431 lines
16 KiB
C++
431 lines
16 KiB
C++
#ifndef FRAMEWORK_STORAGEMANAGER_LOCALPOOL_H_
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#define FRAMEWORK_STORAGEMANAGER_LOCALPOOL_H_
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/**
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* @file LocalPool
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*
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* @date 02.02.2012
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* @author Bastian Baetz
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*
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* @brief This file contains the definition of the LocalPool class.
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*/
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#include <framework/objectmanager/SystemObject.h>
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#include <framework/serviceinterface/ServiceInterfaceStream.h>
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#include <framework/storagemanager/StorageManagerIF.h>
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#include <framework/objectmanager/ObjectManagerIF.h>
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#include <framework/internalError/InternalErrorReporterIF.h>
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#include <string.h>
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/**
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* @brief The LocalPool class provides an intermediate data storage with
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* a fixed pool size policy.
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* \details The class implements the StorageManagerIF interface. While the
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* total number of pools is fixed, the element sizes in one pool and
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* the number of pool elements per pool are set on construction.
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* The full amount of memory is allocated on construction.
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* The overhead is 4 byte per pool element to store the size
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* information of each stored element.
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* To maintain an "empty" information, the pool size is limited to
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* 0xFFFF-1 bytes.
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* It is possible to store empty packets in the pool.
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* The local pool is NOT thread-safe.
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*/
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template<uint8_t NUMBER_OF_POOLS = 5>
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class LocalPool: public SystemObject, public StorageManagerIF {
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public:
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/**
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* @brief This definition generally sets the number of different sized pools.
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* @details This must be less than the maximum number of pools (currently 0xff).
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*/
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// static const uint32_t NUMBER_OF_POOLS;
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private:
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/**
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* Indicates that this element is free.
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* This value limits the maximum size of a pool. Change to larger data type if increase is required.
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*/
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static const uint32_t STORAGE_FREE = 0xFFFFFFFF;
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/**
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* @brief In this array, the element sizes of each pool is stored.
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* @details The sizes are maintained for internal pool management. The sizes
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* must be set in ascending order on construction.
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*/
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uint32_t element_sizes[NUMBER_OF_POOLS];
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/**
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* @brief n_elements stores the number of elements per pool.
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* @details These numbers are maintained for internal pool management.
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*/
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uint16_t n_elements[NUMBER_OF_POOLS];
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/**
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* @brief store represents the actual memory pool.
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* @details It is an array of pointers to memory, which was allocated with
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* a \c new call on construction.
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*/
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uint8_t* store[NUMBER_OF_POOLS];
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/**
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* @brief The size_list attribute stores the size values of every pool element.
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* @details As the number of elements is determined on construction, the size list
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* is also dynamically allocated there.
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*/
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uint32_t* size_list[NUMBER_OF_POOLS];
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bool spillsToHigherPools; //!< A variable to determine whether higher n pools are used if the store is full.
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/**
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* @brief This method safely stores the given data in the given packet_id.
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* @details It also sets the size in size_list. The method does not perform
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* any range checks, these are done in advance.
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* @param packet_id The storage identifier in which the data shall be stored.
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* @param data The data to be stored.
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* @param size The size of the data to be stored.
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*/
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void write(store_address_t packet_id, const uint8_t* data, uint32_t size);
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/**
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* @brief A helper method to read the element size of a certain pool.
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* @param pool_index The pool in which to look.
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* @return Returns the size of an element or 0.
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*/
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uint32_t getPageSize(uint16_t pool_index);
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/**
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* @brief This helper method looks up a fitting pool for a given size.
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* @details The pools are looked up in ascending order, so the first that
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* fits is used.
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* @param packet_size The size of the data to be stored.
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* @return Returns the pool that fits or StorageManagerIF::INVALID_ADDRESS.
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*/
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/**
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* @brief This helper method looks up a fitting pool for a given size.
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* @details The pools are looked up in ascending order, so the first that
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* fits is used.
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* @param packet_size The size of the data to be stored.
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* @param[out] poolIndex The fitting pool index found.
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* @return - #RETURN_OK on success,
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* - #DATA_TOO_LARGE otherwise.
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*/
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ReturnValue_t getPoolIndex(uint32_t packet_size, uint16_t* poolIndex, uint16_t startAtIndex = 0);
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/**
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* @brief This helper method calculates the true array position in store
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* of a given packet id.
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* @details The method does not perform any range checks, these are done in
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* advance.
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* @param packet_id The packet id to look up.
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* @return Returns the position of the data in store.
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*/
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uint32_t getRawPosition(store_address_t packet_id);
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/**
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* @brief This is a helper method to find an empty element in a given pool.
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* @details The method searches size_list for the first empty element, so
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* duration grows with the fill level of the pool.
