#include #include #include #include "windows_queue.h" csp_queue_handle_t csp_queue_create(int length, size_t item_size) { return windows_queue_create(length, item_size); } void csp_queue_remove(csp_queue_handle_t queue) { windows_queue_delete(queue); } int csp_queue_enqueue(csp_queue_handle_t handle, void *value, uint32_t timeout) { return windows_queue_enqueue(handle, value, timeout); } int csp_queue_enqueue_isr(csp_queue_handle_t handle, void * value, CSP_BASE_TYPE * task_woken) { if( task_woken != NULL ) *task_woken = 0; return windows_queue_enqueue(handle, value, 0); } int csp_queue_dequeue(csp_queue_handle_t handle, void *buf, uint32_t timeout) { return windows_queue_dequeue(handle, buf, timeout); } int csp_queue_dequeue_isr(csp_queue_handle_t handle, void * buf, CSP_BASE_TYPE * task_woken) { if( task_woken != NULL ) *task_woken = 0; return windows_queue_dequeue(handle, buf, 0); } int csp_queue_size(csp_queue_handle_t handle) { return windows_queue_items(handle); } int csp_queue_size_isr(csp_queue_handle_t handle) { return windows_queue_items(handle); }