1100 lines
36 KiB
C++
1100 lines
36 KiB
C++
/******************************************************************************
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The MIT License(MIT)
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Embedded Template Library.
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https://github.com/ETLCPP/etl
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https://www.etlcpp.com
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Copyright(c) 2021 John Wellbelove
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files(the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and / or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions :
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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******************************************************************************/
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#include "unit_test_framework.h"
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#include "etl/callback_timer_locked.h"
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#include "etl/delegate.h"
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#include <iostream>
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#include <vector>
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#include <thread>
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#include <chrono>
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#include <mutex>
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#if defined(ETL_COMPILER_MICROSOFT)
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#include <Windows.h>
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#endif
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#define REALTIME_TEST 0
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namespace
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{
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uint64_t ticks = 0ULL;
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//***************************************************************************
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struct Locks
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{
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Locks()
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: lock_count(0)
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{
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}
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void clear()
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{
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lock_count = 0;
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}
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bool try_lock()
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{
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++lock_count;
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return true;
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}
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void lock()
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{
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++lock_count;
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}
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void unlock()
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{
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--lock_count;
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}
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int lock_count;
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};
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Locks locks;
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//***************************************************************************
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// Class callback via etl::function
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//***************************************************************************
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class Object
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{
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public:
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Object()
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: p_controller(nullptr)
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{
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}
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void callback()
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{
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tick_list.push_back(ticks);
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}
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void callback2()
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{
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tick_list.push_back(ticks);
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p_controller->start(2);
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p_controller->start(1);
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}
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void set_controller(etl::callback_timer_locked<3>& controller)
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{
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p_controller = &controller;
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}
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std::vector<uint64_t> tick_list;
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etl::callback_timer_locked<3>* p_controller;
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};
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using callback_type = etl::icallback_timer_locked::callback_type;
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using try_lock_type = etl::icallback_timer_locked::try_lock_type;
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using lock_type = etl::icallback_timer_locked::lock_type;
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using unlock_type = etl::icallback_timer_locked::unlock_type;
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Object object;
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callback_type member_callback = callback_type::create<Object, object, &Object::callback>();
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callback_type member_callback2 = callback_type::create<Object, object, &Object::callback2>();