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* @param pool_index The pool in which the search is performed.
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* @param[out] element The first found element in the pool.
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* @return - #RETURN_OK on success,
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* - #DATA_STORAGE_FULL if the store is full
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*/
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ReturnValue_t findEmpty(uint16_t pool_index, uint16_t* element);
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protected:
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/**
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* With this helper method, a free element of \c size is reserved.
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* @param size The minimum packet size that shall be reserved.
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* @param[out] address Storage ID of the reserved data.
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* @return - #RETURN_OK on success,
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* - the return codes of #getPoolIndex or #findEmpty otherwise.
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*/
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virtual ReturnValue_t reserveSpace(const uint32_t size, store_address_t* address, bool ignoreFault);
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InternalErrorReporterIF *internalErrorReporter;
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public:
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/**
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* @brief This is the default constructor for a pool manager instance.
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* @details By passing two arrays of size NUMBER_OF_POOLS, the constructor
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* allocates memory (with \c new) for store and size_list. These
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* regions are all set to zero on start up.
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* @param setObjectId The object identifier to be set. This allows for
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* multiple instances of LocalPool in the system.
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* @param element_sizes An array of size NUMBER_OF_POOLS in which the size
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* of a single element in each pool is determined.
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* <b>The sizes must be provided in ascending order.
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* </b>
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* @param n_elements An array of size NUMBER_OF_POOLS in which the
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* number of elements for each pool is determined.
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* The position of these values correspond to those in
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* element_sizes.
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* @param registered Register the pool in object manager or not. Default is false (local pool).
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*/
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LocalPool(object_id_t setObjectId,
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const uint16_t element_sizes[NUMBER_OF_POOLS],
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const uint16_t n_elements[NUMBER_OF_POOLS],
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bool registered = false,
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bool spillsToHigherPools = false);
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/**
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* @brief In the LocalPool's destructor all allocated memory is freed.
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*/
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virtual ~LocalPool(void);
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ReturnValue_t addData(store_address_t* storageId, const uint8_t * data,
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uint32_t size, bool ignoreFault = false);
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/**
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* With this helper method, a free element of \c size is reserved.
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*
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* @param size The minimum packet size that shall be reserved.
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* @return Returns the storage identifier within the storage or
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* StorageManagerIF::INVALID_ADDRESS (in raw).
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*/
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ReturnValue_t getFreeElement(store_address_t* storageId,
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const uint32_t size, uint8_t** p_data, bool ignoreFault = false);
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ReturnValue_t getData(store_address_t packet_id, const uint8_t** packet_ptr,
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uint32_t* size);
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ReturnValue_t modifyData(store_address_t packet_id, uint8_t** packet_ptr,
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uint32_t* size);
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virtual ReturnValue_t deleteData(store_address_t);
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virtual ReturnValue_t deleteData(uint8_t* ptr, uint32_t size,
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store_address_t* storeId = NULL);
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void clearStore();
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ReturnValue_t initialize();
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};
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template<uint8_t NUMBER_OF_POOLS>
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inline ReturnValue_t LocalPool<NUMBER_OF_POOLS>::findEmpty(uint16_t pool_index,
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uint16_t* element) {
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ReturnValue_t status = DATA_STORAGE_FULL;
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for (uint16_t foundElement = 0; foundElement < n_elements[pool_index];
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foundElement++) {
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if (size_list[pool_index][foundElement] == STORAGE_FREE) {
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*element = foundElement;
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status = RETURN_OK;
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break;
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}
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}
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return status;
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}
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template<uint8_t NUMBER_OF_POOLS>
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inline void LocalPool<NUMBER_OF_POOLS>::write(store_address_t packet_id,
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const uint8_t* data, uint32_t size) {
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uint8_t* ptr;
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uint32_t packet_position = getRawPosition(packet_id);
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//check size? -> Not necessary, because size is checked before calling this function.
