161 lines
6.1 KiB
C++
161 lines
6.1 KiB
C++
#ifndef STORAGEMANAGERIF_H_H
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#define STORAGEMANAGERIF_H_H
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#include <framework/events/Event.h>
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#include <framework/returnvalues/HasReturnvaluesIF.h>
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#include <stddef.h>
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/**
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* This union defines the type that identifies where a data packet is stored in the store.
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* It comprises of a raw part to read it as raw value and a structured part to use it in
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* pool-like stores.
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*/
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union store_address_t {
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/**
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* Default Constructor, initializing to INVALID_ADDRESS
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*/
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store_address_t():raw(0xFFFFFFFF){}
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/**
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* Constructor to create an address object using the raw address
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*
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* @param rawAddress
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*/
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store_address_t(uint32_t rawAddress):raw(rawAddress){}
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/**
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* Constructor to create an address object using pool
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* and packet indices
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*
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* @param poolIndex
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* @param packetIndex
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*/
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store_address_t(uint16_t poolIndex, uint16_t packetIndex):
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pool_index(poolIndex),packet_index(packetIndex){}
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/**
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* A structure with two elements to access the store address pool-like.
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*/
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struct {
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/**
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* The index in which pool the packet lies.
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*/
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uint16_t pool_index;
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/**
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* The position in the chosen pool.
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*/
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uint16_t packet_index;
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};
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/**
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* Alternative access to the raw value.
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*/
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uint32_t raw;
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bool operator==(const store_address_t& other) const {
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return raw == other.raw;
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}
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};
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/**
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* @brief This class provides an interface for intermediate data storage.
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* @details The Storage manager classes shall be used to store larger chunks of
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* data in RAM for exchange between tasks. This interface expects the
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* data to be stored in one consecutive block of memory, so tasks can
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* write directly to the destination pointer.
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* For interprocess communication, the stores must be locked during
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* insertion and deletion. If the receiving storage identifier is
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* passed token-like between tasks, a lock during read and write
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* operations is not necessary.
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* @author Bastian Baetz
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* @date 18.09.2012
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*/
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class StorageManagerIF : public HasReturnvaluesIF {
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public:
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static const uint8_t INTERFACE_ID = CLASS_ID::STORAGE_MANAGER_IF; //!< The unique ID for return codes for this interface.
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static const ReturnValue_t DATA_TOO_LARGE = MAKE_RETURN_CODE(1); //!< This return code indicates that the data to be stored is too large for the store.
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static const ReturnValue_t DATA_STORAGE_FULL = MAKE_RETURN_CODE(2); //!< This return code indicates that a data storage is full.
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static const ReturnValue_t ILLEGAL_STORAGE_ID = MAKE_RETURN_CODE(3); //!< This return code indicates that data was requested with an illegal storage ID.
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static const ReturnValue_t DATA_DOES_NOT_EXIST = MAKE_RETURN_CODE(4); //!< This return code indicates that the requested ID was valid, but no data is stored there.
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static const ReturnValue_t ILLEGAL_ADDRESS = MAKE_RETURN_CODE(5);
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static const uint8_t SUBSYSTEM_ID = SUBSYSTEM_ID::OBSW;
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static const Event GET_DATA_FAILED = MAKE_EVENT(0, SEVERITY::LOW);
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static const Event STORE_DATA_FAILED = MAKE_EVENT(1, SEVERITY::LOW);
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static const uint32_t INVALID_ADDRESS = 0xFFFFFFFF; //!< Indicates an invalid (i.e unused) storage address.
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/**
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* @brief This is the empty virtual destructor as required for C++ interfaces.
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*/
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virtual ~StorageManagerIF() {
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}
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;
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/**
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* @brief With addData, a free storage position is allocated and data
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* stored there.
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* @details During the allocation, the StorageManager is blocked.
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* @param storageId A pointer to the storageId to retrieve.
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* @param data The data to be stored in the StorageManager.
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* @param size The amount of data to be stored.
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* @return Returns @li RETURN_OK if data was added.
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* @li RETURN_FAILED if data could not be added.
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* storageId is unchanged then.
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*/
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virtual ReturnValue_t addData(store_address_t* storageId, const uint8_t * data, uint32_t size, bool ignoreFault = false) = 0;
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/**
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* @brief With deleteData, the storageManager frees the memory region
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* identified by packet_id.
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* @param packet_id The identifier of the memory region to be freed.
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* @return @li RETURN_OK on success.
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* @li RETURN_FAILED if deletion did not work
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* (e.g. an illegal packet_id was passed).
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*/
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virtual ReturnValue_t deleteData(store_address_t packet_id) = 0;
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/**
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* @brief Another deleteData which uses the pointer and size of the stored data to delete the content.
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* @param buffer Pointer to the data.
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* @param size Size of data to be stored.
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* @param storeId Store id of the deleted element (optional)
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* @return @li RETURN_OK on success.
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* @li failure code if deletion did not work
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*/
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virtual ReturnValue_t deleteData(uint8_t* buffer, uint32_t size, store_address_t* storeId = NULL) = 0;
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/**
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* @brief getData returns an address to data and the size of the data
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* for a given packet_id.
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* @param packet_id The id of the data to be returned
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* @param packet_ptr The passed pointer address is set to the the memory
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* position
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* @param size The exact size of the stored data is returned here.
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* @return @li RETURN_OK on success.
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* @li RETURN_FAILED if fetching data did not work
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* (e.g. an illegal packet_id was passed).
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*/
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virtual ReturnValue_t getData(store_address_t packet_id,
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const uint8_t** packet_ptr, uint32_t* size) = 0;
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/**
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* Same as above, but not const and therefore modifiable.
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*/
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virtual ReturnValue_t modifyData(store_address_t packet_id,
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uint8_t** packet_ptr, uint32_t* size) = 0;
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/**
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* This method reserves an element of \c size.
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*
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* It returns the packet id of this element as well as a direct pointer to the
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* data of the element. It must be assured that exactly \c size data is
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* written to p_data!
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* @param storageId A pointer to the storageId to retrieve.
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* @param size The size of the space to be reserved.
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* @param p_data A pointer to the element data is returned here.
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* @return Returns @li RETURN_OK if data was added.
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* @li RETURN_FAILED if data could not be added.
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* storageId is unchanged then.
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*/
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virtual ReturnValue_t getFreeElement(store_address_t* storageId, const uint32_t size, uint8_t** p_data, bool ignoreFault = false ) = 0;
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/**
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* Clears the whole store.
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* Use with care!
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*/
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virtual void clearStore() = 0;
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};
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#endif /* STORAGEMANAGERIF_H_ */
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