback, 37, etl::timer::mode::Single_Shot); etl::timer::id::type id2 = timer_controller.register_timer(free_function_callback, 23, etl::timer::mode::Single_Shot); etl::timer::id::type id3 = timer_controller.register_timer(free_function_callback2, 11, etl::timer::mode::Single_Shot); timer_controller.start(id1); timer_controller.start(id3); timer_controller.start(id2); timer_controller.enable(true); timer_controller.tick(11); CHECK_EQUAL(12, timer_controller.time_to_next()); CHECK_TRUE(timer_controller.has_active_timer()); timer_controller.tick(23); CHECK_EQUAL(3, timer_controller.time_to_next()); CHECK_TRUE(timer_controller.has_active_timer()); timer_controller.tick(2); CHECK_EQUAL(1, timer_controller.time_to_next()); CHECK_TRUE(timer_controller.has_active_timer()); timer_controller.tick(1); CHECK_EQUAL(static_cast(etl::timer::interval::No_Active_Interval), timer_controller.time_to_next()); CHECK_FALSE(timer_controller.has_active_timer()); } //************************************************************************* TEST(callback_timer_is_active) { etl::callback_timer_interrupt<3, ScopedGuard> timer_controller; etl::timer::id::type id1 = timer_controller.register_timer(member_callback, 37, etl::timer::mode::Single_Shot); etl::timer::id::type id2 = timer_controller.register_timer(free_function_callback, 23, etl::timer::mode::Single_Shot); etl::timer::id::type id3 = timer_controller.register_timer(free_function_callback2, 11, etl::timer::mode::Single_Shot); timer_controller.start(id1); timer_controller.start(id3); timer_controller.start(id2); timer_controller.enable(true); CHECK_TRUE(timer_controller.is_active(id1)); CHECK_TRUE(timer_controller.is_active(id2)); CHECK_TRUE(timer_controller.is_active(id3)); timer_controller.tick(11); CHECK_TRUE(timer_controller.is_active(id1)); CHECK_TRUE(timer_controller.is_active(id2)); CHECK_FALSE(timer_controller.is_active(id3)); timer_controller.tick(23 - 11); CHECK_TRUE(timer_controller.is_active(id1)); CHECK_FALSE(timer_controller.is_active(id2)); CHECK_FALSE(timer_controller.is_active(id3)); timer_controller.tick(37 - 23); CHECK_FALSE(timer_controller.is_active(id1)); CHECK_FALSE(timer_controller.is_active(id2)); CHECK_FALSE(timer_controller.is_active(id3)); } //************************************************************************* class test_object { public: void call() { ++called; } size_t called = 0UL; }; TEST(callback_timer_interrupt_call_etl_delegate) { test_object test_obj; callback_type delegate_callback = callback_type::create(test_obj); etl::callback_timer_interrupt<1, ScopedGuard> timer_controller; timer_controller.enable(true); etl::timer::id::type id = timer_controller.register_timer(delegate_callback, 5, etl::timer::mode::Single_Shot); timer_controller.start(id); timer_controller.tick(4); CHECK(test_obj.called == 0); timer_controller.tick(2); CHECK(test_obj.called == 1); CHECK_EQUAL(0U, ScopedGuard::guard_count); } //************************************************************************* TEST(callback_timer_interrupt_log_timer_calls) { std::vector timer_log; etl::callback_timer_interrupt<4, ScopedGuard> timer_controller; size_t timer_count = 0U; // Create the callbacks. static auto dc0 = [&]() { timer_log.push_back(TimerLogEntry{ 0, timer_count }); }; static auto dc1 = [&]() { timer_log.push_back(TimerLogEntry{ 1, timer_count }); }; static auto dc2 = [&]() { timer_log.push_back(TimerLogEntry{ 2, timer_count }); }; static auto dc3 = [&]() { timer_log.push_back(TimerLogEntry{ 3, timer_count }); }; callback_type delegate_callback0(dc0); callback_type delegate_callback1(dc1); callback_type delegate_callback2(dc2); callback_type delegate_callback3(dc3); timer_log.clear(); timer_controller.enable(true); constexpr uint32_t T0 = 2U; constexpr uint32_t T1 = 3U; constexpr uint32_t T2 = 4U; constexpr uint32_t T3 = 5U; // Register the timers. etl::timer::id::type id0 = timer_controller.register_timer(delegate_callback0, T0, etl::timer::mode::Repeating); etl::timer::id::type id1 = timer_controller.register_timer(delegate_callback1, T1, etl::timer::mode::Single_Shot); etl::timer::id::type id2 = timer_controller.register_timer(delegate_callback2, T2, etl::timer::mode::Repeating); etl::timer::id::type id3 = timer_controller.register_timer(delegate_callback3, T3, etl::timer::mode::Repeating); // Start the repeating timers. timer_controller.start(id0); timer_controller.start(id1); timer_controller.start(id2); timer_controller.start(id3); // Run the timer. for (int i = 1; i < 50; ++i) { ++timer_count; timer_controller.tick(1); } // Check the results log. for (auto& t : timer_log) { switch (t.id) { case 0: { CHECK_EQUAL(0, t.time_called % 2); break; } case 1: { CHECK_EQUAL(0, (t.time_called % 5) % 3); break; } case 2: { CHECK_EQUAL(0, t.time_called % 4); break; } case 3: { CHECK_EQUAL(0, t.time_called % 5); break; } default: { CHECK(false); break; } } } // Check the CHECK_EQUAL(0U, ScopedGuard::guard_count); } }; }