135 lines
3.1 KiB
C++
135 lines
3.1 KiB
C++
#include "PowerSwitcher.h"
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#include "../objectmanager/ObjectManagerIF.h"
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#include "../serviceinterface/ServiceInterfaceStream.h"
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PowerSwitcher::PowerSwitcher(uint8_t setSwitch1, uint8_t setSwitch2,
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PowerSwitcher::State_t setStartState):
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state(setStartState), firstSwitch(setSwitch1),
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secondSwitch(setSwitch2) {
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}
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ReturnValue_t PowerSwitcher::initialize(object_id_t powerSwitchId) {
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power = objectManager->get<PowerSwitchIF>(powerSwitchId);
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if (power == nullptr) {
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return HasReturnvaluesIF::RETURN_FAILED;
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}
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return HasReturnvaluesIF::RETURN_OK;
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}
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ReturnValue_t PowerSwitcher::getStateOfSwitches() {
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SwitchReturn_t result = howManySwitches();
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switch (result) {
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case ONE_SWITCH:
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return power->getSwitchState(firstSwitch);
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case TWO_SWITCHES:
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ReturnValue_t firstSwitchState = power->getSwitchState(firstSwitch);
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ReturnValue_t secondSwitchState = power->getSwitchState(firstSwitch);
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if ((firstSwitchState == PowerSwitchIF::SWITCH_ON)
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&& (secondSwitchState == PowerSwitchIF::SWITCH_ON)) {
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return PowerSwitchIF::SWITCH_ON;
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}
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else if ((firstSwitchState == PowerSwitchIF::SWITCH_OFF)
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&& (secondSwitchState == PowerSwitchIF::SWITCH_OFF)) {
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return PowerSwitchIF::SWITCH_OFF;
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}
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else {
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return HasReturnvaluesIF::RETURN_FAILED;
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}
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default:
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return HasReturnvaluesIF::RETURN_FAILED;
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}
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}
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void PowerSwitcher::commandSwitches(ReturnValue_t onOff) {
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SwitchReturn_t result = howManySwitches();
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switch (result) {
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case TWO_SWITCHES:
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power->sendSwitchCommand(secondSwitch, onOff);
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/* NO BREAK falls through*/
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case ONE_SWITCH:
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power->sendSwitchCommand(firstSwitch, onOff);
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break;
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}
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return;
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}
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void PowerSwitcher::turnOn() {
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commandSwitches(PowerSwitchIF::SWITCH_ON);
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state = WAIT_ON;
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}
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void PowerSwitcher::turnOff() {
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commandSwitches(PowerSwitchIF::SWITCH_OFF);
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state = WAIT_OFF;
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}
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PowerSwitcher::SwitchReturn_t PowerSwitcher::howManySwitches() {
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if (secondSwitch == NO_SWITCH) {
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return ONE_SWITCH;
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} else {
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return TWO_SWITCHES;
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}
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}
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void PowerSwitcher::doStateMachine() {
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switch (state) {
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case SWITCH_IS_OFF:
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case SWITCH_IS_ON:
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//Do nothing.
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break;
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case WAIT_OFF:
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if (getStateOfSwitches() == PowerSwitchIF::SWITCH_OFF) {
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state = SWITCH_IS_OFF;
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}
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break;
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case WAIT_ON:
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if (getStateOfSwitches() == PowerSwitchIF::SWITCH_ON) {
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state = SWITCH_IS_ON;
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}
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break;
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default:
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//Should never happen.
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break;
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}
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}
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ReturnValue_t PowerSwitcher::checkSwitchState() {
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switch (state) {
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case WAIT_OFF:
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case WAIT_ON:
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return IN_POWER_TRANSITION;
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case SWITCH_IS_OFF:
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if (getStateOfSwitches() == PowerSwitchIF::SWITCH_OFF) {
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return RETURN_OK;
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} else {
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return SWITCH_STATE_MISMATCH;
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}
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case SWITCH_IS_ON:
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if (getStateOfSwitches() == PowerSwitchIF::SWITCH_ON) {
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return RETURN_OK;
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} else {
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return SWITCH_STATE_MISMATCH;
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}
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}
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return RETURN_FAILED;
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}
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PowerSwitcher::State_t PowerSwitcher::getState() {
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return state;
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}
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uint32_t PowerSwitcher::getSwitchDelay() {
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return power->getSwitchDelayMs();
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}
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uint8_t PowerSwitcher::getFirstSwitch() const {
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return firstSwitch;
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}
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uint8_t PowerSwitcher::getSecondSwitch() const {
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return secondSwitch;
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}
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