Robin Mueller
c1d30aad13
A lot of smaller tweaks and smaller refactoring done in UDP TMTC bridge as well
62 lines
1.9 KiB
C++
62 lines
1.9 KiB
C++
#ifndef FSFW_OSAL_COMMON_UDPTCPOLLINGTASK_H_
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#define FSFW_OSAL_COMMON_UDPTCPOLLINGTASK_H_
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#include "UdpTmTcBridge.h"
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#include "../../objectmanager/SystemObject.h"
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#include "../../tasks/ExecutableObjectIF.h"
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#include "../../storagemanager/StorageManagerIF.h"
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#include <vector>
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/**
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* @brief This class can be used with the UdpTmTcBridge to implement a UDP server
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* for receiving and sending PUS TMTC.
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* @details
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* This task is exclusively used to poll telecommands from a given socket and transfer them
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* to the FSFW software bus. It used the blocking recvfrom call to do this.
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*/
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class UdpTcPollingTask:
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public TcpIpBase,
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public SystemObject,
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public ExecutableObjectIF {
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friend class TmTcWinUdpBridge;
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public:
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static constexpr size_t DEFAULT_MAX_RECV_SIZE = 1500;
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//! 0.5 default milliseconds timeout for now.
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static constexpr timeval DEFAULT_TIMEOUT = {0, 500};
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UdpTcPollingTask(object_id_t objectId, object_id_t tmtcUdpBridge,
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size_t maxRecvSize = 0, double timeoutSeconds = -1);
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virtual~ UdpTcPollingTask();
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/**
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* Turn on optional timeout for UDP polling. In the default mode,
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* the receive function will block until a packet is received.
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* @param timeoutSeconds
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*/
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void setTimeout(double timeoutSeconds);
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virtual ReturnValue_t performOperation(uint8_t opCode) override;
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virtual ReturnValue_t initialize() override;
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virtual ReturnValue_t initializeAfterTaskCreation() override;
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protected:
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StorageManagerIF* tcStore = nullptr;
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private:
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//! TMTC bridge is cached.
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object_id_t tmtcBridgeId = objects::NO_OBJECT;
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UdpTmTcBridge* tmtcBridge = nullptr;
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MessageQueueId_t targetTcDestination = MessageQueueIF::NO_QUEUE;
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int receptionFlags = 0;
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std::vector<uint8_t> receptionBuffer;
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size_t frameSize = 0;
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timeval receptionTimeout;
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ReturnValue_t handleSuccessfullTcRead(size_t bytesRead);
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};
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#endif /* FSFW_OSAL_COMMON_UDPTCPOLLINGTASK_H_ */
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