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ptr = &store[packet_id.pool_index][packet_position];
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memcpy(ptr, data, size);
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size_list[packet_id.pool_index][packet_id.packet_index] = size;
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}
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//Returns page size of 0 in case store_index is illegal
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template<uint8_t NUMBER_OF_POOLS>
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inline uint32_t LocalPool<NUMBER_OF_POOLS>::getPageSize(uint16_t pool_index) {
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if (pool_index < NUMBER_OF_POOLS) {
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return element_sizes[pool_index];
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} else {
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return 0;
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}
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}
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template<uint8_t NUMBER_OF_POOLS>
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inline ReturnValue_t LocalPool<NUMBER_OF_POOLS>::getPoolIndex(
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uint32_t packet_size, uint16_t* poolIndex, uint16_t startAtIndex) {
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for (uint16_t n = startAtIndex; n < NUMBER_OF_POOLS; n++) {
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// debug << "LocalPool " << getObjectId() << "::getPoolIndex: Pool: " << n << ", Element Size: " << element_sizes[n] << std::endl;
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if (element_sizes[n] >= packet_size) {
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*poolIndex = n;
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return RETURN_OK;
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}
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}
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return DATA_TOO_LARGE;
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}
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template<uint8_t NUMBER_OF_POOLS>
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inline uint32_t LocalPool<NUMBER_OF_POOLS>::getRawPosition(
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store_address_t packet_id) {
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return packet_id.packet_index * element_sizes[packet_id.pool_index];
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}
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template<uint8_t NUMBER_OF_POOLS>
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inline ReturnValue_t LocalPool<NUMBER_OF_POOLS>::reserveSpace(
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const uint32_t size, store_address_t* address, bool ignoreFault) {
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ReturnValue_t status = getPoolIndex(size, &address->pool_index);
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if (status != RETURN_OK) {
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sif::error << "LocalPool( " << std::hex << getObjectId() << std::dec
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<< " )::reserveSpace: Packet too large." << std::endl;
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return status;
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}
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status = findEmpty(address->pool_index, &address->packet_index);
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while (status != RETURN_OK && spillsToHigherPools) {
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status = getPoolIndex(size, &address->pool_index, address->pool_index + 1);
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if (status != RETURN_OK) {
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//We don't find any fitting pool anymore.
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break;
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}
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status = findEmpty(address->pool_index, &address->packet_index);
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}
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if (status == RETURN_OK) {
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// if (getObjectId() == objects::IPC_STORE && address->pool_index >= 3) {
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// debug << "Reserve: Pool: " << std::dec << address->pool_index << " Index: " << address->packet_index << std::endl;
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// }
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size_list[address->pool_index][address->packet_index] = size;
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} else {
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if (!ignoreFault) {
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internalErrorReporter->storeFull();
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}
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// error << "LocalPool( " << std::hex << getObjectId() << std::dec
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// << " )::reserveSpace: Packet store is full." << std::endl;
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}
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return status;
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}
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template<uint8_t NUMBER_OF_POOLS>
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inline LocalPool<NUMBER_OF_POOLS>::LocalPool(object_id_t setObjectId,
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const uint16_t element_sizes[NUMBER_OF_POOLS],
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const uint16_t n_elements[NUMBER_OF_POOLS], bool registered, bool spillsToHigherPools) :
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SystemObject(setObjectId, registered), spillsToHigherPools(spillsToHigherPools), internalErrorReporter(NULL) {
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for (uint16_t n = 0; n < NUMBER_OF_POOLS; n++) {
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this->element_sizes[n] = element_sizes[n];
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this->n_elements[n] = n_elements[n];
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store[n] = new uint8_t[n_elements[n] * element_sizes[n]];
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size_list[n] = new uint32_t[n_elements[n]];
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memset(store[n], 0x00, (n_elements[n] * element_sizes[n]));
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memset(size_list[n], STORAGE_FREE, (n_elements[n] * sizeof(**size_list))); //TODO checkme
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}
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}
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template<uint8_t NUMBER_OF_POOLS>
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inline LocalPool<NUMBER_OF_POOLS>::~LocalPool(void) {
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for (uint16_t n = 0; n < NUMBER_OF_POOLS; n++) {
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delete[] store[n];
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delete[] size_list[n];
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}
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}
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template<uint8_t NUMBER_OF_POOLS>
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inline ReturnValue_t LocalPool<NUMBER_OF_POOLS>::addData(
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store_address_t* storageId, const uint8_t* data, uint32_t size, bool ignoreFault) {
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ReturnValue_t status = reserveSpace(size, storageId, ignoreFault);
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if (status == RETURN_OK) {
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write(*storageId, data, size);
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}
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return status;
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}
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template<uint8_t NUMBER_OF_POOLS>
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inline ReturnValue_t LocalPool<NUMBER_OF_POOLS>::getFreeElement(
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store_address_t* storageId, const uint32_t size, uint8_t** p_data, bool ignoreFault) {
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ReturnValue_t status = reserveSpace(size, storageId, ignoreFault);
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if (status == RETURN_OK) {
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*p_data = &store[storageId->pool_index][getRawPosition(*storageId)];
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} else {
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*p_data = NULL;
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}
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return status;
