49 lines
1.6 KiB
C++
49 lines
1.6 KiB
C++
#ifndef SERIALIZEIF_H_
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#define SERIALIZEIF_H_
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#include <framework/returnvalues/HasReturnvaluesIF.h>
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/**
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* \defgroup serialize Serialization
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* Contains serialisation services.
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*/
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/**
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* An interface for alle classes which require translation of objects data into data streams and vice-versa.
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*
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* If the target architecture is little endian (ARM), any data types created might
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* have the wrong endiness if they are to be used for the FSFW.
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* there are three ways to retrieve data out of a buffer to be used in the FSFW to use regular aligned (big endian) data.
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* This can also be applied to uint32_t and uint64_t:
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*
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* 1. Use the @c AutoSerializeAdapter::deSerialize function with @c bigEndian = true
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* 2. Perform a bitshift operation
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* 3. @c memcpy can be used when data is little-endian. Otherwise, @c EndianSwapper has to be used.
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*
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* When serializing for downlink, the packets are generally serialized assuming big endian data format
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* like seen in TmPacketStored.cpp for example.
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*
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* \ingroup serialize
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*/
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class SerializeIF {
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public:
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static const uint8_t INTERFACE_ID = CLASS_ID::SERIALIZE_IF;
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static const ReturnValue_t BUFFER_TOO_SHORT = MAKE_RETURN_CODE(1);
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static const ReturnValue_t STREAM_TOO_SHORT = MAKE_RETURN_CODE(2);
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static const ReturnValue_t TOO_MANY_ELEMENTS = MAKE_RETURN_CODE(3);
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virtual ~SerializeIF() {
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}
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virtual ReturnValue_t serialize(uint8_t** buffer, uint32_t* size,
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const uint32_t max_size, bool bigEndian) const = 0;
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virtual uint32_t getSerializedSize() const = 0;
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virtual ReturnValue_t deSerialize(const uint8_t** buffer, int32_t* size,
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bool bigEndian) = 0;
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};
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#endif /* SERIALIZEIF_H_ */
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