#include "AcsController.h" AcsController::AcsController() { } AcsController::~AcsController() { } ReturnValue_t AcsController::initialize() { ControllerBase::initialize(); } ReturnValue_t AcsController::handleCommandMessage(CommandMessage * message) { ReturnValue_t result = actionHelper.handleActionMessage(message); if (result == HasReturnvaluesIF::RETURN_OK) { return HasReturnvaluesIF::RETURN_OK; } return result; } void AcsController::performControlOperation() { if (mode != MODE_OFF) { monitoring.monitor(&acsParameters); switch (submode) { case SUBMODE_SAFE: performSafe(SAFE_CONTROLLER); break; case SUBMODE_IDLE: performPointing(IDLE_CONTROLLER); break; case SUBMODE_NADIR: performPointing(NADIR_CONTROLLER); break; case SUBMODE_TARGET: performPointing(TARGET_CONTROLLER); break; case SUBMODE_INERTIAL: performPointing(INERTIAL_CONTROLLER); break; case SUBMODE_ROTATION: performPointing(ROTATION_CONTROLLER); break; default: break; } } }