61 lines
1.7 KiB
C++
61 lines
1.7 KiB
C++
#include "PoolManager.h"
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#include <FSFWConfig.h>
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PoolManager::PoolManager(object_id_t setObjectId,
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const LocalPoolConfig& localPoolConfig):
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LocalPool(setObjectId, localPoolConfig, true) {
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mutex = MutexFactory::instance()->createMutex();
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}
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PoolManager::~PoolManager(void) {
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MutexFactory::instance()->deleteMutex(mutex);
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}
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ReturnValue_t PoolManager::reserveSpace(const size_t size,
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store_address_t* address, bool ignoreFault) {
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MutexHelper mutexHelper(mutex, MutexIF::TimeoutType::WAITING,
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mutexTimeoutMs);
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ReturnValue_t status = LocalPool::reserveSpace(size,
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address,ignoreFault);
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return status;
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}
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ReturnValue_t PoolManager::deleteData(
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store_address_t storeId) {
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#if FSFW_DEBUGGING == 1
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sif::debug << "PoolManager( " << translateObject(getObjectId()) <<
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" )::deleteData from store " << storeId.poolIndex <<
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". id is "<< storeId.packetIndex << std::endl;
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#endif
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MutexHelper mutexHelper(mutex, MutexIF::TimeoutType::WAITING,
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mutexTimeoutMs);
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return LocalPool::deleteData(storeId);
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}
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ReturnValue_t PoolManager::deleteData(uint8_t* buffer,
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size_t size, store_address_t* storeId) {
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MutexHelper mutexHelper(mutex, MutexIF::TimeoutType::WAITING, 20);
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ReturnValue_t status = LocalPool::deleteData(buffer,
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size, storeId);
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return status;
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}
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void PoolManager::setMutexTimeout(
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uint32_t mutexTimeoutMs) {
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this->mutexTimeoutMs = mutexTimeoutMs;
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}
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ReturnValue_t PoolManager::lockMutex(MutexIF::TimeoutType timeoutType,
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uint32_t timeoutMs) {
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return mutex->lockMutex(timeoutType, timeoutMs);
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}
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ReturnValue_t PoolManager::unlockMutex() {
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return mutex->unlockMutex();
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}
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