#ifndef STORAGEMANAGERIF_H_H #define STORAGEMANAGERIF_H_H #include #include #include /** * This union defines the type that identifies where a data packet is stored in the store. * It comprises of a raw part to read it as raw value and a structured part to use it in * pool-like stores. */ union store_address_t { /** * Default Constructor, initializing to INVALID_ADDRESS */ store_address_t():raw(0xFFFFFFFF){} /** * Constructor to create an address object using the raw address * * @param rawAddress */ store_address_t(uint32_t rawAddress):raw(rawAddress){} /** * Constructor to create an address object using pool * and packet indices * * @param poolIndex * @param packetIndex */ store_address_t(uint16_t poolIndex, uint16_t packetIndex): pool_index(poolIndex),packet_index(packetIndex){} /** * A structure with two elements to access the store address pool-like. */ struct { /** * The index in which pool the packet lies. */ uint16_t pool_index; /** * The position in the chosen pool. */ uint16_t packet_index; }; /** * Alternative access to the raw value. */ uint32_t raw; }; /** * @brief This class provides an interface for intermediate data storage. * @details The Storage manager classes shall be used to store larger chunks of * data in RAM for exchange between tasks. This interface expects the * data to be stored in one consecutive block of memory, so tasks can * write directly to the destination pointer. * For interprocess communication, the stores must be locked during * insertion and deletion. If the receiving storage identifier is * passed token-like between tasks, a lock during read and write * operations is not necessary. * @author Bastian Baetz * @date 18.09.2012 */ class StorageManagerIF : public HasReturnvaluesIF { public: static const uint8_t INTERFACE_ID = CLASS_ID::STORAGE_MANAGER_IF; //!< The unique ID for return codes for this interface. static const ReturnValue_t DATA_TOO_LARGE = MAKE_RETURN_CODE(1); //!< This return code indicates that the data to be stored is too large for the store. static const ReturnValue_t DATA_STORAGE_FULL = MAKE_RETURN_CODE(2); //!< This return code indicates that a data storage is full. static const ReturnValue_t ILLEGAL_STORAGE_ID = MAKE_RETURN_CODE(3); //!< This return code indicates that data was requested with an illegal storage ID. static const ReturnValue_t DATA_DOES_NOT_EXIST = MAKE_RETURN_CODE(4); //!< This return code indicates that the requested ID was valid, but no data is stored there. static const ReturnValue_t ILLEGAL_ADDRESS = MAKE_RETURN_CODE(5); static const uint8_t SUBSYSTEM_ID = SUBSYSTEM_ID::OBSW; static const Event GET_DATA_FAILED = MAKE_EVENT(0, SEVERITY::LOW); static const Event STORE_DATA_FAILED = MAKE_EVENT(1, SEVERITY::LOW); static const uint32_t INVALID_ADDRESS = 0xFFFFFFFF; //!< Indicates an invalid (i.e unused) storage address. /** * @brief This is the empty virtual destructor as required for C++ interfaces. */ virtual ~StorageManagerIF() { } ; /** * @brief With addData, a free storage position is allocated and data * stored there. * @details During the allocation, the StorageManager is blocked. * @param storageId A pointer to the storageId to retrieve. * @param data The data to be stored in the StorageManager. * @param size The amount of data to be stored. * @return Returns @li RETURN_OK if data was added. * @li RETURN_FAILED if data could not be added. * storageId is unchanged then. */ virtual ReturnValue_t addData(store_address_t* storageId, const uint8_t * data, uint32_t size, bool ignoreFault = false) = 0; /** * @brief With deleteData, the storageManager frees the memory region * identified by packet_id. * @param packet_id The identifier of the memory region to be freed. * @return @li RETURN_OK on success. * @li RETURN_FAILED if deletion did not work * (e.g. an illegal packet_id was passed). */ virtual ReturnValue_t deleteData(store_address_t packet_id) = 0; /** * @brief Another deleteData which uses the pointer and size of the stored data to delete the content. * @param buffer Pointer to the data. * @param size Size of data to be stored. * @param storeId Store id of the deleted element (optional) * @return @li RETURN_OK on success. * @li failure code if deletion did not work */ virtual ReturnValue_t deleteData(uint8_t* buffer, uint32_t size, store_address_t* storeId = NULL) = 0; /** * @brief getData returns an address to data and the size of the data * for a given packet_id. * @param packet_id The id of the data to be returned * @param packet_ptr The passed pointer address is set to the the memory * position * @param size The exact size of the stored data is returned here. * @return @li RETURN_OK on success. * @li RETURN_FAILED if fetching data did not work * (e.g. an illegal packet_id was passed). */ virtual ReturnValue_t getData(store_address_t packet_id, const uint8_t** packet_ptr, uint32_t* size) = 0; /** * Same as above, but not const and therefore modifiable. */ virtual ReturnValue_t modifyData(store_address_t packet_id, uint8_t** packet_ptr, uint32_t* size) = 0; /** * This method reserves an element of \c size. * * It returns the packet id of this element as well as a direct pointer to the * data of the element. It must be assured that exactly \c size data is * written to p_data! * @param storageId A pointer to the storageId to retrieve. * @param size The size of the space to be reserved. * @param p_data A pointer to the element data is returned here. * @return Returns @li RETURN_OK if data was added. * @li RETURN_FAILED if data could not be added. * storageId is unchanged then. */ virtual ReturnValue_t getFreeElement(store_address_t* storageId, const uint32_t size, uint8_t** p_data, bool ignoreFault = false ) = 0; /** * Clears the whole store. * Use with care! */ virtual void clearStore() = 0; }; #endif /* STORAGEMANAGERIF_H_ */