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}
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template<uint8_t NUMBER_OF_POOLS>
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inline ReturnValue_t LocalPool<NUMBER_OF_POOLS>::getData(
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store_address_t packet_id, const uint8_t** packet_ptr, uint32_t* size) {
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uint8_t* tempData = NULL;
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ReturnValue_t status = modifyData(packet_id, &tempData, size);
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*packet_ptr = tempData;
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return status;
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}
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template<uint8_t NUMBER_OF_POOLS>
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inline ReturnValue_t LocalPool<NUMBER_OF_POOLS>::modifyData(store_address_t packet_id,
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uint8_t** packet_ptr, uint32_t* size) {
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ReturnValue_t status = RETURN_FAILED;
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if (packet_id.pool_index >= NUMBER_OF_POOLS) {
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return ILLEGAL_STORAGE_ID;
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}
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if ((packet_id.packet_index >= n_elements[packet_id.pool_index])) {
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return ILLEGAL_STORAGE_ID;
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}
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if (size_list[packet_id.pool_index][packet_id.packet_index]
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!= STORAGE_FREE) {
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uint32_t packet_position = getRawPosition(packet_id);
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*packet_ptr = &store[packet_id.pool_index][packet_position];
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*size = size_list[packet_id.pool_index][packet_id.packet_index];
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status = RETURN_OK;
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} else {
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status = DATA_DOES_NOT_EXIST;
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}
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return status;
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}
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template<uint8_t NUMBER_OF_POOLS>
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inline ReturnValue_t LocalPool<NUMBER_OF_POOLS>::deleteData(
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store_address_t packet_id) {
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// if (getObjectId() == objects::IPC_STORE && packet_id.pool_index >= 3) {
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// debug << "Delete: Pool: " << std::dec << packet_id.pool_index << " Index: " << packet_id.packet_index << std::endl;
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// }
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ReturnValue_t status = RETURN_OK;
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uint32_t page_size = getPageSize(packet_id.pool_index);
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if ((page_size != 0)
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&& (packet_id.packet_index < n_elements[packet_id.pool_index])) {
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uint16_t packet_position = getRawPosition(packet_id);
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uint8_t* ptr = &store[packet_id.pool_index][packet_position];
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memset(ptr, 0, page_size);
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//Set free list
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size_list[packet_id.pool_index][packet_id.packet_index] = STORAGE_FREE;
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} else {
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//pool_index or packet_index is too large
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sif::error << "LocalPool:deleteData failed." << std::endl;
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status = ILLEGAL_STORAGE_ID;
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}
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return status;
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}
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template<uint8_t NUMBER_OF_POOLS>
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inline void LocalPool<NUMBER_OF_POOLS>::clearStore() {
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for (uint16_t n = 0; n < NUMBER_OF_POOLS; n++) {
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memset(size_list[n], STORAGE_FREE, (n_elements[n] * sizeof(**size_list)));//TODO checkme
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}
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}
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template<uint8_t NUMBER_OF_POOLS>
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inline ReturnValue_t LocalPool<NUMBER_OF_POOLS>::deleteData(uint8_t* ptr,
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uint32_t size, store_address_t* storeId) {
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store_address_t localId;
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ReturnValue_t result = ILLEGAL_ADDRESS;
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for (uint16_t n = 0; n < NUMBER_OF_POOLS; n++) {
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//Not sure if new allocates all stores in order. so better be careful.
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if ((store[n] <= ptr) && (&store[n][n_elements[n]*element_sizes[n]]) > ptr) {
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localId.pool_index = n;
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uint32_t deltaAddress = ptr - store[n];
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//Getting any data from the right "block" is ok. This is necessary, as IF's sometimes don't point to the first element of an object.
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localId.packet_index = deltaAddress / element_sizes[n];
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result = deleteData(localId);
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// if (deltaAddress % element_sizes[n] != 0) {
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// error << "Pool::deleteData: address not aligned!" << std::endl;
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// }
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break;
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}
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}
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if (storeId != NULL) {
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*storeId = localId;
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}
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return result;
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}
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template<uint8_t NUMBER_OF_POOLS>
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inline ReturnValue_t LocalPool<NUMBER_OF_POOLS>::initialize() {
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ReturnValue_t result = SystemObject::initialize();
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if (result != RETURN_OK) {
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return result;
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}
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internalErrorReporter = objectManager->get<InternalErrorReporterIF>(objects::INTERNAL_ERROR_REPORTER);
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if (internalErrorReporter == NULL){
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return RETURN_FAILED;
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}
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//Check if any pool size is large than the maximum allowed.
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for (uint8_t count = 0; count < NUMBER_OF_POOLS; count++) {
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if (element_sizes[count] >= STORAGE_FREE) {
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sif::error
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<< "LocalPool::initialize: Pool is too large! Max. allowed size is: "
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<< (STORAGE_FREE - 1) << std::endl;
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return RETURN_FAILED;
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}
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}
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return RETURN_OK;
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}
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#endif /* FRAMEWORK_STORAGEMANAGER_LOCALPOOL_H_ */
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