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//***************************************************************************
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// Free function callback via etl::function
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//***************************************************************************
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std::vector<uint64_t> free_tick_list1;
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void free_callback1()
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{
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free_tick_list1.push_back(ticks);
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}
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callback_type free_function_callback = callback_type::create<free_callback1>();
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//***************************************************************************
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// Free function callback via function pointer
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//***************************************************************************
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std::vector<uint64_t> free_tick_list2;
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void free_callback2()
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{
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free_tick_list2.push_back(ticks);
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}
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callback_type free_function_callback2 = callback_type::create<free_callback2>();
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SUITE(test_callback_timer_locked)
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{
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//*************************************************************************
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TEST(callback_timer_locked_too_many_timers)
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{
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locks.clear();
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try_lock_type try_lock = try_lock_type::create<Locks, locks, &Locks::try_lock>();
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lock_type lock = lock_type::create<Locks, locks, &Locks::lock>();
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unlock_type unlock = unlock_type::create<Locks, locks, &Locks::unlock>();
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etl::callback_timer_locked<2> timer_controller(try_lock, lock, unlock);
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etl::timer::id::type id1 = timer_controller.register_timer(member_callback, 37, etl::timer::mode::Single_Shot);
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etl::timer::id::type id2 = timer_controller.register_timer(free_function_callback, 23, etl::timer::mode::Single_Shot);
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etl::timer::id::type id3 = timer_controller.register_timer(free_function_callback2, 11, etl::timer::mode::Single_Shot);
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CHECK(id1 != etl::timer::id::NO_TIMER);
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CHECK(id2 != etl::timer::id::NO_TIMER);
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CHECK(id3 == etl::timer::id::NO_TIMER);
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timer_controller.clear();
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id3 = timer_controller.register_timer(free_function_callback2, 11, etl::timer::mode::Single_Shot);
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CHECK(id3 != etl::timer::id::NO_TIMER);
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CHECK_EQUAL(0U, locks.lock_count);
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}
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//*************************************************************************
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TEST(callback_timer_locked_one_shot)
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{
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locks.clear();
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try_lock_type try_lock = try_lock_type::create<Locks, locks, &Locks::try_lock>();
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lock_type lock = lock_type::create<Locks, locks, &Locks::lock>();
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unlock_type unlock = unlock_type::create<Locks, locks, &Locks::unlock>();
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etl::callback_timer_locked<4> timer_controller(try_lock, lock, unlock);
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etl::timer::id::type id1 = timer_controller.register_timer(member_callback, 37, etl::timer::mode::Single_Shot);
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etl::timer::id::type id2 = timer_controller.register_timer(free_function_callback, 23, etl::timer::mode::Single_Shot);
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etl::timer::id::type id3 = timer_controller.register_timer(free_function_callback2, 11, etl::timer::mode::Single_Shot);
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object.tick_list.clear();
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free_tick_list1.clear();
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free_tick_list2.clear();
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timer_controller.start(id1);
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timer_controller.start(id3);
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timer_controller.start(id2);
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timer_controller.enable(true);
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ticks = 0;
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const uint32_t step = 1UL;
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while (ticks <= 100U)
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{
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ticks += step;
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timer_controller.tick(step);
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}
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std::vector<uint64_t> compare1 = { 37 };
