#include #include FixedSlotSequence::FixedSlotSequence(uint32_t setLengthMs) : lengthMs(setLengthMs) { current = slotList.begin(); } FixedSlotSequence::~FixedSlotSequence() { std::list::iterator slotIt; //Iterate through slotList and delete all entries. slotIt = this->slotList.begin(); while (slotIt != this->slotList.end()) { delete (*slotIt); slotIt++; } } void FixedSlotSequence::executeAndAdvance() { // (*this->current)->print(); (*this->current)->handler->performOperation((*this->current)->opcode); // if (returnValue != RETURN_OK) { // this->sendErrorMessage( returnValue ); // } //Increment the polling Sequence iterator this->current++; //Set it to the beginning, if the list's end is reached. if (this->current == this->slotList.end()) { this->current = this->slotList.begin(); } } uint32_t FixedSlotSequence::getIntervalMs() { uint32_t oldTime; std::list::iterator it; it = current; // Get the pollingTimeMs of the current slot object. oldTime = (*it)->pollingTimeMs; // Advance to the next object. it++; // Find the next interval which is not 0. while (it != slotList.end()) { if (oldTime != (*it)->pollingTimeMs) { return (*it)->pollingTimeMs - oldTime; } else { it++; } } // If the list end is reached (this is definitely an interval != 0), // the interval is calculated by subtracting the remaining time of the PST // and adding the start time of the first handler in the list. it = slotList.begin(); return lengthMs - oldTime + (*it)->pollingTimeMs; } bool FixedSlotSequence::slotFollowsImmediately() { uint32_t currentTime = (*current)->pollingTimeMs; std::list::iterator it; it = this->current; // Get the pollingTimeMs of the current slot object. if (it == slotList.begin()) return false; it--; if ((*it)->pollingTimeMs == currentTime) { return true; } else { return false; } } uint32_t FixedSlotSequence::getLengthMs() const { return this->lengthMs; } ReturnValue_t FixedSlotSequence::checkSequence() const { //Iterate through slotList and check successful creation. Checks if timing is ok (must be ascending) and if all handlers were found. auto slotIt = slotList.begin(); uint32_t count = 0; uint32_t time = 0; while (slotIt != slotList.end()) { if ((*slotIt)->handler == NULL) { error << "FixedSlotSequene::initialize: ObjectId does not exist!" << std::endl; count++; } else if ((*slotIt)->pollingTimeMs < time) { error << "FixedSlotSequence::initialize: Time: " << (*slotIt)->pollingTimeMs << " is smaller than previous with " << time << std::endl; count++; } else { //All ok, print slot. // (*slotIt)->print(); } time = (*slotIt)->pollingTimeMs; slotIt++; } if (count > 0) { return HasReturnvaluesIF::RETURN_FAILED; } return HasReturnvaluesIF::RETURN_OK; } void FixedSlotSequence::addSlot(object_id_t componentId, uint32_t slotTimeMs, int8_t executionStep, PeriodicTaskIF* executingTask) { this->slotList.push_back( new FixedSequenceSlot(componentId, slotTimeMs, executionStep, executingTask)); this->current = slotList.begin(); }