#include "MGMHandlerRM3100.h" #include #include #include MGMHandlerRM3100::MGMHandlerRM3100(object_id_t objectId, object_id_t deviceCommunication, CookieIF* comCookie): DeviceHandlerBase(objectId, deviceCommunication, comCookie) { } MGMHandlerRM3100::~MGMHandlerRM3100() {} ReturnValue_t MGMHandlerRM3100::buildTransitionDeviceCommand( DeviceCommandId_t *id) { return RETURN_OK; } void MGMHandlerRM3100::doStartUp() { if(internalState == STATE_NONE) { internalState = STATE_CONFIGURE_CMM; } switch(internalState) { case(STATE_CONFIGURE_CMM): { break; } case(STATE_READ_CMM): { break; } case(STATE_CONFIGURE_TMRC): { break; } case(STATE_READ_TMRC): { break; } } } void MGMHandlerRM3100::doShutDown() { } ReturnValue_t MGMHandlerRM3100::buildNormalDeviceCommand( DeviceCommandId_t *id) { return RETURN_OK; } ReturnValue_t MGMHandlerRM3100::buildCommandFromCommand( DeviceCommandId_t deviceCommand, const uint8_t *commandData, size_t commandDataLen) { return RETURN_OK; } ReturnValue_t MGMHandlerRM3100::scanForReply(const uint8_t *start, size_t len, DeviceCommandId_t *foundId, size_t *foundLen) { return RETURN_OK; } ReturnValue_t MGMHandlerRM3100::interpretDeviceReply( DeviceCommandId_t id, const uint8_t *packet) { return RETURN_OK; }