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std::vector<uint64_t> compare2 = { 23 };
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std::vector<uint64_t> compare3 = { 11 };
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CHECK(object.tick_list.size() != 0);
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CHECK(free_tick_list1.size() != 0);
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CHECK(free_tick_list2.size() != 0);
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CHECK_ARRAY_EQUAL(compare1.data(), object.tick_list.data(), compare1.size());
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CHECK_ARRAY_EQUAL(compare2.data(), free_tick_list1.data(), compare2.size());
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CHECK_ARRAY_EQUAL(compare3.data(), free_tick_list2.data(), compare3.size());
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CHECK_EQUAL(0U, locks.lock_count);
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}
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//*************************************************************************
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TEST(message_timer_one_shot_after_timeout)
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{
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locks.clear();
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try_lock_type try_lock = try_lock_type::create<Locks, locks, &Locks::try_lock>();
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lock_type lock = lock_type::create<Locks, locks, &Locks::lock>();
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unlock_type unlock = unlock_type::create<Locks, locks, &Locks::unlock>();
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etl::callback_timer_locked<1> timer_controller(try_lock, lock, unlock);
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etl::timer::id::type id1 = timer_controller.register_timer(member_callback, 37, etl::timer::mode::Single_Shot);
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object.tick_list.clear();
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timer_controller.start(id1);
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timer_controller.enable(true);
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ticks = 0;
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const uint32_t step = 1U;
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while (ticks <= 100U)
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{
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ticks += step;
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timer_controller.tick(step);
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}
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// Timer should have timed out.
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CHECK(timer_controller.set_period(id1, 50));
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timer_controller.start(id1);
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object.tick_list.clear();
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ticks = 0;
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while (ticks <= 100U)
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{
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ticks += step;
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timer_controller.tick(step);
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}
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// Timer should have timed out.
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CHECK_EQUAL(50U, *object.tick_list.data());
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CHECK(timer_controller.unregister_timer(id1));
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CHECK(!timer_controller.unregister_timer(id1));
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CHECK(!timer_controller.start(id1));
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CHECK(!timer_controller.stop(id1));
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CHECK_EQUAL(0U, locks.lock_count);
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}
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//*************************************************************************
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TEST(callback_timer_locked_repeating)
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{
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locks.clear();
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try_lock_type try_lock = try_lock_type::create<Locks, locks, &Locks::try_lock>();
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lock_type lock = lock_type::create<Locks, locks, &Locks::lock>();
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unlock_type unlock = unlock_type::create<Locks, locks, &Locks::unlock>();
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etl::callback_timer_locked<3> timer_controller(try_lock, lock, unlock);
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etl::timer::id::type id1 = timer_controller.register_timer(member_callback, 37, etl::timer::mode::Repeating);
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etl::timer::id::type id2 = timer_controller.register_timer(free_function_callback, 23, etl::timer::mode::Repeating);
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etl::timer::id::type id3 = timer_controller.register_timer(free_function_callback2, 11, etl::timer::mode::Repeating);
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object.tick_list.clear();
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free_tick_list1.clear();
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free_tick_list2.clear();
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timer_controller.start(id1);
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timer_controller.start(id3);
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timer_controller.start(id2);
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timer_controller.enable(true);
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ticks = 0;
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const uint32_t step = 1U;
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while (ticks <= 100U)
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{
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ticks += step;
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timer_controller.tick(step);
