fsfw/src/fsfw/tasks/FixedTimeslotTaskBase.h

45 lines
1.4 KiB
C++

#ifndef FSFW_EXAMPLE_HOSTED_FIXEDTIMESLOTTASKBASE_H
#define FSFW_EXAMPLE_HOSTED_FIXEDTIMESLOTTASKBASE_H
#include "FixedSlotSequence.h"
#include "FixedTimeslotTaskIF.h"
#include "definitions.h"
class FixedTimeslotTaskBase : public FixedTimeslotTaskIF {
public:
explicit FixedTimeslotTaskBase(TaskPeriod period, TaskDeadlineMissedFunction dlmFunc = nullptr);
~FixedTimeslotTaskBase() override = default;
;
protected:
/**
* @brief Period of task in floating point seconds
*/
TaskPeriod period;
//! Polling sequence table which contains the object to execute
//! and information like the timeslots and the passed execution step.
FixedSlotSequence pollingSeqTable;
/**
* @brief The pointer to the deadline-missed function.
* @details
* This pointer stores the function that is executed if the task's deadline
* is missed. So, each may react individually on a timing failure.
* The pointer may be NULL, then nothing happens on missing the deadline.
* The deadline is equal to the next execution of the periodic task.
*/
TaskDeadlineMissedFunction dlmFunc = nullptr;
ReturnValue_t checkSequence() override;
[[nodiscard]] uint32_t getPeriodMs() const override;
[[nodiscard]] bool isEmpty() const override;
ReturnValue_t addSlot(object_id_t execId, ExecutableObjectIF* componentId, uint32_t slotTimeMs,
int8_t executionStep) override;
};
#endif // FSFW_EXAMPLE_HOSTED_FIXEDTIMESLOTTASKBASE_H