#include #include #include #include const uint32_t SemaphoreIF::POLLING = 0; const uint32_t SemaphoreIF::BLOCKING = 0xffffffff; SemaphoreFactory* SemaphoreFactory::factoryInstance = nullptr; SemaphoreFactory::SemaphoreFactory() { } SemaphoreFactory::~SemaphoreFactory() { delete factoryInstance; } SemaphoreFactory* SemaphoreFactory::instance() { if (factoryInstance == nullptr){ factoryInstance = new SemaphoreFactory(); } return SemaphoreFactory::factoryInstance; } SemaphoreIF* SemaphoreFactory::createBinarySemaphore(uint32_t arguments) { return new BinarySemaphore(); } SemaphoreIF* SemaphoreFactory::createCountingSemaphore(const uint8_t maxCount, uint8_t initCount, uint32_t arguments) { return new CountingSemaphore(maxCount, initCount); } void SemaphoreFactory::deleteSemaphore(SemaphoreIF* semaphore) { delete semaphore; }