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}
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std::vector<uint64_t> compare1 = { 37, 74 };
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std::vector<uint64_t> compare2 = { 23, 46, 69, 92 };
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std::vector<uint64_t> compare3 = { 11, 22, 33, 44, 55, 66, 77, 88, 99 };
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CHECK(object.tick_list.size() != 0);
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CHECK(free_tick_list1.size() != 0);
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CHECK(free_tick_list2.size() != 0);
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CHECK_ARRAY_EQUAL(compare1.data(), object.tick_list.data(), compare1.size());
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CHECK_ARRAY_EQUAL(compare2.data(), free_tick_list1.data(), compare2.size());
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CHECK_ARRAY_EQUAL(compare3.data(), free_tick_list2.data(), compare3.size());
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CHECK_EQUAL(0U, locks.lock_count);
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}
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//*************************************************************************
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TEST(callback_timer_locked_repeating_bigger_step)
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{
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locks.clear();
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try_lock_type try_lock = try_lock_type::create<Locks, locks, &Locks::try_lock>();
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lock_type lock = lock_type::create<Locks, locks, &Locks::lock>();
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unlock_type unlock = unlock_type::create<Locks, locks, &Locks::unlock>();
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etl::callback_timer_locked<3> timer_controller(try_lock, lock, unlock);
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etl::timer::id::type id1 = timer_controller.register_timer(member_callback, 37, etl::timer::mode::Repeating);
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etl::timer::id::type id2 = timer_controller.register_timer(free_function_callback, 23, etl::timer::mode::Repeating);
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etl::timer::id::type id3 = timer_controller.register_timer(free_function_callback2, 11, etl::timer::mode::Repeating);
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object.tick_list.clear();
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free_tick_list1.clear();
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free_tick_list2.clear();
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timer_controller.start(id1);
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timer_controller.start(id3);
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timer_controller.start(id2);
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CHECK(!timer_controller.is_running());
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timer_controller.enable(true);
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CHECK(timer_controller.is_running());
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ticks = 0;
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const uint32_t step = 5U;
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while (ticks <= 100U)
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{
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ticks += step;
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timer_controller.tick(step);
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}
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std::vector<uint64_t> compare1 = { 40, 75 };
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std::vector<uint64_t> compare2 = { 25, 50, 70, 95 };
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std::vector<uint64_t> compare3 = { 15, 25, 35, 45, 55, 70, 80, 90, 100 };
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CHECK(object.tick_list.size() != 0);
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CHECK(free_tick_list1.size() != 0);
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CHECK(free_tick_list2.size() != 0);
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CHECK_ARRAY_EQUAL(compare1.data(), object.tick_list.data(), compare1.size());
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CHECK_ARRAY_EQUAL(compare2.data(), free_tick_list1.data(), compare2.size());
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CHECK_ARRAY_EQUAL(compare3.data(), free_tick_list2.data(), compare3.size());
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CHECK_EQUAL(0U, locks.lock_count);
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}
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//*************************************************************************
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TEST(callback_timer_locked_repeating_stop_start)
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{
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locks.clear();
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try_lock_type try_lock = try_lock_type::create<Locks, locks, &Locks::try_lock>();
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lock_type lock = lock_type::create<Locks, locks, &Locks::lock>();
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unlock_type unlock = unlock_type::create<Locks, locks, &Locks::unlock>();
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etl::callback_timer_locked<3> timer_controller(try_lock, lock, unlock);
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etl::timer::id::type id1 = timer_controller.register_timer(member_callback, 37, etl::timer::mode::Repeating);
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etl::timer::id::type id2 = timer_controller.register_timer(free_function_callback, 23, etl::timer::mode::Repeating);
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etl::timer::id::type id3 = timer_controller.register_timer(free_function_callback2, 11, etl::timer::mode::Repeating);
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object.tick_list.clear();
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free_tick_list1.clear();
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free_tick_list2.clear();
