#include #include #include "InitMission.h" #include "commonConfig.h" #include "fsfw/FSFWVersion.h" #include "fsfw/controller/ControllerBase.h" #include "fsfw/ipc/QueueFactory.h" #include "fsfw/modes/HasModesIF.h" #include "fsfw/modes/ModeMessage.h" #include "fsfw/objectmanager/ObjectManager.h" #include "fsfw/tasks/TaskFactory.h" #ifdef WIN32 static const char* COMPILE_PRINTOUT = "Windows"; #elif LINUX static const char* COMPILE_PRINTOUT = "Linux"; #else static const char* COMPILE_PRINTOUT = "unknown OS"; #endif /** * @brief This is the main program for the hosted build. It can be run for * Linux and Windows. * @return */ int main(void) { std::cout << "-- EIVE OBSW --" << std::endl; std::cout << "-- Compiled for " << COMPILE_PRINTOUT << " --" << std::endl; std::cout << "-- OBSW " << "v" << common::OBSW_VERSION << " | FSFW v" << fsfw::FSFW_VERSION << " --" << std::endl; std::cout << "-- " << __DATE__ << " " << __TIME__ << " --" << std::endl; initmission::initMission(); for (;;) { // suspend main thread by sleeping it. TaskFactory::delayTask(5000); } }