64 lines
1.8 KiB
C++
64 lines
1.8 KiB
C++
#ifndef FSFW_DATAPOOLLOCAL_LOCALPOOLOBJECTBASE_H_
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#define FSFW_DATAPOOLLOCAL_LOCALPOOLOBJECTBASE_H_
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#include "MarkChangedIF.h"
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#include "../datapoollocal/LocalDataPoolManager.h"
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#include "../datapool/PoolVariableIF.h"
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class LocalPoolObjectBase: public PoolVariableIF,
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public HasReturnvaluesIF,
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public MarkChangedIF {
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public:
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LocalPoolObjectBase(lp_id_t poolId,
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HasLocalDataPoolIF* hkOwner, DataSetIF* dataSet,
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pool_rwm_t setReadWriteMode);
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LocalPoolObjectBase(object_id_t poolOwner, lp_id_t poolId,
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DataSetIF* dataSet = nullptr,
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pool_rwm_t setReadWriteMode = pool_rwm_t::VAR_READ_WRITE);
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void setReadWriteMode(pool_rwm_t newReadWriteMode);
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pool_rwm_t getReadWriteMode() const;
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bool isValid() const override;
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void setValid(bool valid) override;
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void setChanged(bool changed) override;
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bool hasChanged() const override;
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lp_id_t getDataPoolId() const override;
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void setDataPoolId(lp_id_t poolId);
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protected:
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/**
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* @brief To access the correct data pool entry on read and commit calls,
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* the data pool id is stored.
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*/
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uint32_t localPoolId = PoolVariableIF::NO_PARAMETER;
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/**
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* @brief The valid information as it was stored in the data pool
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* is copied to this attribute.
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*/
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bool valid = false;
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/**
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* @brief A local pool variable can be marked as changed.
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*/
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bool changed = false;
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/**
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* @brief The information whether the class is read-write or
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* read-only is stored here.
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*/
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ReadWriteMode_t readWriteMode = pool_rwm_t::VAR_READ_WRITE;
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//! @brief Pointer to the class which manages the HK pool.
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LocalDataPoolManager* hkManager;
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};
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#endif /* FSFW_DATAPOOLLOCAL_LOCALPOOLOBJECTBASE_H_ */
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