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timer_controller.start(id3);
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timer_controller.start(id2);
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timer_controller.enable(true);
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ticks = 0;
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const uint32_t step = 1U;
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while (ticks <= 100U)
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{
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if (ticks == 40)
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{
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timer_controller.start(id1);
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timer_controller.stop(id2);
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}
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if (ticks == 80)
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{
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timer_controller.stop(id1);
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timer_controller.start(id2);
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}
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ticks += step;
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timer_controller.tick(step);
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}
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std::vector<uint64_t> compare1 = { 77 };
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std::vector<uint64_t> compare2 = { 23 };
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std::vector<uint64_t> compare3 = { 11, 22, 33, 44, 55, 66, 77, 88, 99 };
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CHECK(object.tick_list.size() != 0);
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CHECK(free_tick_list1.size() != 0);
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CHECK(free_tick_list2.size() != 0);
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CHECK_ARRAY_EQUAL(compare1.data(), object.tick_list.data(), compare1.size());
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CHECK_ARRAY_EQUAL(compare2.data(), free_tick_list1.data(), compare2.size());
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CHECK_ARRAY_EQUAL(compare3.data(), free_tick_list2.data(), compare3.size());
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CHECK_EQUAL(0U, locks.lock_count);
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}
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//*************************************************************************
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TEST(callback_timer_locked_timer_starts_timer_small_step)
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{
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locks.clear();
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try_lock_type try_lock = try_lock_type::create<Locks, locks, &Locks::try_lock>();
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lock_type lock = lock_type::create<Locks, locks, &Locks::lock>();
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unlock_type unlock = unlock_type::create<Locks, locks, &Locks::unlock>();
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etl::callback_timer_locked<3> timer_controller(try_lock, lock, unlock);
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etl::timer::id::type id1 = timer_controller.register_timer(member_callback2, 100, etl::timer::mode::Single_Shot);
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etl::timer::id::type id2 = timer_controller.register_timer(member_callback, 10, etl::timer::mode::Single_Shot);
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etl::timer::id::type id3 = timer_controller.register_timer(member_callback, 22, etl::timer::mode::Single_Shot);
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(void)id2;
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(void)id3;
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object.set_controller(timer_controller);
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object.tick_list.clear();
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timer_controller.start(id1);
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timer_controller.enable(true);
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ticks = 0;
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const uint32_t step = 1U;
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while (ticks <= 200U)
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{
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ticks += step;
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timer_controller.tick(step);
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}
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std::vector<uint64_t> compare1 = { 100, 110, 122 };
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CHECK(object.tick_list.size() != 0);
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CHECK_ARRAY_EQUAL(compare1.data(), object.tick_list.data(), compare1.size());
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CHECK_EQUAL(0U, locks.lock_count);
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}
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//*************************************************************************
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TEST(callback_timer_locked_timer_starts_timer_big_step)
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{
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locks.clear();
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try_lock_type try_lock = try_lock_type::create<Locks, locks, &Locks::try_lock>();
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lock_type lock = lock_type::create<Locks, locks, &Locks::lock>();
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unlock_type unlock = unlock_type::create<Locks, locks, &Locks::unlock>();
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etl::callback_timer_locked<3> timer_controller(try_lock, lock, unlock);
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etl::timer::id::type id1 = timer_controller.register_timer(member_callback2, 100, etl::timer::mode::Single_Shot);
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etl::timer::id::type id2 = timer_controller.register_timer(member_callback, 10, etl::timer::mode::Single_Shot);
