diff --git a/tasks/FixedSequenceSlot.cpp b/tasks/FixedSequenceSlot.cpp index d7aeff0a..f5d82178 100644 --- a/tasks/FixedSequenceSlot.cpp +++ b/tasks/FixedSequenceSlot.cpp @@ -1,5 +1,5 @@ -#include "../objectmanager/SystemObjectIF.h" -#include "../tasks/FixedSequenceSlot.h" +#include "FixedSequenceSlot.h" +#include "PeriodicTaskIF.h" #include FixedSequenceSlot::FixedSequenceSlot(object_id_t handlerId, uint32_t setTime, diff --git a/tasks/FixedSequenceSlot.h b/tasks/FixedSequenceSlot.h index 151173e9..1744ec19 100644 --- a/tasks/FixedSequenceSlot.h +++ b/tasks/FixedSequenceSlot.h @@ -1,8 +1,9 @@ -#ifndef FRAMEWORK_TASKS_FIXEDSEQUENCESLOT_H_ -#define FRAMEWORK_TASKS_FIXEDSEQUENCESLOT_H_ +#ifndef FSFW_TASKS_FIXEDSEQUENCESLOT_H_ +#define FSFW_TASKS_FIXEDSEQUENCESLOT_H_ +#include "ExecutableObjectIF.h" #include "../objectmanager/ObjectManagerIF.h" -#include "../tasks/ExecutableObjectIF.h" + class PeriodicTaskIF; /** @@ -56,4 +57,4 @@ public: }; -#endif /* FIXEDSEQUENCESLOT_H_ */ +#endif /* FSFW_TASKS_FIXEDSEQUENCESLOT_H_ */ diff --git a/tasks/FixedSlotSequence.cpp b/tasks/FixedSlotSequence.cpp index 59859ce5..2467671b 100644 --- a/tasks/FixedSlotSequence.cpp +++ b/tasks/FixedSlotSequence.cpp @@ -1,5 +1,5 @@ +#include "FixedSlotSequence.h" #include "../serviceinterface/ServiceInterfaceStream.h" -#include "../tasks/FixedSlotSequence.h" #include FixedSlotSequence::FixedSlotSequence(uint32_t setLengthMs) : diff --git a/tasks/FixedSlotSequence.h b/tasks/FixedSlotSequence.h index 1140dd25..056e0bb5 100644 --- a/tasks/FixedSlotSequence.h +++ b/tasks/FixedSlotSequence.h @@ -1,26 +1,30 @@ -#ifndef FRAMEWORK_TASKS_FIXEDSLOTSEQUENCE_H_ -#define FRAMEWORK_TASKS_FIXEDSLOTSEQUENCE_H_ +#ifndef FSFW_TASKS_FIXEDSLOTSEQUENCE_H_ +#define FSFW_TASKS_FIXEDSLOTSEQUENCE_H_ +#include "FixedSequenceSlot.h" #include "../objectmanager/SystemObject.h" -#include "../tasks/FixedSequenceSlot.h" #include /** - * @brief This class is the representation of a Polling Sequence Table in software. + * @brief This class is the representation of a + * Polling Sequence Table in software. * @details * The FixedSlotSequence object maintains the dynamic execution of - * device handler objects. + * objects with stricter timing requirements for the FixedTimeslotTask. * - * The main idea is to create a list of device handlers, to announce all - * handlers to thepolling sequence and to maintain a list of - * polling slot objects. This slot list represents the Polling Sequence Table - * in software. + * The main idea is to create a list of executable objects (for example + * device handlers), to announce all handlers to the polling sequence and to + * maintain a list of polling slot objects. + * This slot list represents the Polling Sequence Table in software. * * Each polling slot contains information to indicate when and - * which device handler shall be executed within a given polling period. - * The sequence is then executed by iterating through this slot list. - * Handlers are invoking by calling a certain function stored in the handler list. + * which executable object shall be executed within a given polling period. + * When adding a slot, a pointer to the executing task, a pointer to the + * executable object and a step number can be passed. The step number will be + * passed to the periodic handler. + * The sequence is executed by iterating through the slot sequence and + * executing the executable object in the correct timeslot. */ class FixedSlotSequence { public: @@ -29,41 +33,44 @@ public: /** * @brief The constructor of the FixedSlotSequence object. - * - * @details The constructor takes two arguments, the period length and the init function. - * * @param setLength The period length, expressed in ms. */ FixedSlotSequence(uint32_t setLengthMs); /** * @brief The destructor of the FixedSlotSequence object. - * - * @details The destructor frees all allocated memory by iterating through the slotList - * and deleting all allocated resources. + * @details + * The destructor frees all allocated memory by iterating through the + * slotList and deleting all allocated resources. */ virtual ~FixedSlotSequence(); /** * @brief This is a method to add an PollingSlot object to slotList. * - * @details Here, a polling slot object is added to the slot list. It is appended - * to the end of the list. The list is currently NOT reordered. - * Afterwards, the iterator current is set to the beginning of the list. - * @param Object ID of the object to add - * @param setTime Value between (0 to 1) * slotLengthMs, when a FixedTimeslotTask - * will be called inside the slot period. - * @param setSequenceId ID which can be used to distinguish - * different task operations + * @details + * Here, a polling slot object is added to the slot list. It is appended + * to the end of the list. The list is currently NOT reordered. + * Afterwards, the iterator current is set to the beginning of the list. + * @param handlerId ID of the object to add + * @param setTime + * Value between (0 to 1) * slotLengthMs, when a FixedTimeslotTask + * will be called inside the slot period. + * @param setSequenceId + * ID which can be used to distinguish different task operations. This + * value will be passed to the executable function. * @param * @param */ void addSlot(object_id_t handlerId, uint32_t setTime, int8_t setSequenceId, - ExecutableObjectIF* executableObject, PeriodicTaskIF* executingTask); + ExecutableObjectIF* executableObject, + PeriodicTaskIF* executingTask); /** - * Checks if the current slot shall be executed immediately after the one before. - * This allows to distinguish between grouped and not grouped handlers. + * @brief Checks if the current slot shall be executed immediately + * after the one before. + * @details + * This allows to distinguish between grouped and separated handlers. * @return - @c true if the slot has the same polling time as the previous * - @c false else */ @@ -128,12 +135,16 @@ public: * @brief Check and initialize slot list. * @details * Checks if timing is ok (must be ascending) and if all handlers were found. - * Also calls any initialization steps which are required after task - * creation. * @return */ ReturnValue_t checkSequence() const; + /** + * @brief Perform any initialization steps required after the executing + * task has been created. This function should be called from the + * executing task! + * @return + */ ReturnValue_t intializeSequenceAfterTaskCreation() const; protected: @@ -152,8 +163,6 @@ protected: SlotList slotList; uint32_t lengthMs; - - bool isEmpty = false; }; -#endif /* FIXEDSLOTSEQUENCE_H_ */ +#endif /* FSFW_TASKS_FIXEDSLOTSEQUENCE_H_ */