fsfw/src/fsfw/osal/host/FixedTimeslotTask.h

92 lines
3.0 KiB
C++

#ifndef FRAMEWORK_OSAL_HOST_FIXEDTIMESLOTTASK_H_
#define FRAMEWORK_OSAL_HOST_FIXEDTIMESLOTTASK_H_
#include <atomic>
#include <condition_variable>
#include <thread>
#include <vector>
#include "fsfw/objectmanager/ObjectManagerIF.h"
#include "fsfw/tasks/FixedSlotSequence.h"
#include "fsfw/tasks/FixedTimeslotTaskBase.h"
#include "fsfw/tasks/definitions.h"
class ExecutableObjectIF;
/**
* @brief This class represents a task for periodic activities with multiple
* steps and strict timeslot requirements for these steps.
* @details
* @ingroup task_handling
*/
class FixedTimeslotTask : public FixedTimeslotTaskBase {
public:
/**
* @brief Standard constructor of the class.
* @details
* The class is initialized without allocated objects. These need to be
* added with #addComponent.
* @param priority
* @param stack_size
* @param setPeriod
* @param setDeadlineMissedFunc
* The function pointer to the deadline missed function that shall be
* assigned.
*/
FixedTimeslotTask(const char* name, TaskPriority setPriority, TaskStackSize setStack,
TaskPeriod setPeriod, void (*setDeadlineMissedFunc)());
/**
* @brief Currently, the executed object's lifetime is not coupled with
* the task object's lifetime, so the destructor is empty.
*/
~FixedTimeslotTask() override;
/**
* @brief The method to start the task.
* @details The method starts the task with the respective system call.
* Entry point is the taskEntryPoint method described below.
* The address of the task object is passed as an argument
* to the system call.
*/
ReturnValue_t startTask() override;
ReturnValue_t sleepFor(uint32_t ms) override;
protected:
using chron_ms = std::chrono::milliseconds;
bool started;
std::thread mainThread;
std::atomic<bool> terminateThread{false};
std::condition_variable initCondition;
std::mutex initMutex;
std::string taskName;
/**
* @brief This is the function executed in the new task's context.
* @details
* It converts the argument back to the thread object type and copies the
* class instance to the task context.
* The taskFunctionality method is called afterwards.
* @param A pointer to the task object itself is passed as argument.
*/
void taskEntryPoint(void* argument);
/**
* @brief The function containing the actual functionality of the task.
* @details
* The method sets and starts the task's period, then enters a loop that is
* repeated as long as the isRunning attribute is true. Within the loop,
* all performOperation methods of the added objects are called. Afterwards
* the checkAndRestartPeriod system call blocks the task until the next
* period. On missing the deadline, the deadlineMissedFunction is executed.
*/
void taskFunctionality();
static bool delayForInterval(chron_ms* previousWakeTimeMs, chron_ms interval);
};
#endif /* FRAMEWORK_OSAL_HOST_FIXEDTIMESLOTTASK_H_ */