104 lines
2.4 KiB
C++
104 lines
2.4 KiB
C++
#ifndef FSFW_THERMAL_THERMALMODULE_H_
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#define FSFW_THERMAL_THERMALMODULE_H_
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#include "ThermalModuleIF.h"
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#include "tcsDefinitions.h"
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#include "RedundantHeater.h"
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//#include "../datapoolglob/GlobalDataSet.h"
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//#include "../datapoolglob/GlobalPoolVariable.h"
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#include "../datapoollocal/LocalPoolDataSetBase.h"
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#include "../datapoollocal/LocalPoolVariable.h"
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#include "../devicehandlers/HealthDevice.h"
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#include "../events/EventReportingProxyIF.h"
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#include <list>
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class PowerSwitchIF;
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/**
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* @brief Allows creation of different thermal control domains within a system.
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*/
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class ThermalModule: public ThermalModuleIF {
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friend class ThermalController;
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public:
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struct Parameters {
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float heaterOn;
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float hysteresis;
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};
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ThermalModule(gp_id_t moduleTemperaturePoolId, gp_id_t currentStatePoolId,
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gp_id_t targetStatePoolId, LocalPoolDataSetBase *dataSet,
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Parameters parameters, RedundantHeater::Parameters heaterParameters);
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ThermalModule(gp_id_t moduleTemperaturePoolId,
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LocalPoolDataSetBase *dataSet);
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virtual ~ThermalModule();
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void performOperation(uint8_t opCode);
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void performMode(Strategy strategy);
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float getTemperature();
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void registerSensor(AbstractTemperatureSensor *sensor);
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void registerComponent(ThermalComponentIF *component,
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ThermalComponentIF::Priority priority);
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ThermalComponentIF *findComponent(object_id_t objectId);
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void initialize(PowerSwitchIF* powerSwitch);
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void setHeating(bool on);
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virtual void setOutputInvalid();
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protected:
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enum Informee {
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ALL, SAFE, NONE
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};
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struct ComponentData {
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ThermalComponentIF *component;
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ThermalComponentIF::Priority priority;
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ThermalComponentIF::HeaterRequest request;
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};
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Strategy oldStrategy;
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float survivalTargetTemp = 0.0;
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float targetTemp = 0.0;
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bool heating = false;
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Parameters parameters;
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lp_var_t<float> moduleTemperature;
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//gp_float_t moduleTemperature;
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RedundantHeater *heater = nullptr;
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lp_var_t<int8_t> currentState;
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lp_var_t<int8_t> targetState;
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std::list<AbstractTemperatureSensor *> sensors;
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std::list<ComponentData> components;
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void calculateTemperature();
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ThermalComponentIF::HeaterRequest letComponentsPerformAndDeciceIfWeNeedToHeat(bool safeOnly);
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void informComponentsAboutHeaterState(bool heaterIsOn,
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Informee whomToInform);
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bool calculateModuleHeaterRequestAndSetModuleStatus(Strategy strategy);
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void updateTargetTemperatures(ThermalComponentIF *component, bool isSafe);
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};
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#endif /* FSFW_THERMAL_THERMALMODULE_H_ */
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