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etl::timer::id::type id3 = timer_controller.register_timer(member_callback, 22, etl::timer::mode::Single_Shot);
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(void)id2;
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(void)id3;
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object.set_controller(timer_controller);
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|
|
object.tick_list.clear();
|
|
|
|
timer_controller.start(id1);
|
|
|
|
timer_controller.enable(true);
|
|
|
|
ticks = 0;
|
|
|
|
const uint32_t step = 3;
|
|
|
|
while (ticks <= 200U)
|
|
{
|
|
ticks += step;
|
|
timer_controller.tick(step);
|
|
}
|
|
|
|
std::vector<uint64_t> compare1 = { 102, 111, 123 };
|
|
|
|
CHECK(object.tick_list.size() != 0);
|
|
|
|
CHECK_ARRAY_EQUAL(compare1.data(), object.tick_list.data(), compare1.size());
|
|
|
|
CHECK_EQUAL(0U, locks.lock_count);
|
|
}
|
|
|
|
//*************************************************************************
|
|
TEST(callback_timer_locked_repeating_register_unregister)
|
|
{
|
|
locks.clear();
|
|
try_lock_type try_lock = try_lock_type::create<Locks, locks, &Locks::try_lock>();
|
|
lock_type lock = lock_type::create<Locks, locks, &Locks::lock>();
|
|
unlock_type unlock = unlock_type::create<Locks, locks, &Locks::unlock>();
|
|
|
|
etl::callback_timer_locked<3> timer_controller(try_lock, lock, unlock);
|
|
|
|
etl::timer::id::type id1;
|
|
etl::timer::id::type id2 = timer_controller.register_timer(free_function_callback, 23, etl::timer::mode::Repeating);
|
|
etl::timer::id::type id3 = timer_controller.register_timer(free_function_callback2, 11, etl::timer::mode::Repeating);
|
|
|
|
object.tick_list.clear();
|
|
free_tick_list1.clear();
|
|
free_tick_list2.clear();
|
|
|
|
timer_controller.start(id3);
|
|
timer_controller.start(id2);
|
|
|
|
timer_controller.enable(true);
|
|
|
|
ticks = 0;
|
|
|
|
const uint32_t step = 1U;
|
|
|
|
while (ticks <= 100U)
|
|
{
|
|
if (ticks == 40)
|
|
{
|
|
timer_controller.unregister_timer(id2);
|
|
|
|
id1 = timer_controller.register_timer(member_callback, 37, etl::timer::mode::Repeating);
|
|
timer_controller.start(id1);
|
|
}
|
|
|
|
ticks += step;
|
|
timer_controller.tick(step);
|
|
}
|
|
|
|
std::vector<uint64_t> compare1 = { 77 };
|
|
std::vector<uint64_t> compare2 = { 23 };
|
|
std::vector<uint64_t> compare3 = { 11, 22, 33, 44, 55, 66, 77, 88, 99 };
|
|
|
|
CHECK(object.tick_list.size() != 0);
|
|
CHECK(free_tick_list1.size() != 0);
|
|
CHECK(free_tick_list2.size() != 0);
|
|
|
|
CHECK_ARRAY_EQUAL(compare1.data(), object.tick_list.data(), compare1.size());
|
|
CHECK_ARRAY_EQUAL(compare2.data(), free_tick_list1.data(), compare2.size());
|
|
CHECK_ARRAY_EQUAL(compare3.data(), free_tick_list2.data(), compare3.size());
|
|
|
|
CHECK_EQUAL(0U, locks.lock_count);
|
|
}
|
|
|
|
//*************************************************************************
|
|
TEST(callback_timer_locked_repeating_clear)
|
|
{
|
|
locks.clear();
|
|
try_lock_type try_lock = try_lock_type::create<Locks, locks, &Locks::try_lock>();
|
|
lock_type lock = lock_type::create<Locks, locks, &Locks::lock>();
|
|
unlock_type unlock = unlock_type::create<Locks, locks, &Locks::unlock>();
|
|
|
|
etl::callback_timer_locked<3> timer_controller(try_lock, lock, unlock);
|
|
|
|
etl::timer::id::type id1 = timer_controller.register_timer(member_callback, 37, etl::timer::mode::Repeating);
|
|
etl::timer::id::type id2 = timer_controller.register_timer(free_function_callback, 23, etl::timer::mode::Repeating);
|
|
etl::timer::id::type id3 = timer_controller.register_timer(free_function_callback2, 11, etl::timer::mode::Repeating);
|
|
|
|
object.tick_list.clear();
|
|
free_tick_list1.clear();
|
|
free_tick_list2.clear();
|
|
|
|
timer_controller.start(id1);
|
|
timer_controller.start(id3);
|
|
timer_controller.start(id2);
|
|
|
|
timer_controller.enable(true);
|
|
|
|
ticks = 0;
|
|
|
|
const uint32_t step = 1U;
|
|
|
|
while (ticks <= 100U)
|
|
{
|
|
ticks += step;
|
|
|
|
if (ticks == 40)
|
|
{
|
|
timer_controller.clear();
|
|
}
|
|
|
|
timer_controller.tick(step);
|
|
}
|
|
|
|
std::vector<uint64_t> compare1 = { 37 };
|
|
std::vector<uint64_t> compare2 = { 23 };
|
|
std::vector<uint64_t> compare3 = { 11, 22, 33 };
|
|
|
|
CHECK(object.tick_list.size() != 0);
|
|
CHECK(free_tick_list1.size() != 0);
|
|
CHECK(free_tick_list2.size() != 0);
|
|
|
|
CHECK_ARRAY_EQUAL(compare1.data(), object.tick_list.data(), compare1.size());
|
|
CHECK_ARRAY_EQUAL(compare2.data(), free_tick_list1.data(), compare2.size());
|
|
CHECK_ARRAY_EQUAL(compare3.data(), free_tick_list2.data(), compare3.size());
|
|
|
|
CHECK_EQUAL(0U, locks.lock_count);
|
|
}
|
|
|
|
//*************************************************************************
|
|
TEST(callback_timer_locked_delayed_immediate)
|
|
{
|
|
locks.clear();
|
|
try_lock_type try_lock = try_lock_type::create<Locks, locks, &Locks::try_lock>();
|
|
lock_type lock = lock_type::create<Locks, locks, &Locks::lock>();
|
|
unlock_type unlock = unlock_type::create<Locks, locks, &Locks::unlock>();
|
|
|
|
etl::callback_timer_locked<3> timer_controller(try_lock, lock, unlock);
|
|
|
|
etl::timer::id::type id1 = timer_controller.register_timer(member_callback, 37, etl::timer::mode::Repeating);
|
|
etl::timer::id::type id2 = timer_controller.register_timer(free_function_callback, 23, etl::timer::mode::Repeating);
|
|
etl::timer::id::type id3 = timer_controller.register_timer(free_function_callback2, 11, etl::timer::mode::Repeating);
|
|
|
|
object.tick_list.clear();
|
|
free_tick_list1.clear();
|
|
free_tick_list2.clear();
|
|
|
|
timer_controller.enable(true);
|
|
|
|
ticks = 5;
|
|
timer_controller.tick(uint32_t(ticks));
|
|
|
|
timer_controller.start(id1, etl::timer::start::Immediate);
|
|
timer_controller.start(id2, etl::timer::start::Immediate);
|
|
timer_controller.start(id3, etl::timer::start::Delayed);
|
|
|
|
const uint32_t step = 1U;
|
|
|
|
while (ticks <= 100U)
|
|
{
|
|
ticks += step;
|
|
timer_controller.tick(step);
|
|
}
|
|
|
|
std::vector<uint64_t> compare1 = { 6, 42, 79 };
|
|
std::vector<uint64_t> compare2 = { 6, 28, 51, 74, 97 };
|
|
std::vector<uint64_t> compare3 = { 16, 27, 38, 49, 60, 71, 82, 93 };
|
|
|
|
CHECK(object.tick_list.size() != 0);
|
|
CHECK(free_tick_list1.size() != 0);
|
|
CHECK(free_tick_list2.size() != 0);
|
|
|
|
CHECK_ARRAY_EQUAL(compare1.data(), object.tick_list.data(), compare1.size());
|
|
