53 lines
1.4 KiB
C++
53 lines
1.4 KiB
C++
#ifndef FSFW_OSAL_HOST_QUEUEMAPMANAGER_H_
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#define FSFW_OSAL_HOST_QUEUEMAPMANAGER_H_
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#include "../../ipc/MessageQueueSenderIF.h"
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#include "../../osal/host/MessageQueue.h"
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#include <unordered_map>
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#include <atomic>
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using QueueMap = std::unordered_map<MessageQueueId_t, MessageQueueIF*>;
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/**
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* An internal map to map message queue IDs to message queues.
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* This propably should be a singleton..
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*/
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class QueueMapManager {
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public:
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//! Returns the single instance of QueueMapManager.
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static QueueMapManager* instance();
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/**
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* Insert a message queue into the map and returns a message queue ID
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* @param queue The message queue to insert.
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* @param id The passed value will be set unless a nullptr is passed
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* @return
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*/
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ReturnValue_t addMessageQueue(MessageQueueIF* queue, MessageQueueId_t*
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id = nullptr);
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/**
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* Get the message queue handle by providing a message queue ID. Returns nullptr
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* if the queue ID is not contained inside the internal map.
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* @param messageQueueId
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* @return
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*/
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MessageQueueIF* getMessageQueue(MessageQueueId_t messageQueueId) const;
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private:
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//! External instantiation is forbidden. Constructor still required for singleton instantiation.
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QueueMapManager();
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~QueueMapManager();
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uint32_t queueCounter = 0;
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MutexIF* mapLock;
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QueueMap queueMap;
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static QueueMapManager* mqManagerInstance;
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};
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#endif /* FSFW_OSAL_HOST_QUEUEMAPMANAGER_H_ */
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