20 lines
752 B
C++
20 lines
752 B
C++
#ifndef FSFW_IPC_MESSAGEQUEUEDEFINITIONS_H_
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#define FSFW_IPC_MESSAGEQUEUEDEFINITIONS_H_
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#include <cstdint>
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/*
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* TODO: Actually, the definition of this ID to be a uint32_t is not ideal and
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* breaks layering. However, it is difficult to keep layering, as the ID is
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* stored in many places and sent around in MessageQueueMessage.
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* Ideally, one would use the (current) object_id_t only, however, doing a
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* lookup of queueIDs for every call does not sound ideal.
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* In a first step, I'll circumvent the issue by not touching it,
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* maybe in a second step. This also influences Interface design
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* (getCommandQueue) and some other issues..
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*/
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using MessageQueueId_t = uint32_t;
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#endif /* FSFW_IPC_MESSAGEQUEUEDEFINITIONS_H_ */
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