CHECK_ARRAY_EQUAL(compare2.data(), free_tick_list1.data(), compare2.size());
|
|
CHECK_ARRAY_EQUAL(compare3.data(), free_tick_list2.data(), compare3.size());
|
|
|
|
CHECK_EQUAL(0U, locks.lock_count);
|
|
}
|
|
|
|
//*************************************************************************
|
|
TEST(callback_timer_locked_one_shot_big_step_short_delay_insert)
|
|
{
|
|
locks.clear();
|
|
try_lock_type try_lock = try_lock_type::create<Locks, locks, &Locks::try_lock>();
|
|
lock_type lock = lock_type::create<Locks, locks, &Locks::lock>();
|
|
unlock_type unlock = unlock_type::create<Locks, locks, &Locks::unlock>();
|
|
|
|
etl::callback_timer_locked<3> timer_controller(try_lock, lock, unlock);
|
|
|
|
etl::timer::id::type id1 = timer_controller.register_timer(free_function_callback, 15, etl::timer::mode::Single_Shot);
|
|
etl::timer::id::type id2 = timer_controller.register_timer(free_function_callback2, 5, etl::timer::mode::Repeating);
|
|
|
|
free_tick_list1.clear();
|
|
free_tick_list2.clear();
|
|
|
|
timer_controller.start(id1);
|
|
timer_controller.start(id2);
|
|
|
|
timer_controller.enable(true);
|
|
|
|
ticks = 0;
|
|
|
|
const uint32_t step = 11U;
|
|
|
|
ticks += step;
|
|
timer_controller.tick(step);
|
|
|
|
ticks += step;
|
|
timer_controller.tick(step);
|
|
|
|
std::vector<uint64_t> compare1 = { 22 };
|
|
std::vector<uint64_t> compare2 = { 11, 11, 22, 22 };
|
|
|
|
CHECK(free_tick_list1.size() != 0);
|
|
CHECK(free_tick_list2.size() != 0);
|
|
|
|
CHECK_ARRAY_EQUAL(compare1.data(), free_tick_list1.data(), compare1.size());
|
|
CHECK_ARRAY_EQUAL(compare2.data(), free_tick_list2.data(), compare2.size());
|
|
|
|
CHECK_EQUAL(0U, locks.lock_count);
|
|
}
|
|
|
|
//*************************************************************************
|
|
TEST(callback_timer_locked_one_shot_empty_list_huge_tick_before_insert)
|
|
{
|
|
locks.clear();
|
|
try_lock_type try_lock = try_lock_type::create<Locks, locks, &Locks::try_lock>();
|
|
lock_type lock = lock_type::create<Locks, locks, &Locks::lock>();
|
|
unlock_type unlock = unlock_type::create<Locks, locks, &Locks::unlock>();
|
|
|
|
etl::callback_timer_locked<3> timer_controller(try_lock, lock, unlock);
|
|
|
|
etl::timer::id::type id1 = timer_controller.register_timer(free_function_callback, 5, etl::timer::mode::Single_Shot);
|
|
|
|
free_tick_list1.clear();
|
|
|
|
timer_controller.start(id1);
|
|
|
|
timer_controller.enable(true);
|
|
|
|
ticks = 0;
|
|
|
|
const uint32_t step = 5U;
|
|
|
|
for (uint32_t i = 0U; i < step; ++i)
|
|
{
|
|
++ticks;
|
|
timer_controller.tick(1);
|
|
}
|
|
|
|
// Huge tick count.
|
|
timer_controller.tick(UINT32_MAX - step + 1);
|
|
|
|
timer_controller.start(id1);
|
|
|
|
for (uint32_t i = 0U; i < step; ++i)
|
|
{
|
|
++ticks;
|
|
timer_controller.tick(1);
|
|
}
|
|
std::vector<uint64_t> compare1 = { 5, 10 };
|
|
|
|
CHECK(free_tick_list1.size() != 0);
|
|
|
|
CHECK_ARRAY_EQUAL(compare1.data(), free_tick_list1.data(), compare1.size());
|
|
|
|
CHECK_EQUAL(0U, locks.lock_count);
|
|
}
|
|
|
|
//*************************************************************************
|
|
class test_object
|
|
{
|
|
public:
|
|
|
|
void call()
|
|
{
|
|
++called;
|
|
}
|
|
|
|
size_t called = 0UL;
|
|
};
|
|
|
|
TEST(callback_timer_locked_call_etl_delegate)
|
|
{
|
|
test_object test_obj;
|
|
callback_type delegate_callback = callback_type::create<test_object, &test_object::call>(test_obj);
|
|
|
|
locks.clear();
|
|
try_lock_type try_lock = try_lock_type::create<Locks, locks, &Locks::try_lock>();
|
|
lock_type lock = lock_type::create<Locks, locks, &Locks::lock>();
|
|
unlock_type unlock = unlock_type::create<Locks, locks, &Locks::unlock>();
|
|
|
|
etl::callback_timer_locked<1> timer_controller(try_lock, lock, unlock);
|
|
|
|
timer_controller.enable(true);
|
|
|
|
etl::timer::id::type id = timer_controller.register_timer(delegate_callback, 5, etl::timer::mode::Single_Shot);
|
|
timer_controller.start(id);
|
|
|
|
timer_controller.tick(4);
|
|
CHECK(test_obj.called == 0);
|
|
|
|
timer_controller.tick(2);
|
|
CHECK(test_obj.called == 1);
|
|
|
|
CHECK_EQUAL(0U, locks.lock_count);
|
|
}
|
|
|
|
//*************************************************************************
|
|
TEST(message_timer_time_to_next)
|
|
{
|
|
locks.clear();
|
|
try_lock_type try_lock = try_lock_type::create<Locks, locks, &Locks::try_lock>();
|
|
lock_type lock = lock_type::create<Locks, locks, &Locks::lock>();
|
|
unlock_type unlock = unlock_type::create<Locks, locks, &Locks::unlock>();
|
|
|
|
etl::callback_timer_locked<3> timer_controller(try_lock, lock, unlock);
|
|
|
|
etl::timer::id::type id1 = timer_controller.register_timer(member_callback, 37, etl::timer::mode::Repeating);
|
|
etl::timer::id::type id2 = timer_controller.register_timer(free_function_callback, 23, etl::timer::mode::Repeating);
|
|
etl::timer::id::type id3 = timer_controller.register_timer(free_function_callback2, 11, etl::timer::mode::Repeating);
|
|
|
|
timer_controller.start(id1);
|
|
timer_controller.start(id3);
|
|
timer_controller.start(id2);
|
|
|
|
timer_controller.enable(true);
|
|
|
|
CHECK_EQUAL(11, timer_controller.time_to_next());
|
|
|
|
timer_controller.tick(7);
|
|
CHECK_EQUAL(4, timer_controller.time_to_next());
|
|
|
|
timer_controller.tick(7);
|
|
CHECK_EQUAL(8, timer_controller.time_to_next());
|
|
|
|
timer_controller.tick(7);
|
|
CHECK_EQUAL(1, timer_controller.time_to_next());
|
|
|
|
timer_controller.tick(7);
|
|
CHECK_EQUAL(5, timer_controller.time_to_next());
|
|
|
|
timer_controller.tick(7);
|
|
CHECK_EQUAL(2, timer_controller.time_to_next());
|
|
|
|
timer_controller.tick(7);
|
|
CHECK_EQUAL(2, timer_controller.time_to_next());
|
|
|
|
timer_controller.tick(7);
|
|
CHECK_EQUAL(6, timer_controller.time_to_next());
|
|
|
|
timer_controller.tick(7);
|
|
CHECK_EQUAL(10, timer_controller.time_to_next());
|
|
|
|
timer_controller.tick(7);
|
|
CHECK_EQUAL(3, timer_controller.time_to_next());
|
|
|
|
timer_controller.tick(7);
|
|
CHECK_EQUAL(4, timer_controller.time_to_next());
|
|
}
|
|
|
|
//*************************************************************************
|
|
TEST(callback_timer_is_active)
|
|
{
|
|
locks.clear();
|
|
try_lock_type try_lock = try_lock_type::create<Locks, locks, &Locks::try_lock>();
|
|
lock_type lock = lock_type::create<Locks, locks, &Locks::lock>();
|
|
unlock_type unlock = unlock_type::create<Locks, locks, &Locks::unlock>();
|
|
|
|
etl::callback_timer_locked<3> timer_controller(try_lock, lock, unlock);
|
|
|
|
etl::timer::id::type id1 = timer_controller.register_timer(member_callback, 37, etl::timer::mode::Single_Shot);
|
|
etl::timer::id::type id2 = timer_controller.register_timer(free_function_callback, 23, etl::timer::mode::Single_Shot);
|
|
etl::timer::id::type id3 = timer_controller.register_timer(free_function_callback2, 11, etl::timer::mode::Single_Shot);
|
|
|
|
timer_controller.start(id1);
|
|
timer_controller.start(id3);
|
|
timer_controller.start(id2);
|
|
|
|
timer_controller.enable(true);
|
|
|
|
CHECK_TRUE(timer_controller.is_active(id1));
|
|
CHECK_TRUE(timer_controller.is_active(id2));
|
|
CHECK_TRUE(timer_controller.is_active(id3));
|
|
|
|
timer_controller.tick(11);
|
|
CHECK_TRUE(timer_controller.is_active(id1));
|
|
CHECK_TRUE(timer_controller.is_active(id2));
|
|
CHECK_FALSE(timer_controller.is_active(id3));
|
|
|
|
timer_controller.tick(23 - 11);
|
|
CHECK_TRUE(timer_controller.is_active(id1));
|
|
CHECK_FALSE(timer_controller.is_active(id2));
|
|
CHECK_FALSE(timer_controller.is_active(id3));
|
|
|
|
timer_controller.tick(37 - 23);
|
|
CHECK_FALSE(timer_controller.is_active(id1));
|
|
CHECK_FALSE(timer_controller.is_active(id2));
|
|
CHECK_FALSE(timer_controller.is_active(id3));
|
|
}
|
|
|
|
//*************************************************************************
|
|
TEST(message_timer_time_to_next_with_has_active_timer)
|
|
{
|
|
locks.clear();
|
|
try_lock_type try_lock = try_lock_type::create<Locks, locks, &Locks::try_lock>();
|
|
lock_type lock = lock_type::create<Locks, locks, &Locks::lock>();
|
|
unlock_type unlock = unlock_type::create<Locks, locks, &Locks::unlock>();
|
|
|
|
etl::callback_timer_locked<3> timer_controller(try_lock, lock, unlock);
|
|
|
|
etl::timer::id::type id1 = timer_controller.register_timer(member_callback, 37, etl::timer::mode::Single_Shot);
|
|
etl::timer::id::type id2 = timer_controller.register_timer(free_function_callback, 23, etl::timer::mode::Single_Shot);
|
|
etl::timer::id::type id3 = timer_controller.register_timer(free_function_callback2, 11, etl::timer::mode::Single_Shot);
|
|
|
|
timer_controller.start(id1);
|
|
timer_controller.start(id3);
|
|
timer_controller.start(id2);
|
|
|
|
timer_controller.enable(true);
|
|
|
|
timer_controller.tick(11);
|
|
CHECK_EQUAL(12, timer_controller.time_to_next());
|
|
CHECK_TRUE(timer_controller.has_active_timer());
|
|
|
|
timer_controller.tick(23);
|
|
CHECK_EQUAL(3, timer_controller.time_to_next());
|
|
CHECK_TRUE(timer_controller.has_active_timer());
|
|
|
|
timer_controller.tick(2);
|
|
CHECK_EQUAL(1, timer_controller.time_to_next());
|
|
CHECK_TRUE(timer_controller.has_active_timer());
|
|
|
|
timer_controller.tick(1);
|
|
CHECK_EQUAL(static_cast<etl::timer::interval::type>(etl::timer::interval::No_Active_Interval), timer_controller.time_to_next());
|
|
CHECK_FALSE(timer_controller.has_active_timer());
|
|
}
|
|
|
|
//*************************************************************************
|
|
#if REALTIME_TEST
|
|
|
|
#if defined(ETL_TARGET_OS_WINDOWS) // Only Windows priority is currently supported
|
|
#define RAISE_THREAD_PRIORITY SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_HIGHEST)
|
|
#define FIX_PROCESSOR_AFFINITY SetThreadAffinityMask(GetCurrentThread(), 1);
|
|
#else
|
|
#define RAISE_THREAD_PRIORITY
|
|
#define FIX_PROCESSOR_AFFINITY
|
|
#endif
|
|
|
|
etl::callback_timer_locked<3> controller;
|
|
|
|
//*********************************
|
|
struct ThreadLock
|
|
{
|
|
ThreadLock()
|
|
: lock_count(0)
|
|
{
|
|
}
|
|
|
|
bool try_lock()
|
|
{
|
|
if (mutex.try_lock())
|
|
{
|
|
++lock_count;
|
|
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void lock()
|
|
{
|
|
mutex.lock();
|
|
++lock_count;
|
|
}
|
|
|
|
void unlock()
|
|
{
|
|
mutex.unlock();
|
|
--lock_count;
|
|
}
|
|
|
|
std::mutex mutex;
|
|
int lock_count;
|
|
};
|
|
|
|
ThreadLock threadLock;
|
|
|
|
//*********************************
|
|
void timer_event()
|
|
{
|
|
const uint32_t TICK = 1U;
|
|
uint32_t tick = TICK;
|
|
ticks = 1U;
|
|
|
|
RAISE_THREAD_PRIORITY;
|
|
FIX_PROCESSOR_AFFINITY;
|
|
|
|
while (ticks <= 1000U)
|
|
{
|
|
std::this_thread::sleep_for(std::chrono::milliseconds(1));
|
|
|
|
if (controller.tick(tick))
|
|
{
|
|
tick = TICK;
|
|
}
|
|
else
|
|
{
|
|
tick += TICK;
|
|
}
|
|
|
|
++ticks;
|
|
}
|
|
}
|
|
|
|
TEST(callback_timer_locked_threads)
|
|
{
|
|
FIX_PROCESSOR_AFFINITY;
|
|
|
|
etl::timer::id::type id1 = controller.register_timer(member_callback, 400, etl::timer::mode::Single_Shot);
|
|
etl::timer::id::type id2 = controller.register_timer(free_function_callback, 100, etl::timer::mode::Repeating);
|
|
etl::timer::id::type id3 = controller.register_timer(free_function_callback2, 10, etl::timer::mode::Repeating);
|
|
|
|
object.tick_list.clear();
|
|
free_tick_list1.clear();
|
|
free_tick_list2.clear();
|
|
|
|
try_lock_type try_lock_callback = try_lock_type::create<ThreadLock, threadLock, &ThreadLock::try_lock>();
|
|
lock_type lock_callback = lock_type::create<ThreadLock, threadLock, &ThreadLock::lock>();
|
|
unlock_type unlock_callback = unlock_type::create<ThreadLock, threadLock, &ThreadLock::unlock>();
|
|
|
|
controller.set_locks(try_lock_callback, lock_callback, unlock_callback);
|
|
|
|
controller.start(id1);
|
|
controller.start(id2);
|
|
//controller.start(id3);
|
|
|
|
controller.enable(true);
|
|
|
|
std::thread t1(timer_event);
|
|
|
|
bool restart_1 = true;
|
|
|
|
while (ticks <= 1000U)
|
|
{
|
|
if ((ticks > 200U) && (ticks < 500U))
|
|
{
|
|
controller.stop(id3);
|
|
}
|
|
|
|
if ((ticks > 600U) && (ticks < 800U))
|
|
{
|
|
controller.start(id3);
|
|
}
|
|
|
|
if ((ticks > 500U) && restart_1)
|
|
{
|
|
controller.start(id1);
|
|
restart_1 = false;
|
|
}
|
|
|
|
std::this_thread::sleep_for(std::chrono::milliseconds(1));
|
|
}
|
|
|
|
//Join the thread with the main thread
|
|
t1.join();
|
|
|
|
CHECK_EQUAL(2U, object.tick_list.size());
|
|
CHECK_EQUAL(10U, free_tick_list1.size());
|
|
CHECK(free_tick_list2.size() < 65U);
|
|
|
|
std::vector<uint64_t> compare1 = { 400, 900 };
|
|
std::vector<uint64_t> compare2 = { 100, 200, 300, 400, 500, 600, 700, 800, 900, 1000 };
|
|
|
|
CHECK(object.tick_list.size() != 0);
|
|
CHECK(free_tick_list1.size() != 0);
|
|
CHECK(free_tick_list2.size() != 0);
|
|
|
|
CHECK_ARRAY_EQUAL(compare1.data(), object.tick_list.data(), min(compare1.size(), object.tick_list.size()));
|
|
CHECK_ARRAY_EQUAL(compare2.data(), free_tick_list1.data(), min(compare2.size(), free_tick_list1.size()));
|
|
|
|
CHECK_EQUAL(0U, threadLock.lock_count);
|
|
}
|
|
#endif
|
|
};
|
|
}
|